UIElement.GetID (Civ5 API)
This page is a part of the Lua and UI Reference (Civ5).
This method is declared by ControlBase. This is an instance method, invoke it with a colon. |
Usage
string UIElement:GetID()
Returned Value
- No description available.
Source code samples
Redundant occurences have been removed.
Demographics.lua
UI/InGame/Popups/Demographics.lua
0012
|
local m_bIsEndGame = (ContextPtr:GetID() == "EndGameDemographics"); |
GameSetupScreen.lua
UI/FrontEnd/GameSetup/GameSetupScreen.lua
0006
|
local bIsModding = (ContextPtr:GetID() == "ModdingGameSetupScreen"); |
HallOfFame.lua
UI/InGame/Popups/HallOfFame.lua
0008
|
local m_bIsEndGame = (ContextPtr:GetID() == "EndGameHallOfFame"); |
LoadMenu.lua
UI/FrontEnd/LoadMenu.lua
0715
|
local contextID = ContextPtr:LookUpControl(".."):GetID(); |
Lobby.lua
UI/FrontEnd/Multiplayer/Lobby.lua
0515
|
local bIsModding = (ContextPtr:LookUpControl(".."):GetID() == "ModMultiplayerSelectScreen"); |
MPGameSetupScreen.lua
UI/FrontEnd/Multiplayer/GameSetup/MPGameSetupScreen.lua
0112
|
bIsModding = (ContextPtr:LookUpControl("../.."):GetID() == "ModMultiplayerSelectScreen"); |
MultiplayerSelect.lua
UI/FrontEnd/Multiplayer/MultiplayerSelect.lua
0004
|
local bIsModding = (ContextPtr:GetID() == "ModMultiplayerSelectScreen"); |
OptionsMenu.lua
UI/Options/OptionsMenu.lua
0093
|
local bIsInGame = (ContextPtr:GetID() == "OptionsMenu_InGame"); |
0284
|
local bIsInGame = (ContextPtr:GetID() == "OptionsMenu_InGame"); --(UI.GetCurrentGameState() == GameStateTypes.CIV5_GS_MAINGAMEVIEW); |
ReplayViewer.lua
UI/InGame/Popups/ReplayViewer.lua
0149
|
g_bIsEndGame = (ContextPtr:GetID() == "EndGameReplay"); |
SelectMapType.lua
UI/FrontEnd/GameSetup/SelectMapType.lua
0092
|
g_isModding = (ContextPtr:LookUpControl(".."):GetID() == "ModdingGameSetupScreen") or (ContextPtr:LookUpControl("../../.."):GetID() == "ModMultiplayerSelectScreen"); |
The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.