UIElement.SetVoid2 (Civ5 API)
This page is a part of the Lua and UI Reference (Civ5).
This method is declared by ButtonBase, EditBox, Grid and GridButton. This is an instance method, invoke it with a colon. |
Usage
void UIElement:SetVoid2(ProcessType process)
Parameters
process: No description available.
Source code samples
Redundant occurences have been removed.
CityBannerManager.lua
UI/InGame/CityBannerManager.lua
0599
|
controlTable.BannerButton:SetVoid2( gridPosY ); |
0609
|
controlTable.EjectGarrison:SetVoid2(cityID); |
0612
|
controlTable.CityRangeStrikeButton:SetVoid2(cityID); |
0618
|
svStrikeButton.CityRangeStrikeButton:SetVoid2(cityID); |
0703
|
controlTable.EjectGarrison:SetVoid2(instance.cityID); |
0706
|
controlTable.CityRangeStrikeButton:SetVoid2(instance.cityID); |
0722
|
svStrikeButton.CityRangeStrikeButton:SetVoid2(instance.cityID); |
DiploList.lua
UI/InGame/DiploList.lua
0466
|
controlTable.MinorButton:SetVoid2( pOtherPlayer:GetCapitalCity() ); |
DiploRelationships.lua
UI/InGame/Popups/DiploRelationships.lua
0086
|
controlTable.LeaderButton:SetVoid2( city ); |
Lobby.lua
UI/FrontEnd/Multiplayer/Lobby.lua
0367
|
controlTable.JoinButton:SetVoid2( 0 ); |
NotificationLogPopup.lua
UI/InGame/Popups/NotificationLogPopup.lua
0060
|
controlTable.Button:SetVoid2( void ); |
ProductionPopup.lua
UI/InGame/Popups/ProductionPopup.lua
0454
|
Controls.ProduceGoldButton:SetVoid2( processID ); |
0460
|
Controls.ProduceResearchButton:SetVoid2( processID ); |
1016
|
controlTable.Button:SetVoid2( id ); |
SelectCivilization.lua
UI/FrontEnd/GameSetup/SelectCivilization.lua
0121
|
controlTable.Button:SetVoid2( scenarioCivID ); |
TechPopup.lua
UI/InGame/TechPopup.lua
0130
|
thisTechButtonInstance.TechButton:SetVoid2( iDiscover ); |
TechPopup.lua (G&K)
DLC/Expansion/UI/InGame/TechPopup.lua
0181
|
thisTechButtonInstance.TechButton:SetVoid2(buttonVoid2Value); |
TechTree.lua
UI/InGame/TechTree/TechTree.lua
0448
|
thisTechButtonInstance.TechButton:SetVoid2( 0 ); -- how many free techs |
0584
|
thisTechButton.TechButton:SetVoid2( numFreeTechs ); -- how many free techs |
0609
|
thisTechButton.TechButton:SetVoid2( 0 ); -- num free techs |
TradeLogic.lua
UI/InGame/WorldView/TradeLogic.lua
2284
|
controlTable.AmountEdit:SetVoid2( row.ID ); |
2410
|
Controls.UsPocketCitiesClose:SetVoid2( 1 ); |
2412
|
Controls.ThemPocketCitiesClose:SetVoid2( 0 ); |
2676
|
Controls.UsPocketLeaderClose:SetVoid2( 1 ); |
2678
|
Controls.ThemPocketLeaderClose:SetVoid2( 0 ); |
The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.