Player.IsEmpireVeryUnhappy (Civ5 API)

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This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a member of Player.

This is an instance method, invoke it with a colon.


Usage

int Player:IsEmpireVeryUnhappy()


Returned Value

No description available.


Source code samples

Redundant occurences have been removed.

CityView.lua

UI/InGame/CityView/CityView.lua
1576
if (pPlayer:IsEmpireVeryUnhappy()) then


EnemyUnitPanel.lua

UI/InGame/WorldView/EnemyUnitPanel.lua
0856
if (pMyPlayer:IsEmpireVeryUnhappy()) then
1109
if (pTheirPlayer:IsEmpireVeryUnhappy()) then
1466
if (theirPlayer:IsEmpireVeryUnhappy()) then


ProductionPopup.lua

UI/InGame/Popups/ProductionPopup.lua
0639
if (player:IsEmpireVeryUnhappy()) then


TopPanel.lua

UI/InGame/TopPanel.lua
0095
elseif (pPlayer:IsEmpireVeryUnhappy()) then


UnitPanel.lua

UI/InGame/WorldView/UnitPanel.lua
1175
if (action.Type == "MISSION_FOUND" and pActivePlayer:IsEmpireVeryUnhappy()) then



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.