https://modiki.civfanatics.com/index.php?title=Talk:Lua_and_UI_Reference_(Civ5)&feed=atom&action=historyTalk:Lua and UI Reference (Civ5) - Revision history2024-03-29T06:37:27ZRevision history for this page on the wikiMediaWiki 1.38.2https://modiki.civfanatics.com/index.php?title=Talk:Lua_and_UI_Reference_(Civ5)&diff=13947&oldid=prevDonQuich at 20:59, 22 September 20122012-09-22T20:59:41Z<p></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:To be short, no, you would better rewrite everything from scratch. The wiki, lua and XML parser are good to throw out and you would need another XML parser, a Python parser and a C++ one (the funniest of all, do not ever start this if you are depressive) since there is likely to be none available for dotnet (one for C++/CLI only). You could salvage the type inference solver but it's 20% of the work and you would still have to revisit them. All in all I think it would by a project 150% as big as the current one. Count me out and anyway I do not know the civ4 platform. Now if you're interested I am ready to lend you the code but but be aware this would be a daunting amount of work.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:To be short, no, you would better rewrite everything from scratch. The wiki, lua and XML parser are good to throw out and you would need another XML parser, a Python parser and a C++ one (the funniest of all, do not ever start this if you are depressive) since there is likely to be none available for dotnet (one for C++/CLI only). You could salvage the type inference solver but it's 20% of the work and you would still have to revisit them. All in all I think it would by a project 150% as big as the current one. Count me out and anyway I do not know the civ4 platform. Now if you're interested I am ready to lend you the code but but be aware this would be a daunting amount of work.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">:Now you could just parse the C++ part. If you can find a good parser that produces a quality expression tree, it would be pretty easy due to the static nature of this language. However you will have to use the same language as this parser in order to get an object expression tree to manipulate.</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:--[[User:DonQuich|DonQuich]] 20:56, 22 September 2012 (UTC)</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:--[[User:DonQuich|DonQuich]] 20:56, 22 September 2012 (UTC)</div></td></tr>
</table>DonQuichhttps://modiki.civfanatics.com/index.php?title=Talk:Lua_and_UI_Reference_(Civ5)&diff=13946&oldid=prevDonQuich at 20:59, 22 September 20122012-09-22T20:59:09Z<p></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:To be short, no, you would better rewrite everything from scratch. The wiki, lua and XML parser are good to throw out and you would need another XML parser, a Python parser and a C++ one (the funniest of all, do not ever start this if you are depressive) since there is likely to be none available for dotnet (one for C++/CLI only). You could salvage the type inference solver but it's 20% of the work and you would still have to revisit them. All in all I think it would by a project 150% as big as the current one. Count me out and anyway I do not know the civ4 platform. Now if you're interested I am ready to lend you the code but but be aware this would be a daunting amount of work.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:To be short, no, you would better rewrite everything from scratch. The wiki, lua and XML parser are good to throw out and you would need another XML parser, a Python parser and a C++ one (the funniest of all, do not ever start this if you are depressive) since there is likely to be none available for dotnet (one for C++/CLI only). You could salvage the type inference solver but it's 20% of the work and you would still have to revisit them. All in all I think it would by a project 150% as big as the current one. Count me out and anyway I do not know the civ4 platform. Now if you're interested I am ready to lend you the code but but be aware this would be a daunting amount of work.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>--[[User:DonQuich|DonQuich]] 20:56, 22 September 2012 (UTC)</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:Now you could just parse the C++ part. If you can find a good parser that produces a quality expression tree, it would be pretty easy due to the static nature of this language. However you will have to use the same language as this parser in order to get an object expression tree to manipulate.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:</ins>--[[User:DonQuich|DonQuich]] 20:56, 22 September 2012 (UTC)</div></td></tr>
</table>DonQuichhttps://modiki.civfanatics.com/index.php?title=Talk:Lua_and_UI_Reference_(Civ5)&diff=13945&oldid=prevDonQuich at 20:56, 22 September 20122012-09-22T20:56:55Z<p></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>To be honest, I mainly put that here so I wouldn't forget about the [[Lua and UI Reference (old version)]] page when the section stabilizes; at that point we can delete the orphan pages left from the current transition. Feel free to use the [[Lua and UI Reference (old version)]] page as a scratch pad for anything that needs to be moved over and to delete any links from there that are no longer needed.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>To be honest, I mainly put that here so I wouldn't forget about the [[Lua and UI Reference (old version)]] page when the section stabilizes; at that point we can delete the orphan pages left from the current transition. Feel free to use the [[Lua and UI Reference (old version)]] page as a scratch pad for anything that needs to be moved over and to delete any links from there that are no longer needed.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>On an unrelated note, do you think your bot could be adapted in any way for Python/SDK stuff on the civ4 side? Many of those pages have yet to be created themselves. --[[User:Deanej|Deanej]] 20:29, 22 September 2012 (UTC)</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>On an unrelated note, do you think your bot could be adapted in any way for Python/SDK stuff on the civ4 side? Many of those pages have yet to be created themselves. --[[User:Deanej|Deanej]] 20:29, 22 September 2012 (UTC)</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:To be short, no, you would better rewrite everything from scratch. The wiki, lua and XML parser are good to throw out and you would need another XML parser, a Python parser and a C++ one (the funniest of all, do not ever start this if you are depressive) since there is likely to be none available for dotnet (one for C++/CLI only). You could salvage the type inference solver but it's 20% of the work and you would still have to revisit them. All in all I think it would by a project 150% as big as the current one. Count me out and anyway I do not know the civ4 platform. Now if you're interested I am ready to lend you the code but but be aware this would be a daunting amount of work.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">--[[User:DonQuich|DonQuich]] 20:56, 22 September 2012 (UTC)</ins></div></td></tr>
</table>DonQuichhttps://modiki.civfanatics.com/index.php?title=Talk:Lua_and_UI_Reference_(Civ5)&diff=13941&oldid=prevDeanej at 20:29, 22 September 20122012-09-22T20:29:25Z<p></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:* Regarding the content of the other sections, I already scanned all of them and created a list of the items to salvage on [[User:DonQuich]]. ;)</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:* Regarding the content of the other sections, I already scanned all of them and created a list of the items to salvage on [[User:DonQuich]]. ;)</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:--[[User:DonQuich|DonQuich]] 08:18, 22 September 2012 (UTC)</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:--[[User:DonQuich|DonQuich]] 08:18, 22 September 2012 (UTC)</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">To be honest, I mainly put that here so I wouldn't forget about the [[Lua and UI Reference (old version)]] page when the section stabilizes; at that point we can delete the orphan pages left from the current transition. Feel free to use the [[Lua and UI Reference (old version)]] page as a scratch pad for anything that needs to be moved over and to delete any links from there that are no longer needed.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">On an unrelated note, do you think your bot could be adapted in any way for Python/SDK stuff on the civ4 side? Many of those pages have yet to be created themselves. --[[User:Deanej|Deanej]] 20:29, 22 September 2012 (UTC)</ins></div></td></tr>
</table>Deanejhttps://modiki.civfanatics.com/index.php?title=Talk:Lua_and_UI_Reference_(Civ5)&diff=13688&oldid=prevDonQuich at 08:19, 22 September 20122012-09-22T08:19:15Z<p></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>--[[User:Deanej|Deanej]] 02:11, 22 September 2012 (UTC)</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>--[[User:Deanej|Deanej]] 02:11, 22 September 2012 (UTC)</div></td></tr>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>:* Regarding the second link, it is now obsolete as ModBuddy automatically updates the game when you build. The second trick is still valid but not worthwhile enough.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>:* Regarding the second link, it is now obsolete as ModBuddy automatically updates the game when you build. The second trick is still valid but not worthwhile enough <ins style="font-weight: bold; text-decoration: none;">while the user is already drown under informations, I need a way to address that</ins>.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:* Regarding the third link, it was incomplete, it is now mainly obsolete since G&K and I plan to write a "persistent data storage" article to cover the topic anyway.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:* Regarding the third link, it was incomplete, it is now mainly obsolete since G&K and I plan to write a "persistent data storage" article to cover the topic anyway.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:* Regarding the first link I still haven't decided: most of the informations presented in it are general ones that add a lot of clutter to the post, some may be obsolete (I need to test a few things), and it does not address the main and harder points. Finally I may write an article dedicated to map scripts to replace it.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:* Regarding the first link I still haven't decided: most of the informations presented in it are general ones that add a lot of clutter to the post, some may be obsolete (I need to test a few things), and it does not address the main and harder points. Finally I may write an article dedicated to map scripts to replace it.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:* Regarding the content of the other sections, I already scanned all of them and created a list of the items to salvage on [[User:DonQuich]]. ;)</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:* Regarding the content of the other sections, I already scanned all of them and created a list of the items to salvage on [[User:DonQuich]]. ;)</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:--[[User:DonQuich|DonQuich]] 08:18, 22 September 2012 (UTC)</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:--[[User:DonQuich|DonQuich]] 08:18, 22 September 2012 (UTC)</div></td></tr>
</table>DonQuichhttps://modiki.civfanatics.com/index.php?title=Talk:Lua_and_UI_Reference_(Civ5)&diff=13687&oldid=prevDonQuich at 08:18, 22 September 20122012-09-22T08:18:14Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 08:18, 22 September 2012</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Civ5 Asset Types]]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Civ5 Asset Types]]</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>--[[User:Deanej|Deanej]] 02:11, 22 September 2012 (UTC)</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>--[[User:Deanej|Deanej]] 02:11, 22 September 2012 (UTC)</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:* Regarding the second link, it is now obsolete as ModBuddy automatically updates the game when you build. The second trick is still valid but not worthwhile enough.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:* Regarding the third link, it was incomplete, it is now mainly obsolete since G&K and I plan to write a "persistent data storage" article to cover the topic anyway.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:* Regarding the first link I still haven't decided: most of the informations presented in it are general ones that add a lot of clutter to the post, some may be obsolete (I need to test a few things), and it does not address the main and harder points. Finally I may write an article dedicated to map scripts to replace it.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:* Regarding the content of the other sections, I already scanned all of them and created a list of the items to salvage on [[User:DonQuich]]. ;)</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:--[[User:DonQuich|DonQuich]] 08:18, 22 September 2012 (UTC)</ins></div></td></tr>
</table>DonQuichhttps://modiki.civfanatics.com/index.php?title=Talk:Lua_and_UI_Reference_(Civ5)&diff=13686&oldid=prevDeanej at 02:11, 22 September 20122012-09-22T02:11:37Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 02:11, 22 September 2012</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1">Line 1:</td>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Stuff from the old Lua page not yet in the new one, recorded here for reference (from [[Lua and UI Reference (old version)]]):</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* [http://forums.civfanatics.com/showthread.php?t=389284 Create a Map Script: Guide and Issues]</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* [http://forums.civfanatics.com/showthread.php?t=389945 How To Reload Lua Changes Without Exiting the Game]</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* [http://forums.civfanatics.com/showthread.php?t=391102 Storing Information Across Saved Games]</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* [[Lua Game Objects]]</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* [[Lua Game Events]]</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* [[Civ5 Asset Types]]</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">--[[User:Deanej|Deanej]] 02:11, 22 September 2012 (UTC)</ins></div></td></tr>
</table>Deanejhttps://modiki.civfanatics.com/index.php?title=Talk:Lua_and_UI_Reference_(Civ5)&diff=10005&oldid=prevDonQuich: moved Talk:Lua and UI Reference to Talk:Lua and UI Reference (Civ5): Disambiguation for future versions of the game2012-09-19T13:30:27Z<p>moved <a href="/index.php?title=Talk:Lua_and_UI_Reference" class="mw-redirect" title="Talk:Lua and UI Reference">Talk:Lua and UI Reference</a> to <a href="/index.php?title=Talk:Lua_and_UI_Reference_(Civ5)" title="Talk:Lua and UI Reference (Civ5)">Talk:Lua and UI Reference (Civ5)</a>: Disambiguation for future versions of the game</p>
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<td colspan="1" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 13:30, 19 September 2012</td>
</tr><tr><td colspan="2" class="diff-notice" lang="en"><div class="mw-diff-empty">(No difference)</div>
</td></tr></table>DonQuichhttps://modiki.civfanatics.com/index.php?title=Talk:Lua_and_UI_Reference_(Civ5)&diff=8583&oldid=prevDeanej: Unprotected "Talk:Lua and UI Reference"2011-10-03T01:35:00Z<p>Unprotected "<a href="/index.php?title=Talk:Lua_and_UI_Reference" class="mw-redirect" title="Talk:Lua and UI Reference">Talk:Lua and UI Reference</a>"</p>
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<td colspan="1" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 01:35, 3 October 2011</td>
</tr><tr><td colspan="2" class="diff-notice" lang="en"><div class="mw-diff-empty">(No difference)</div>
</td></tr></table>Deanejhttps://modiki.civfanatics.com/index.php?title=Talk:Lua_and_UI_Reference_(Civ5)&diff=6729&oldid=prevDeanej: Protected "Talk:Lua and UI Reference": Excessive spamming ([edit=autoconfirmed] (indefinite) [move=autoconfirmed] (indefinite))2011-01-04T17:28:21Z<p>Protected "<a href="/index.php?title=Talk:Lua_and_UI_Reference" class="mw-redirect" title="Talk:Lua and UI Reference">Talk:Lua and UI Reference</a>": Excessive spamming ([edit=autoconfirmed] (indefinite) [move=autoconfirmed] (indefinite))</p>
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<td colspan="1" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="1" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 17:28, 4 January 2011</td>
</tr><tr><td colspan="2" class="diff-notice" lang="en"><div class="mw-diff-empty">(No difference)</div>
</td></tr></table>Deanej