UIElement.SetValue (Civ5 API)
This page is a part of the Lua and UI Reference (Civ5).
This method is declared by Slider. This is an instance method, invoke it with a colon. |
Usage
void UIElement:SetValue(string sliderValue, PlayerID value = nil)
Parameters
sliderValue: No description available. value: No description available.
Source code samples
Redundant occurences have been removed.
AdvancedSetup.lua
UI/FrontEnd/GameSetup/AdvancedSetup.lua
0948
|
Controls.MinorCivsSlider:SetValue( PreGame.GetNumMinorCivs() / maxMinorCivs ); |
0955
|
Controls.MinorCivsSlider:SetValue(0 / maxMinorCivs); |
0958
|
Controls.MinorCivsSlider:SetValue(PreGame.GetNumMinorCivs() / maxMinorCivs); |
MPGameOptions.lua
UI/FrontEnd/Multiplayer/GameSetup/MPGameOptions.lua
0324
|
Controls.MinorCivsSlider:SetValue( 0 ); |
0327
|
Controls.MinorCivsSlider:SetValue( PreGame.GetNumMinorCivs() / #GameInfo.MinorCivilizations ); |
OptionsMenu.lua
UI/Options/OptionsMenu.lua
0456
|
Controls.MusicVolumeSlider:SetValue( GetVolumeKnobValue(iMusicVolumeKnobID) ); |
0457
|
Controls.EffectsVolumeSlider:SetValue( GetVolumeKnobValue(iSFXVolumeKnobID) ); |
0458
|
Controls.SpeechVolumeSlider:SetValue( GetVolumeKnobValue(iSpeechVolumeKnobID) ); |
0459
|
Controls.AmbienceVolumeSlider:SetValue( GetVolumeKnobValue(iAmbienceVolumeKnobID) ); |
0479
|
Controls.Tooltip1TimerSlider:SetValue(OptionsManager.GetTooltip1Seconds()/1000); |
0711
|
Controls.Tooltip1TimerSlider:SetValue(OptionsManager.GetTooltip1Seconds_Cached()/1000); |
ReplayViewer.lua
UI/InGame/Popups/ReplayViewer.lua
0996
|
turnSlider:SetValue(sliderValue); |
TurnsRemaining.lua - DLC_04 DLC
DLC/DLC_04/Scenarios/1066Scenario/TurnsRemaining.lua
0777
|
savedData.SetValue("TurnsBetweenBonuses", 10); |
TurnsRemaining.lua (G&K)
DLC/Expansion/Scenarios/FallOfRomeScenario/TurnsRemaining.lua
0245
|
savedData.SetValue("WesternRomeCitiesCaptured", 0); |
0248
|
savedData.SetValue("EasternRomeCitiesCaptured", 0); |
0362
|
savedData.SetValue("HunCapturedFirstCity", 1); |
0387
|
savedData.SetValue("WesternRomeCitiesCaptured", savedData.GetValue("WesternRomeCitiesCaptured") + 1); |
0390
|
savedData.SetValue("EasternRomeCitiesCaptured", savedData.GetValue("EasternRomeCitiesCaptured") + 1); |
2351
|
savedData.SetValue("InitializationComplete", 1); |
2352
|
savedData.SetValue("HunCapturedFirstCity", 0); |
TurnsRemaining.lua (G&K)
DLC/Expansion/Scenarios/MedievalScenario/TurnsRemaining.lua
0032
|
g_SaveData.SetValue(name, value); |
The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.