UIElement.SetSizeVal (Civ5 API)
This page is a part of the Lua and UI Reference (Civ5).
This method is declared by ControlBase. This is an instance method, invoke it with a colon. |
Usage
void UIElement:SetSizeVal(int baseWidth, int newHeight)
Parameters
baseWidth: No description available. newHeight: No description available.
Source code samples
Redundant occurences have been removed.
ChoosePantheonPopup.lua (G&K)
DLC/Expansion/UI/InGame/Popups/ChoosePantheonPopup.lua
0022
|
Controls.ItemScrollPanel:SetSizeVal(spWidth, spHeight); |
0033
|
Controls.BottomPanel:SetSizeVal(bpWidth, bpHeight); |
0120
|
itemInstance.Button:SetSizeVal(buttonWidth, newHeight); |
0121
|
itemInstance.Box:SetSizeVal(buttonWidth + 20, newHeight); |
0122
|
itemInstance.BounceAnim:SetSizeVal(buttonWidth + 20, newHeight + 5); |
0123
|
itemInstance.BounceGrid:SetSizeVal(buttonWidth + 20, newHeight + 5); |
ChooseReligionPopup.lua (G&K)
DLC/Expansion/UI/InGame/Popups/ChooseReligionPopup.lua
0521
|
itemInstance.Button:SetSizeVal(bw, newHeight); |
0522
|
itemInstance.AnimGrid:SetSizeVal(gw, newHeight + 5); |
EspionageOverview.lua (G&K)
DLC/Expansion/UI/InGame/Popups/EspionageOverview.lua
0343
|
Controls.ConfirmFrame:SetSizeVal(width + 60, height + 120); |
1482
|
instance.Base:SetSizeVal(baseWidth, height + 22); |
1711
|
Controls.NotificationFrame:SetSizeVal(width + 60, height + 140); |
InstalledPanel.lua
UI/FrontEnd/Modding/InstalledPanel.lua
0257
|
listing.ProgressBar:SetSizeVal(pct * 390, ph); |
MiniMapPanel.lua
UI/InGame/WorldView/MiniMapPanel.lua
0012
|
Controls.Minimap:SetSizeVal( width, height ); |
ReligionOverview.lua (G&K)
DLC/Expansion/UI/InGame/Popups/ReligionOverview.lua
0376
|
entry.Base:SetSizeVal(bw, bdh + 18); |
ReplayViewer.lua
UI/InGame/Popups/ReplayViewer.lua
0281
|
messageInstance.Base:SetSizeVal(baseWidth, newHeight); |
TechPanel.lua
UI/InGame/TechPanel.lua
0110
|
Controls.ActiveStyle:SetSizeVal( numButtonsAdded*56 + 76, 126 ); |
0112
|
Controls.ActiveStyle:SetSizeVal( numButtonsAdded*56 + 130, 126 ); |
UnitFlagManager.lua
UI/InGame/UnitFlagManager.lua
1065
|
controlTable.Button:SetSizeVal(newWidth,bh); |
UnitPanel.lua
UI/InGame/WorldView/UnitPanel.lua
0301
|
Controls.PrimaryStretchy:SetSizeVal( stretchySize.x, stackSize.y + buildCityButtonSize + 348 ); |
0324
|
Controls.SecondaryStretchy:SetSizeVal( stretchySize.x, stackSize.y + 290 ); |
0356
|
Controls.WorkerActionPanel:SetSizeVal( stackSize.x, math.floor((numBuildActions-1) / numberOfButtonsPerRow) * buttonSize + buttonPadding + buttonOffsetY + rbOffset + workerPanelSizeOffsetY ); |
WonderPopup.lua
UI/InGame/Popups/WonderPopup.lua
0050
|
Controls.WonderSplash:SetSizeVal( m_fOriginalSizeX * (1 + m_fScaleFactor), m_fOriginalSizeY * (1 + m_fScaleFactor) ); |
0109
|
Controls.WonderSplash:SetSizeVal( m_fOriginalSizeX, m_fOriginalSizeY ); |
0112
|
Controls.WonderSplash:SetSizeVal( m_fOriginalSizeX * fScale, |
0113
|
m_fOriginalSizeY * fScale ); |
The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.