Steam (Civ5 Type)

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This page is a part of the Lua and UI Reference (Civ5).


Static Methods

Methods are functions that belong to an object. Static methods are invoked through a dot, as in Steam.SomeMethod(<args>). When a dot is used the caller object is not implicitly provided as the first argument.

Base game Gods & Kings ___________________________
Question.png Question.png Star.png Speech.png ActivateGameOverlay(string page)
Check.png Check.png Star.png Speech.png ActivateGameOverlayToStore(int storeID = nil)
Check.png Check.png Star.png Speech.png ActivateGameOverlayToWebPage(string url)
Check.png Check.png Star.png Speech.png ActivateInviteOverlay()
Check.png Check.png Star.png Speech.png CopyLastAutoSaveToSteamCloud(SpecialistType i)
Check.png Check.png Star.png Speech.png string GetCloudSaveFileName(int slot)
Check.png Check.png Star.png Speech.png table(SpecialistType => FileHeader) GetCloudSaves()
Check.png Check.png Star.png Speech.png SpecialistType GetMaxCloudSaves()
Question.png Question.png Star.png Speech.png table(unknown => unknown) GetMySteamID()
Question.png Question.png Star.png Speech.png table(unknown => unknown) GetPlayerSteamID(PlayerID player)
Question.png Question.png Star.png Speech.png bool IsOverlayEnabled()
Check.png Check.png Star.png Speech.png bool SaveGameToCloud(SpecialistType slot)
Check.png Check.png Star.png Speech.png SetOverlayNotificationPosition(string position = nil)



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.