Player.AddFreeUnit (Civ5 API)

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This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a member of Player.

This is an instance method, invoke it with a colon.


Usage

void Player:AddFreeUnit(UnitType arg0, UnitAIType UNITAI_DEFENSE)


Parameters

arg0: No description available.
UNITAI_DEFENSE: No description available.


Source code samples

Redundant occurences have been removed.

CivsAlive.lua - DLC_01 DLC

DLC/DLC_01/Scenarios/Mongol Scenario/CivsAlive.lua
0089
Players[0]:AddFreeUnit(70,5);
0096
Players[0]:AddFreeUnit(63,8);
0110
Players[0]:AddFreeUnit(66,6);


TurnsRemaining.lua - DLC_04 DLC

DLC/DLC_04/Scenarios/1066Scenario/TurnsRemaining.lua
0303
pPlayer:AddFreeUnit (GameInfo.Units["UNIT_PIKEMAN"].ID, UNITAI_DEFENSE);
0304
pPlayer:AddFreeUnit (GameInfo.Units["UNIT_CROSSBOWMAN"].ID, UNITAI_DEFENSE);



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.