Player.IsPeaceBlocked (Civ5 API)

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This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a member of Player.

This is an instance method, invoke it with a colon.


Usage

bool Player:IsPeaceBlocked(TeamID activeTeam)


Returned Value

No description available.

Parameters

activeTeam: No description available.


Source code samples

Redundant occurences have been removed.

CityBannerManager.lua

UI/InGame/CityBannerManager.lua
0486
elseif (player:IsPeaceBlocked(iActiveTeam)) then      -- Peace blocked by being at war with ally


CityStateDiploPopup.lua

UI/InGame/Popups/CityStateDiploPopup.lua
0471
if (pPlayer:IsPeaceBlocked(iActiveTeam)) then


CityStateStatusHelper.lua (G&K)

DLC/Expansion/UI/CityStateStatusHelper.lua
0184
elseif (pMinor:IsPeaceBlocked(iActiveTeam)) then      -- Peace blocked by being at war with ally


InfoTooltipInclude.lua

UI/InGame/InfoTooltipInclude.lua
0362
elseif (pPlayer:IsPeaceBlocked(iActiveTeam)) then      -- Peace blocked by being at war with ally



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.