StateReligion

From Civilization Modding Wiki
Revision as of 11:45, 6 June 2009 by CivRocks07 (talk | contribs) (Created page with 'StateReligion defines the State Religion that the civilization starts the game with. These values are defined in the file "CIV4ReligionInfo.xml" (found in your Civilization 4 dir...')
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

StateReligion defines the State Religion that the civilization starts the game with. These values are defined in the file "CIV4ReligionInfo.xml" (found in your Civilization 4 directory\Assets\XML\GameInfo). The possible values are:

  • RELIGION_JUDAISM
  • RELIGION_CHRISTIANITY
  • RELIGION_ISLAM
  • RELIGION_HINDUISM
  • RELIGION_BUDDHISM
  • RELIGION_CONFUCIANISM
  • RELIGION_TAOISM


EG: StateReligion=RELIGION_CHRISTIANITY



BeginGame:

TutorialEraSpeedCalendarOptionMPOptionForceControlVictoryGameTurnMaxTurnsMaxCityEliminationTargetScoreStartYearDescriptionModPath

BeginTeam:

TechContactWithTeamAtWarPermanentWarPeaceOpenBordersWithTeamDefensivePactWithTeamProjectTypeRevealMap

BeginPlayer:

CivDescCivShortDescLeaderNameCivAdjectiveFlagDecalWhiteFlagLeaderTypeCivTypeTeamHandicapColorArtStylePlayableCivMinorNationStatusStartingGoldStartingXStartingYStateReligionStartingEraCivicOption, CivicAttitudePlayer, AttitudeExtraCityList

BeginMap:

grid widthgrid heighttop latitudebottom latitudewrap Xwrap Yworld sizeclimatesealevelnum plots written

BeginPlot:

x, yLandmarkScriptDataisNOfRiver, isWOfRiverRiverNSDirection, RiverWEDirectionStartingPlotBonusTypeImprovementTypeFeatureType, FeatureVarietyRouteTypeTerrainTypeBeginUnitBeginCityTeamReveal