PreGame.SetGameSpeed (Civ5 API)

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This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a member of PreGame.

This is a static method, invoke it with a dot.


Usage

void PreGame.SetGameSpeed(GameSpeedType id)


Parameters

id: No description available.


Source code samples

Redundant occurences have been removed.

AdvancedSetup.lua

UI/FrontEnd/GameSetup/AdvancedSetup.lua
0528
PreGame.SetGameSpeed( id );
0797
PreGame.SetGameSpeed(wb.DefaultSpeed);
1229
PreGame.SetGameSpeed(gameSpeed.ID);


GameSetupScreen.lua

UI/FrontEnd/GameSetup/GameSetupScreen.lua
0400
PreGame.SetGameSpeed(preview.DefaultSpeed);


LoadTutorial.lua

UI/FrontEnd/LoadTutorial.lua
0104
PreGame.SetGameSpeed(2); -- standard


MedievalScenarioLoadScreen.lua (G&K)

DLC/Expansion/Scenarios/MedievalScenario/MedievalScenarioLoadScreen.lua
0056
PreGame.SetGameSpeed(3);  -- Quick speed


MPGameOptions.lua

UI/FrontEnd/Multiplayer/GameSetup/MPGameOptions.lua
0112
PreGame.SetGameSpeed(2);


SteampunkScenarioLoadScreen.lua (G&K)

DLC/Expansion/Scenarios/SteampunkScenario/SteampunkScenarioLoadScreen.lua
0054
PreGame.SetGameSpeed(GameInfo.GameSpeeds["GAMESPEED_STANDARD"].ID);  -- Quick speed



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.