Path.GetFileNameWithoutExtension (Civ5 API)
This page is a part of the Lua and UI Reference (Civ5).
This function is a member of Path. This is a static method, invoke it with a dot. |
Obtains the filename without the extension for a given path
This method returns the name of the file, minus extension, in a given path.
Usage
string Path.GetFileNameWithoutExtension(string path)
Returned Value
- The name of the file in the path, minus the extension or an empty string on error.
Parameters
path: An absolute or relative path to a file.
Examples
local path = "C:\\temp\\foo.bar";
print(Path.GetFileNameWithoutExtension(path)); -- prints "foo"
Source code samples
Redundant occurences have been removed.
AdvancedSetup.lua
UI/FrontEnd/GameSetup/AdvancedSetup.lua
0714
|
name = Path.GetFileNameWithoutExtension(map.File); |
GameSetupScreen.lua
UI/FrontEnd/GameSetup/GameSetupScreen.lua
0339
|
local mapName = Path.GetFileNameWithoutExtension(mapScriptFileName); |
0343
|
mapName = Path.GetFileNameWithoutExtension(mapScriptFileName); |
LoadMenu.lua
UI/FrontEnd/LoadMenu.lua
0353
|
name = Path.GetFileNameWithoutExtension(header.MapScript); |
0507
|
return Path.GetFileNameWithoutExtension(file); |
LoadReplayMenu.lua
UI/FrontEnd/LoadReplayMenu.lua
0148
|
local name = Path.GetFileNameWithoutExtension(g_FileList[g_iSelected]); |
0414
|
local displayName = Path.GetFileNameWithoutExtension(v); |
Lobby.lua
UI/FrontEnd/Multiplayer/Lobby.lua
0252
|
local serverMapFileName = Path.GetFileNameWithoutExtension(serverMapFile); |
0258
|
local mapFileName = Path.GetFileNameWithoutExtension(row.FileName); |
0282
|
name = Path.GetFileNameWithoutExtension(serverMapFile); |
MPGameOptions.lua
UI/FrontEnd/Multiplayer/GameSetup/MPGameOptions.lua
0251
|
local fileTitle = Path.GetFileNameWithoutExtension(PreGame.GetMapScript()); |
0616
|
mapName = Path.GetFileNameWithoutExtension(v[1]); |
SaveMenu.lua
UI/InGame/Menus/SaveMenu.lua
0309
|
name = Path.GetFileNameWithoutExtension(mapScript); |
The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.