Network.SendDoTask (Civ5 API)
This page is a part of the Lua and UI Reference (Civ5).
This function is a member of Network. This is a static method, invoke it with a dot. |
Usage
void Network.SendDoTask(CityID cityID, TaskType task, int plotIndex, int arg3, bool arg4, bool alt, bool shift, bool ctrl)
Parameters
cityID: No description available. task: No description available. plotIndex: No description available. arg3: No description available. arg4: No description available. alt: No description available. shift: No description available. ctrl: No description available.
Source code samples
Redundant occurences have been removed.
AnnexCityPopup.lua
UI/InGame/PopupsGeneric/AnnexCityPopup.lua
0018
|
Network.SendDoTask(cityID, TaskTypes.TASK_ANNEX_PUPPET, -1, -1, false, false, false, false); |
CityView.lua
UI/InGame/CityView/CityView.lua
0229
|
Network.SendDoTask(pCity:GetID(), TaskTypes.TASK_CHANGE_WORKING_PLOT, 0, -1, false, bAlt, bShift, bCtrl); |
1685
|
Network.SendDoTask(pCity:GetID(), TaskTypes.TASK_CHANGE_WORKING_PLOT, iPlotIndex, -1, false, bAlt, bShift, bCtrl); |
2189
|
Network.SendDoTask(pCity:GetID(), TaskTypes.TASK_UNRAZE, -1, -1, false, false, false, false); |
ConfirmCityTaskPopup.lua
UI/InGame/PopupsGeneric/ConfirmCityTaskPopup.lua
0020
|
Network.SendDoTask(iCityID, iTask, -1, -1, false, false, false, false); |
LiberateMinorPopup.lua
UI/InGame/PopupsGeneric/LiberateMinorPopup.lua
0027
|
Network.SendDoTask(iCityID, TaskTypes.TASK_CREATE_PUPPET, -1, -1, false, false, false, false); |
PuppetCityPopup.lua
UI/InGame/PopupsGeneric/PuppetCityPopup.lua
0066
|
Network.SendDoTask(cityID, TaskTypes.TASK_CREATE_PUPPET, -1, -1, false, false, false, false); |
0077
|
Network.SendDoTask(cityID, TaskTypes.TASK_RAZE, -1, -1, false, false, false, false); |
The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.