User contributions for Deanej

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16 July 2009

14 July 2009

10 July 2009

1 July 2009

  • 01:1901:19, 1 July 2009 diff hist +207 N User:DeanejCreated page with 'I'm [http://forums.civfanatics.com/member.php?u=88911 deanej] on Civilization Fanatics' Forums. To contact me, you can send me a [http://forums.civfanatics.com/private.php?do=ne...'
  • 01:1001:10, 1 July 2009 diff hist +9,967 N Civ4FeatureInfosCreated page with 'The '''Civ4FeatureInfos''' file defines the various feature on the map (forest, jungle, etc.) that exist in the game. All tags must be opened and closed; the first is the "open"...' current
  • 00:3600:36, 1 July 2009 diff hist +52 Civ4TerrainInfosAdded help tag current
  • 00:2000:20, 1 July 2009 diff hist +10,501 N Civ4TerrainInfosCreated page with 'The '''Civ4TerrainInfos''' file defines the different terrain types (plains, grassland, tundra, etc.) that exist in the game. All tags must be opened and closed; the first is th...'

30 June 2009

  • 00:4000:40, 30 June 2009 diff hist +2,455 N BeginCityCreated page with ''''BeginCity''' is the subsection that defines a city at this plot. A city is defined in the following way: BeginCity CityOwner=AAAA CityName=BBBB CityPopulation=CCCC Pr...'
  • 00:3600:36, 30 June 2009 diff hist +1,150 N BeginUnitCreated page with ''''BeginUnit''' is the subsection that defines a unit at this plot. A unit is defined in the following way: BeginUnit UnitType=AAAA, UnitOwner=BBBB Level=CCCC, Experience=DD...' current
  • 00:3200:32, 30 June 2009 diff hist +329 N TeamRevealCreated page with 'The list of teams that this plot is revealed to at the start of the game. The teams in this list will be able to view the plot, but fog of war may still be over the plot. The lis...'
  • 00:3100:31, 30 June 2009 diff hist +203 N TerrainTypeCreated page with 'The base terrain type of the plot. These values are defined in CIV4TerrainInfos.xml. EVERY plot will have a TerrainType setting. EG: TerrainType=TERRAIN_GRAS...' current
  • 00:3000:30, 30 June 2009 diff hist +247 N RouteTypeCreated page with 'The setting to place a particular transportation type in the plot. Routes are also important as they define trade routes too. These settings are defined in [[Civ4RouteInfos|CIV4R...' current
  • 00:2400:24, 30 June 2009 diff hist +443 N FeatureType, FeatureVarietyCreated page with ''''FeatureType=XXX, FeatureVariety=YYY''' where XXX is the terrain feature to place on this plot and YYY is which variety of the valid terrain feature to place. Forests is an exa...' current
  • 00:2200:22, 30 June 2009 diff hist +182 N ImprovementTypeCreated page with 'The setting to place an improvement at this plot. These are defined in CIV4ImprovementInfos.xml. EG: ImprovementType=IMPROVEMENT_MINE {{Civ4_World_Build...' current
  • 00:0900:09, 30 June 2009 diff hist +230 N BonusTypeCreated page with 'The setting to place a bonus at this plot. Resources are classed as bonuses (but bonuses are not just resources). These values are defined in [[Civ4BonusInfos|CIV4BonusInfos.xml]...'

29 June 2009

  • 23:5923:59, 29 June 2009 diff hist +320 N StartingPlotCreated page with ''''StartingPlot''' is the flag used by the Civ4 engine to define a civilizations starting location. This will assign a random civ from the scenario at this location. If you wish ...' current
  • 23:5723:57, 29 June 2009 diff hist +522 N RiverNSDirection, RiverWEDirectionCreated page with ''''RiverNSDirection'''= and '''RiverWEDirection'''= the direction that the water flows along the river. Valid values are 0=north, 1=east, 2=south, 3=west. These settings MUST be ...' current
  • 23:5423:54, 29 June 2009 diff hist +488 N IsNOfRiver, isWOfRiverCreated page with ''''isNOfRiver''' and '''isWOfRiver''' are the two settings to place a river through this plot. They do not require a value being flags to the graphics engine. isNOfRiver (is nort...' current
  • 23:5123:51, 29 June 2009 diff hist +183 N ScriptDataCreated page with 'The pointer to a plot script. In the WBS it is possible to assign a script to a city. This reference does not go into these scripts (which are used by python). {{Civ4_World_Buil...' current
  • 23:4923:49, 29 June 2009 diff hist +166 N LandmarkCreated page with 'The setting to point to a sign or landmark on the map. The value is the text to be displayed by the landmark. EG: Landmark=This is a landmark! {{Civ4_World_Builder}}' current
  • 23:2623:26, 29 June 2009 diff hist +199 N SealevelCreated page with 'The sea level setting of the game. These are the same as setting in a new game setup from the main menu. These values are defined in CIV4SeaLevelInfo.xml. {...' current
  • 20:2420:24, 29 June 2009 diff hist +424 N X, yCreated page with ''''x=XXX,y=YYY''' where XXX = the column (vertical) that the plot resides in on the map and YYY = the row (horizontal) that the plot resides in on the map. Columns begin at 0 (ze...'
  • 19:2919:29, 29 June 2009 diff hist +225 N Num plots writtenCreated page with 'The total number of plots in the game. This value is derived by multiplying the values from grid width and grid height above. EG: grid width=50 and grid height=50 then num plots ...' current
  • 19:0119:01, 29 June 2009 diff hist +195 N ClimateCreated page with 'The climate setting of the game. These are the same as setting in a new game setup from the main menu. These values are defined in CIV4ClimateInfo.xml. {{Civ...' current
  • 19:0019:00, 29 June 2009 diff hist +224 N World sizeCreated page with 'The map size setting of the scenario. This is usually set when you setup the map in the WBS in-game. However you may want to change it. These values are defined in [[Civ4WorldInf...'
  • 18:5818:58, 29 June 2009 diff hist +169 N Wrap YCreated page with 'The wrapping setting on the y-axis (vertical). By default this is 0 (no wrapping at the top-bottom edges). This setting works the same as wrap X. {{Civ4_World_Builder}}'
  • 18:5218:52, 29 June 2009 diff hist +305 N Wrap XCreated page with 'The wrapping setting on the x-axis (horizontal). By default this is 1 (map wraps at the left-right edges). If you set this value to 0 then the x-axis does not wrap. Combined with...' current
  • 18:4918:49, 29 June 2009 diff hist 0 Bottom latitudeNo edit summary current
  • 18:4918:49, 29 June 2009 diff hist +3 Bottom latitudeNo edit summary
  • 18:3518:35, 29 June 2009 diff hist +4,888 N Template:Civ4 SDK FilesCreated page with '<br clear="all" /> {| align="center" border="0" cellspacing="0" cellpadding="0" style="background: #dcdce7; border: 1px solid #dcdce7; border-radius: 20px; -moz-border-radius: 20...'
  • 18:1618:16, 29 June 2009 diff hist +4,605 N Template:Civ4 Python FilesCreated page with '<br clear="all" /> {| align="center" border="0" cellspacing="0" cellpadding="0" style="background: #dcdce7; border: 1px solid #dcdce7; border-radius: 20px; -moz-border-radius: 20...'

27 June 2009

26 June 2009

24 June 2009

19 June 2009

18 June 2009

16 June 2009

  • 20:1120:11, 16 June 2009 diff hist +3,169 N Civ4ProcessInfoCreated page with 'The '''Civ4ProcessInfo''' file defines what commerce types can be created from production in a city (by default, 100% of production to wealth, research, and culture). This can a...'
  • 19:5519:55, 16 June 2009 diff hist +3,451 N Civ4VoteSourceInfosCreated page with 'The '''Civ4VoteSourceInfos''' file defines the different sources diplomatic votes can come from. The functionality exists only in BtS; for Vanilla and Warlords, votes can only c...'
  • 19:2919:29, 16 June 2009 diff hist +4,741 N Civ4VoteInfoCreated page with 'The '''Civ4VoteInfo''' file defines the types of votes that can be initiated via the UN and the AP. All tags must be opened and closed; the first is the "open", the second the "...'
  • 18:4318:43, 16 June 2009 diff hist +2,221 N Civ4PlayerOptionInfosCreated page with 'The '''Civ4PlayerOptionInfos''' file defines the options that are applied to every game based on user profile (such as show friendly moves, quick combat, etc.). Changes to this ...' current
  • 18:2618:26, 16 June 2009 diff hist +2,223 N Civ4GameOptionInfosCreated page with 'The '''Civ4GameOptionInfos''' file defines what options are available in a particular game when starting from the custom game screen (such as Advanced Start, No Tech Trading, etc...'
  • 18:0918:09, 16 June 2009 diff hist −1,827 Talk:Format for new XML pagesUndo revision 604 by 69.27.68.178 (Talk)

15 June 2009

14 June 2009

13 June 2009

12 June 2009

7 June 2009

5 June 2009

31 May 2009

  • 19:4319:43, 31 May 2009 diff hist +3,474 N Civ4SpecialBuildingInfosCreated page with 'The '''Civ4SpecialBuildingInfos''' file defines what special building types exist in the game. Special buildings are essentially groups of buildings that can have traits (such a...' current
  • 19:3119:31, 31 May 2009 diff hist +3,669 N Civ4BuildingClassInfosCreated page with 'The '''Civ4BuildingClassInfos''' file defines what building classes exist in the game. Building classes relate to the unique building system; a unique building has the same buil...'

29 May 2009

26 May 2009

25 May 2009

15 May 2009

14 May 2009

11 May 2009

10 May 2009

9 May 2009

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