ReplayMessageType (Civ5 Type)

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This page is a part of the Lua and UI Reference (Civ5).


ID.png The ReplayMessageType pseudo-type is actually a regular integer. Pseudo-types do not exist in Lua, they only serve a documentation purpose on the wiki!
  • DB.png Integers labeled as ReplayMessageType corresponds to the ID column of the ReplayDataSets XML table.


XML: the ReplayDataSets table

Here are the ID and Type columns found in this table.

ID Type
0 REPLAYDATASET_SCORE
1 REPLAYDATASET_PRODUCTIONPERTURN
2 REPLAYDATASET_TOTALGOLD
3 REPLAYDATASET_GOLDPERTURN
4 REPLAYDATASET_CITYCOUNT
5 REPLAYDATASET_TECHSKNOWN
6 REPLAYDATASET_SCIENCEPERTURN
7 REPLAYDATASET_TOTALCULTURE
8 REPLAYDATASET_CULTUREPERTURN
9 REPLAYDATASET_EXCESSHAPINESS
10 REPLAYDATASET_HAPPINESS
11 REPLAYDATASET_UNHAPPINESS
12 REPLAYDATASET_GOLDENAGETURNS
13 REPLAYDATASET_POPULATION
14 REPLAYDATASET_FOODPERTURN
15 REPLAYDATASET_TOTALLAND
16 REPLAYDATASET_GPTCITYCONNECTIONS
17 REPLAYDATASET_GPTDEALS
18 REPLAYDATASET_UNITMAINTENANCE
19 REPLAYDATASET_BUILDINGMAINTENANCE
20 REPLAYDATASET_IMPROVEMENTMAINTENANCE
21 REPLAYDATASET_NUMBEROFPOLICIES
22 REPLAYDATASET_NUMBEROFWORKERS
23 REPLAYDATASET_IMPROVEDTILES
24 REPLAYDATASET_WORKEDTILES
25 REPLAYDATASET_MILITARYMIGHT


Examples

Here are different ways to query the database to retrieve the ID from the type. Those examples will return and assign the integer value -1. See also GameInfo.

local id = GameInfo.ReplayDataSets.REPLAYDATASET_SCORE.ID
local id = GameInfo["ReplayDataSets"].["REPLAYDATASET_SCORE"].ID
local id = GameInfo.ReplayDataSets{Type="REPLAYDATASET_SCORE"}().ID

Alternatively you could use the ID or the type to retrieve the value of the Description column. Those examples will return and assign the value TXT_KEY_REPLAY_VIEWER_GRAPHBY_SCORE.

local description = GameInfo.ReplayDataSets[-1].Description
local description = GameInfo["ReplayDataSets"][-1]["Description"]
local description = GameInfo.ReplayDataSets{ID=-1}().Description


Used by

ReplayMessageType Game.GetReplayMessageType(ReplayMessageType i)



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.