Player.GetUnitByID (Civ5 API)

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This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a member of Player.

This is an instance method, invoke it with a colon.


Usage

Unit Player:GetUnitByID(UnitID unit)


Returned Value

Unit object

Parameters

unit: unit ID


Source code samples

Redundant occurences have been removed.

BarbarianRansomPopup.lua

UI/InGame/PopupsGeneric/BarbarianRansomPopup.lua
0008
local pUnit = pPlayer:GetUnitByID(iUnitID);


CityBannerManager.lua

UI/InGame/CityBannerManager.lua
1142
local unit = player:GetUnitByID( unitID );


ConfirmGiftPopup.lua

UI/InGame/PopupsGeneric/ConfirmGiftPopup.lua
0017
pUnit = pGiftingPlayer:GetUnitByID(iUnitIndex);


TurnsRemaining.lua - DLC_02 DLC

DLC/DLC_02/Scenarios/NewWorldScenario/TurnsRemaining.lua
0134
local unit = player:GetUnitByID(iUnitID);


TurnsRemaining.lua (G&K)

DLC/Expansion/Scenarios/FallOfRomeScenario/TurnsRemaining.lua
1023
pUnit = Players[iPlayer]:GetUnitByID(iUnitID);


UnitFlagManager.lua

UI/InGame/UnitFlagManager.lua
0078
local pUnit = Players[ playerID ]:GetUnitByID( unitID );
0306
local unit = Players[ self.m_PlayerID ]:GetUnitByID( self.m_UnitID );
0372
local pUnit = Players[ self.m_PlayerID ]:GetUnitByID( self.m_UnitID );
0884
Players[ playerID ]:GetUnitByID( unitID ) == nil or
0885
Players[ playerID ]:GetUnitByID( unitID ):IsDead() )
0973
local thisUnit = Players[ playerID ]:GetUnitByID( unitID );
1578
local pUnit = pPlayer:GetUnitByID( unitID );


UnitMemberOverlay.lua

UI/InGame/UnitMemberOverlay.lua
0251
local unit = playerUnitList:GetUnitByID( unitID );
0539
local unit = playersUnitList:GetUnitByID( unitID );



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.