PreGame.SetMapScript (Civ5 API)

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This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a member of PreGame.

This is a static method, invoke it with a dot.


Usage

void PreGame.SetMapScript(string CurrentMap)


Parameters

CurrentMap: No description available.


Source code samples

Redundant occurences have been removed.

AdvancedSetup.lua

UI/FrontEnd/GameSetup/AdvancedSetup.lua
0786
PreGame.SetMapScript(mapScript.FileName);


FoRScenarioLoadScreen.lua (G&K)

DLC/Expansion/Scenarios/FallOfRomeScenario/FoRScenarioLoadScreen.lua
0053
PreGame.SetMapScript(scenarioMap.EvaluatedPath);


LoadTutorial.lua

UI/FrontEnd/LoadTutorial.lua
0108
PreGame.SetMapScript("Assets\\Maps\\Pangaea.lua");
0138
PreGame.SetMapScript(tutorial.Map);


MedievalScenarioLoadScreen.lua (G&K)

DLC/Expansion/Scenarios/MedievalScenario/MedievalScenarioLoadScreen.lua
0059
PreGame.SetMapScript(g_CurrentMap);
0110
PreGame.SetMapScript(randomMap.EvaluatedPath);


MongolScenarioLoadScreen.lua - DLC_01 DLC

DLC/DLC_01/Scenarios/Mongol Scenario/MongolScenarioLoadScreen.lua
0052
PreGame.SetMapScript(file.EvaluatedPath);


MPGameOptions.lua

UI/FrontEnd/Multiplayer/GameSetup/MPGameOptions.lua
0100
PreGame.SetMapScript(row.FileName);
0239
PreGame.SetMapScript(foundMapEntry.FileName);
0656
PreGame.SetMapScript("Assets\\Maps\\Earth_Duel.Civ5Map");   -- Not necesarrily the one that will be used, but we need a script to get the map options.


SelectMapType.lua

UI/FrontEnd/GameSetup/SelectMapType.lua
0064
PreGame.SetMapScript(mapScript);


SteampunkScenarioLoadScreen.lua (G&K)

DLC/Expansion/Scenarios/SteampunkScenario/SteampunkScenarioLoadScreen.lua
0090
PreGame.SetMapScript(g_MapScriptFile);



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.