UIElement.SetColor (Civ5 API)
This page is a part of the Lua and UI Reference (Civ5).
This method is declared by ControlBase. This is an instance method, invoke it with a colon. |
Usage
void UIElement:SetColor(table fadeColor, int arg1)
Parameters
fadeColor: No description available. arg1: No description available.
Source code samples
Too many occurences. Only 50 out of 145 are listed.
CityBannerManager.lua
UI/InGame/CityBannerManager.lua
0112
|
controls.CityBannerBackground:SetColor(backgroundColor); |
0114
|
controls.CityBannerBGLeftHL:SetColor( backgroundColor ); |
0115
|
controls.CityBannerBGRightHL:SetColor( backgroundColor ); |
0116
|
controls.CityBannerRightBackground:SetColor( backgroundColor ); |
0117
|
controls.CityBannerLeftBackground:SetColor( backgroundColor ); |
0134
|
controls.CityProductionName:SetColor(textColor200, 0); |
0137
|
controls.CityName:SetColor(textColor, 0); |
0138
|
controls.CityName:SetColor(textColorShadow, 1); |
CityStateDiploPopup.lua
UI/InGame/Popups/CityStateDiploPopup.lua
0089
|
Controls.TitleLabel:SetColor(textColor, 0); |
0103
|
Controls.CivIcon:SetColor(iconColor); |
DiploList.lua
UI/InGame/DiploList.lua
0438
|
controlTable.MinorName:SetColor( color, 0 ); |
0463
|
controlTable.LeaderPortrait:SetColor( color ); |
0551
|
controls.StatusIcon:SetColor( {x=1, y=1, z=1, w=1 } ); |
0560
|
controls.StatusIcon:SetColor(color); |
DiploList.lua (G&K)
DLC/Expansion/UI/InGame/DiploList.lua
0485
|
controlTable.StatusIcon:SetColor( {x=1, y=1, z=1, w=1 } ); |
DiploRelationships.lua
UI/InGame/Popups/DiploRelationships.lua
0083
|
controlTable.LeaderPortrait:SetColor(iconColor); |
EndGameMenu.lua
UI/InGame/Popups/EndGameMenu.lua
0225
|
Controls.BackgroundImage:SetColor({x=1,y=1,z=1,w=1}); |
0237
|
Controls.BackgroundImage:SetColor({x=1,y=1,z=1,w=0.125}); |
EnemyUnitPanel.lua
UI/InGame/WorldView/EnemyUnitPanel.lua
0076
|
Controls.UnitBackColor:SetColor( flagColor ); |
0077
|
Controls.UnitIcon:SetColor( iconColor ); |
EspionageOverview.lua (G&K)
DLC/Expansion/UI/InGame/Popups/EspionageOverview.lua
1018
|
entry.CivilizationName:SetColor(textColor, 0); |
1019
|
entry.CityName:SetColor(textColor, 0); |
1020
|
entry.CityPopulation:SetColor(textColor, 0); |
1140
|
entry.CivIcon:SetColor(cityInfo.CivilizationIconColor); |
FoRScenarioLoadScreen.lua (G&K)
DLC/Expansion/Scenarios/FallOfRomeScenario/FoRScenarioLoadScreen.lua
0165
|
controlTable.Icon:SetColor( primaryColorVector ); |
0169
|
controlTable.TeamColor:SetColor( secondaryColorVector ); |
HallOfFame.lua
UI/InGame/Popups/HallOfFame.lua
0085
|
controlTable.CivIconBG:SetColor( white ); |
0104
|
controlTable.WinCivIcon:SetColor( primaryColorVector ); |
0110
|
controlTable.CivIconBG:SetColor( secondaryColorVector ); |
IconSupport.lua
UI/IconSupport.lua
0191
|
iconControl:SetColor( primaryColorVector ); |
0210
|
teamColorControl:SetColor( primaryColorVector ); |
0212
|
teamColorControl:SetColor( secondaryColorVector ); |
0229
|
teamColorControl:SetColor( white ); |
InstalledPanel.lua
UI/FrontEnd/Modding/InstalledPanel.lua
0823
|
listing:SetColor(ListingBoxHighlightColor); |
0827
|
listing:SetColor(ListingBoxDefaultColor); |
MiniMapPanel.lua
UI/InGame/WorldView/MiniMapPanel.lua
0238
|
controlTable.KeyColor:SetColor(keyColor); |
ReplayViewer.lua
UI/InGame/Popups/ReplayViewer.lua
0263
|
messageInstance.MessageText:SetColor(colorVector, 0); |
0265
|
messageInstance.MessageText:SetColor(defaultColorVector, 0); |
SocialPolicyPopup.lua
UI/InGame/Popups/SocialPolicyPopup.lua
0379
|
thisBack:SetColor( fadeColor ); |
0397
|
thisBack:SetColor( fullColor ); |
0471
|
thisPolicyIcon.PolicyImage:SetColor( fadeColorRV ); |
UnitPanel.lua
UI/InGame/WorldView/UnitPanel.lua
0456
|
Controls.UnitIconBackground:SetColor( flagColor ); |
VictoryProgress.lua
UI/InGame/Popups/VictoryProgress.lua
0294
|
Controls.ApolloIcon:SetColor(white); |
0347
|
controlTable[ control ]:SetColor( white ); |
0441
|
Controls.Utopia:SetColor( {x=1, y=1, z=1, w=1 } ); |
0585
|
controlTable.ApolloIcon:SetColor(white); |
0793
|
controlTable.Utopia:SetColor( {x=1, y=1, z=1, w=1 } ); |
0923
|
controlTable:SetColor(darken); |
VoteResultsPopup.lua
UI/InGame/Popups/VoteResultsPopup.lua
0093
|
controlTable.Portrait:SetColor(textColor); |
0161
|
controlTable.PlayerNameText:SetColor(backgroundColor, 0); |
The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.