UIElement.SetTextureOffsetVal (Civ5 API)
From Civilization Modding Wiki
Jump to navigationJump to search
This page is a part of the Lua and UI Reference (Civ5).
This function is a member of ControlBase. This is an instance method, invoke it with a colon. |
Usage
void UIElement:SetTextureOffsetVal(int arg0, int offset)
Parameters
arg0: No description available. offset: No description available.
Source code samples
Redundant occurences have been removed.
CivilopediaScreen.lua (G&K)
DLC/Expansion/UI/Civilopedia/CivilopediaScreen.lua
1817
|
Controls.Portrait:SetTextureOffsetVal(0,0); |
IconSupport.lua
UI/IconSupport.lua
0123
|
imageControl:SetTextureOffsetVal( (offset % numCols) * iconSize, math.floor(offset / numCols) * iconSize ); |
0196
|
teamColorControl:SetTextureOffsetVal( 141, 0 ); |
0199
|
teamColorControl:SetTextureOffsetVal( 77, 0 ); |
0202
|
teamColorControl:SetTextureOffsetVal( 32, 0 ); |
0205
|
teamColorControl:SetTextureOffsetVal( 0, 0 ); |
MilitaryOverview.lua
UI/InGame/Popups/MilitaryOverview.lua
0239
|
instance.MovementPip:SetTextureOffsetVal( 0, 0 ); |
0241
|
instance.MovementPip:SetTextureOffsetVal( 0, 96 ); |
0243
|
instance.MovementPip:SetTextureOffsetVal( 0, 32 ); |
MPList.lua
UI/InGame/WorldView/MPList.lua
0160
|
controlTable.Icon:SetTextureOffsetVal( 228, 68 ); |
TaskList.lua
UI/InGame/TaskList.lua
0038
|
controlTable.TaskEntryImage:SetTextureOffsetVal(0, iOffset); |
YieldIconManager.lua
UI/InGame/YieldIconManager.lua
0127
|
imageInstance.Image:SetTextureOffsetVal( yieldType * 128, 512 ); |
0129
|
imageInstance.Image:SetTextureOffsetVal( yieldType * 128, 128 * ( amount - 1 ) ); |
0142
|
textImageInstance.Image:SetTextureOffsetVal( GetNumberOffset( amount ) ); |
0150
|
imageInstance.Image:SetTextureOffsetVal( 0 * 128, 512 ); |
0152
|
imageInstance.Image:SetTextureOffsetVal( 0 * 128, 128 * ( amount - 1 ) ); |
The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.