Player.IsAllies (Civ5 API)

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This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a member of Player.

This is an instance method, invoke it with a colon.


Usage

bool Player:IsAllies(PlayerID major)


Returned Value

No description available.

Parameters

major: No description available.


Source code samples

Redundant occurences have been removed.

CityBannerManager.lua

UI/InGame/CityBannerManager.lua
0474
if (player:IsAllies(iActivePlayer)) then      -- Allies


CityStateDiploPopup.lua

UI/InGame/Popups/CityStateDiploPopup.lua
0072
local bAllies = pPlayer:IsAllies(iActivePlayer);


CityStateStatusHelper.lua (G&K)

DLC/Expansion/UI/CityStateStatusHelper.lua
0062
local bAllies = pMinor:IsAllies(iMajor);
0172
if (pMinor:IsAllies(iMajor)) then      -- Allies
0378
if (pMinor:IsAllies(iMajor)) then


DiploGlobalRelationships.lua

UI/InGame/Popups/DiploGlobalRelationships.lua
0262
if (pThirdPlayer:IsAllies(iOtherPlayer)) then


DiploRelationships.lua

UI/InGame/Popups/DiploRelationships.lua
0381
if (pPlayer:IsAllies(iActivePlayer)) then      -- Allies


InfoTooltipInclude.lua

UI/InGame/InfoTooltipInclude.lua
0338
if (pPlayer:IsAllies(iForPlayer)) then      -- Allies


TurnsRemaining.lua (G&K)

DLC/Expansion/Scenarios/MedievalScenario/TurnsRemaining.lua
0492
if (Players[eOwner]:IsAllies(ePlayer)) then



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.