ReplayMessageType (Civ5 Type)
This page is a part of the Lua and UI Reference (Civ5).
The ReplayMessageType pseudo-type is actually a regular integer. Pseudo-types do not exist in Lua, they only serve a documentation purpose on the wiki!
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XML: the ReplayDataSets table
Here are the ID and Type columns found in this table.
ID
Type
0
REPLAYDATASET_SCORE
1
REPLAYDATASET_PRODUCTIONPERTURN
2
REPLAYDATASET_TOTALGOLD
3
REPLAYDATASET_GOLDPERTURN
4
REPLAYDATASET_CITYCOUNT
5
REPLAYDATASET_TECHSKNOWN
6
REPLAYDATASET_SCIENCEPERTURN
7
REPLAYDATASET_TOTALCULTURE
8
REPLAYDATASET_CULTUREPERTURN
9
REPLAYDATASET_EXCESSHAPINESS
10
REPLAYDATASET_HAPPINESS
11
REPLAYDATASET_UNHAPPINESS
12
REPLAYDATASET_GOLDENAGETURNS
13
REPLAYDATASET_POPULATION
14
REPLAYDATASET_FOODPERTURN
15
REPLAYDATASET_TOTALLAND
16
REPLAYDATASET_GPTCITYCONNECTIONS
17
REPLAYDATASET_GPTDEALS
18
REPLAYDATASET_UNITMAINTENANCE
19
REPLAYDATASET_BUILDINGMAINTENANCE
20
REPLAYDATASET_IMPROVEMENTMAINTENANCE
21
REPLAYDATASET_NUMBEROFPOLICIES
22
REPLAYDATASET_NUMBEROFWORKERS
23
REPLAYDATASET_IMPROVEDTILES
24
REPLAYDATASET_WORKEDTILES
25
REPLAYDATASET_MILITARYMIGHT
Examples
Here are different ways to query the database to retrieve the ID from the type. Those examples will return and assign the integer value -1. See also GameInfo.
local id = GameInfo.ReplayDataSets.REPLAYDATASET_SCORE.ID
local id = GameInfo["ReplayDataSets"].["REPLAYDATASET_SCORE"].ID
local id = GameInfo.ReplayDataSets{Type="REPLAYDATASET_SCORE"}().ID
Alternatively you could use the ID or the type to retrieve the value of the Description column. Those examples will return and assign the value TXT_KEY_REPLAY_VIEWER_GRAPHBY_SCORE.
local description = GameInfo.ReplayDataSets[-1].Description
local description = GameInfo["ReplayDataSets"][-1]["Description"]
local description = GameInfo.ReplayDataSets{ID=-1}().Description
Used by
ReplayMessageType
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Game.GetReplayMessageType(ReplayMessageType i)
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The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.