UIElement.ReprocessAnchoring (Civ5 API)
This page is a part of the Lua and UI Reference (Civ5).
This method is declared by ControlBase. This is an instance method, invoke it with a colon. |
Usage
void UIElement:ReprocessAnchoring()
Source code samples
Too many occurences. Only 50 out of 346 are listed.
AdvancedSetup.lua
UI/FrontEnd/GameSetup/AdvancedSetup.lua
0152
|
Controls.DropDownOptionsStack:ReprocessAnchoring(); |
0245
|
Controls.MaxTurnStack:ReprocessAnchoring(); |
AdvisorInfoPopup.lua
UI/InGame/Popups/AdvisorInfoPopup.lua
0131
|
Controls.RelatedConceptButtonStack:ReprocessAnchoring(); |
ChoosePantheonPopup.lua (G&K)
DLC/Expansion/UI/InGame/Popups/ChoosePantheonPopup.lua
0034
|
Controls.BottomPanel:ReprocessAnchoring(); |
ChooseReligionPopup.lua (G&K)
DLC/Expansion/UI/InGame/Popups/ChooseReligionPopup.lua
0531
|
Controls.BeliefStack:ReprocessAnchoring(); |
CityBannerManager.lua
UI/InGame/CityBannerManager.lua
0222
|
controls.IconsStack:ReprocessAnchoring(); |
0783
|
BannerInstance.BannerButton:ReprocessAnchoring(); |
CityStateDiploPopup.lua
UI/InGame/Popups/CityStateDiploPopup.lua
0804
|
Controls.GoldGiftStack:ReprocessAnchoring(); |
CityView.lua
UI/InGame/CityView/CityView.lua
0729
|
Controls.TitleStack:ReprocessAnchoring(); |
1257
|
Controls.WorkerManagementBox:ReprocessAnchoring(); |
CivilopediaScreen.lua
UI/Civilopedia/CivilopediaScreen.lua
1291
|
Controls.WideStack:ReprocessAnchoring(); |
1293
|
Controls.FFTextStack:ReprocessAnchoring(); |
1297
|
Controls.SuperWideStack:ReprocessAnchoring(); |
DiploCorner.lua
UI/InGame/WorldView/DiploCorner.lua
0172
|
controlTable.Box:ReprocessAnchoring(); |
DiploRelationships.lua
UI/InGame/Popups/DiploRelationships.lua
0109
|
Controls.MinorButtonStack:ReprocessAnchoring(); |
0212
|
controlTable.TradeStack:ReprocessAnchoring(); |
EconomicGeneralInfo.lua
UI/InGame/Popups/EconomicGeneralInfo.lua
0345
|
Controls.BuildingsStack:ReprocessAnchoring(); |
EspionageOverview.lua (G&K)
DLC/Expansion/UI/InGame/Popups/EspionageOverview.lua
0775
|
agentEntry.AgentActivitiesStack:ReprocessAnchoring(); |
0780
|
Controls.AgentStack:ReprocessAnchoring(); |
1076
|
Controls.MyCityStack:ReprocessAnchoring(); |
1499
|
Controls.IntrigueMessageStack:ReprocessAnchoring(); |
FoRScenarioLoadScreen.lua (G&K)
DLC/Expansion/Scenarios/FallOfRomeScenario/FoRScenarioLoadScreen.lua
0115
|
Controls.DifficultyStack:ReprocessAnchoring(); |
GameMenu.lua
UI/InGame/Menus/GameMenu.lua
0430
|
Controls.OptionsStack:ReprocessAnchoring(); |
GPList.lua
UI/InGame/GPList.lua
0178
|
Controls.ArtistStack:ReprocessAnchoring(); |
0184
|
Controls.ScientistStack:ReprocessAnchoring(); |
HallOfFame.lua
UI/InGame/Popups/HallOfFame.lua
0168
|
controlTable.IconStack:ReprocessAnchoring(); |
0171
|
controlTable.SettingStack:ReprocessAnchoring(); |
0182
|
Controls.GameStack:ReprocessAnchoring(); |
HappinessInfo.lua
UI/InGame/Popups/HappinessInfo.lua
0090
|
Controls.UnhappinessStack:ReprocessAnchoring(); |
0293
|
Controls.CityBuildingStack:ReprocessAnchoring(); |
0595
|
Controls.CityUnhappinessStack:ReprocessAnchoring(); |
0646
|
Controls.ResourcesAvailableStack:ReprocessAnchoring(); |
0770
|
Controls.ResourcesLocalStack:ReprocessAnchoring(); |
HappinessInfo.lua (G&K)
DLC/Expansion/UI/InGame/Popups/HappinessInfo.lua
0351
|
Controls.LocalCityStack:ReprocessAnchoring(); |
InstalledPanel.lua
UI/FrontEnd/Modding/InstalledPanel.lua
0335
|
Controls.ListingStack:ReprocessAnchoring(); |
MiniMapPanel.lua
UI/InGame/WorldView/MiniMapPanel.lua
0060
|
Controls.SideStack:ReprocessAnchoring(); |
NotificationLogPopup.lua
UI/InGame/Popups/NotificationLogPopup.lua
0036
|
Controls.NotificationButtonStack:ReprocessAnchoring(); |
OptionsMenu.lua
UI/Options/OptionsMenu.lua
0228
|
Controls.LabelStack:ReprocessAnchoring(); |
PlotHelpText.lua
UI/InGame/WorldView/PlotHelpText.lua
0073
|
Controls.TextBox:ReprocessAnchoring(); |
Ranking.lua
UI/InGame/Popups/Ranking.lua
0043
|
controlTable.MyStack:ReprocessAnchoring(); |
ReplayViewer.lua
UI/InGame/Popups/ReplayViewer.lua
0750
|
Controls.GraphLegendStack:ReprocessAnchoring(); |
ResourceList.lua
UI/InGame/ResourceList.lua
0154
|
Controls.LuxuryStack:ReprocessAnchoring(); |
SelectCivilization.lua
UI/FrontEnd/GameSetup/SelectCivilization.lua
0237
|
Controls.Stack:ReprocessAnchoring(); |
TradeLogic.lua
UI/InGame/WorldView/TradeLogic.lua
1589
|
Controls.UsTablePanel:ReprocessAnchoring(); |
1850
|
Controls.UsTableDeclareWarStack:ReprocessAnchoring(); |
1856
|
Controls.ThemTableDeclareWarStack:ReprocessAnchoring(); |
UnitList.lua
UI/InGame/UnitList.lua
0228
|
instance.UnitStack:ReprocessAnchoring(); |
UnitPanel.lua (G&K)
DLC/Expansion/UI/InGame/WorldView/UnitPanel.lua
0321
|
Controls.SecondaryStack:ReprocessAnchoring(); |
VictoryProgress.lua
UI/InGame/Popups/VictoryProgress.lua
0805
|
Controls.CultureCivs:ReprocessAnchoring(); |
VoteResultsPopup.lua
UI/InGame/Popups/VoteResultsPopup.lua
0250
|
Controls.PlayerListStack:ReprocessAnchoring(); |
The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.