UIElement.IsChecked (Civ5 API)
This page is a part of the Lua and UI Reference (Civ5).
This method is declared by CheckBox. This is an instance method, invoke it with a colon. |
Usage
int UIElement:IsChecked()
Returned Value
- No description available.
Source code samples
Redundant occurences have been removed.
AdvancedSetup.lua
UI/FrontEnd/GameSetup/AdvancedSetup.lua
0898
|
if(Controls.MaxTurnsCheck:IsChecked()) then |
0920
|
Controls.MaxTurnsEditbox:SetHide(not Controls.MaxTurnsCheck:IsChecked()); |
AdvisorModal.lua
UI/InGame/Popups/AdvisorModal.lua
0087
|
if (Controls.DontShowAgainCheckbox:IsChecked()) then |
Advisors.lua
UI/InGame/WorldView/Advisors.lua
0035
|
if(g_TutorialQueue[1] ~= nil and Controls.DontShowAgainCheckbox:IsChecked()) then |
DebugMode.lua
UI/InGame/DebugMode.lua
0425
|
if( Controls.CreateRoad_Checkbox:IsChecked() ) then |
InstalledPanel.lua
UI/FrontEnd/Modding/InstalledPanel.lua
0783
|
if(Controls.DeleteUserData:IsChecked()) then |
MPGameSetupScreen.lua
UI/FrontEnd/Multiplayer/GameSetup/MPGameSetupScreen.lua
0077
|
local bChecked = Controls.PrivateGameCheckbox:IsChecked(); |
NetworkDebug.lua
UI/InGame/NetworkDebug.lua
0054
|
if (Controls.VerboseLoggingToggle:IsChecked()) then |
SaveMenu.lua
UI/InGame/Menus/SaveMenu.lua
0499
|
local bUsingSteamCloud = Controls.CloudCheck:IsChecked(); |
SetCivNames.lua
UI/FrontEnd/GameSetup/SetCivNames.lua
0064
|
if ( Controls.UsePasswordCheck:IsChecked() ) then |
The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.