PreGame.GetEra (Civ5 API)

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This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a member of PreGame.

This is a static method, invoke it with a dot.


Usage

EraType PreGame.GetEra()


Returned Value

No description available.


Source code samples

Redundant occurences have been removed.

AdvancedSetup.lua

UI/FrontEnd/GameSetup/AdvancedSetup.lua
0497
local info = GameInfo.Eras[ PreGame.GetEra() ];


GameMenu.lua

UI/InGame/Menus/GameMenu.lua
0338
if(PreGame.GetEra() ~= nil) then
0341
controlTable.Text:LocalizeAndSetText("TXT_KEY_START_ERA", Locale.ConvertTextKey(GameInfo.Eras[PreGame.GetEra()].Description));


SaveMenu.lua

UI/InGame/Menus/SaveMenu.lua
0071
SetSaveInfoToCiv(PreGame.GetCivilization(), PreGame.GetGameSpeed(), PreGame.GetEra(), 0,
0194
SetSaveInfoToCiv(PreGame.GetCivilization(), PreGame.GetGameSpeed(), PreGame.GetEra(), Game.GetElapsedGameTurns(),


StagingRoom.lua

UI/FrontEnd/Multiplayer/StagingRoom.lua
0908
Controls.StartEraLabel:SetText( Locale.ConvertTextKey( GameInfo.Eras[ PreGame.GetEra() ].Description ) );



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.