UIManager.QueuePopup (Civ5 API)
This page is a part of the Lua and UI Reference (Civ5).
This function is a member of UIManager. This is a static method, invoke it with a dot. |
Usage
void UIManager.QueuePopup(Context ContextPtr, PopupPriority arg1)
Parameters
ContextPtr: No description available. arg1: No description available.
Source code samples
Too many occurences. Only 50 out of 142 are listed.
AdvisorCounselPopup.lua
UI/InGame/Popups/AdvisorCounselPopup.lua
0202
|
UIManager:QueuePopup( ContextPtr, PopupPriority.eUtmost ); |
0205
|
UIManager:QueuePopup( ContextPtr, PopupPriority.AdvisorCounsel ); |
AdvisorInfoPopup.lua
UI/InGame/Popups/AdvisorInfoPopup.lua
0152
|
UIManager:QueuePopup( ContextPtr, PopupPriority.AdvisorInfo ); |
AdvisorModal.lua
UI/InGame/Popups/AdvisorModal.lua
0079
|
UIManager:QueuePopup( ContextPtr, PopupPriority.AdvisorModal ); |
CityStateDiploPopup.lua
UI/InGame/Popups/CityStateDiploPopup.lua
0033
|
UIManager:QueuePopup( ContextPtr, PopupPriority.CityStateDiplo ); |
CityStateGreetingPopup.lua
UI/InGame/Popups/CityStateGreetingPopup.lua
0344
|
UIManager:QueuePopup( ContextPtr, PopupPriority.CityStateGreeting ); |
Demographics.lua
UI/InGame/Popups/Demographics.lua
0507
|
UIManager:QueuePopup( ContextPtr, PopupPriority.Demographics ); |
DiploOverview.lua
UI/InGame/Popups/DiploOverview.lua
0022
|
UIManager:QueuePopup( ContextPtr, PopupPriority.DiploOverview ); |
DiscussionDialog.lua
UI/InGame/LeaderHead/DiscussionDialog.lua
0145
|
UIManager:QueuePopup( ContextPtr, PopupPriority.LeaderDiscuss ); |
EconomicOverview.lua
UI/InGame/Popups/EconomicOverview.lua
0023
|
UIManager:QueuePopup( ContextPtr, PopupPriority.EconOverview ); |
EndGameMenu.lua
UI/InGame/Popups/EndGameMenu.lua
0212
|
UIManager:QueuePopup( ContextPtr, PopupPriority.EndGameMenu ); |
EULA.lua
UI/FrontEnd/Modding/EULA.lua
0020
|
UIManager:QueuePopup( Controls.ModsBrowser, PopupPriority.ModsBrowserScreen ); |
GameMenu.lua
UI/InGame/Menus/GameMenu.lua
0063
|
UIManager:QueuePopup( Controls.LoadMenu, PopupPriority.LoadMenu ); |
0081
|
UIManager:QueuePopup( Controls.OptionsMenu_InGame, PopupPriority.OptionsMenu ); |
GameSetupScreen.lua
UI/FrontEnd/GameSetup/GameSetupScreen.lua
0041
|
UIManager:QueuePopup( Controls.AdvancedSetup, PopupPriority.AdvancedSetup ); |
0100
|
UIManager:QueuePopup( Controls.SelectCivilization, PopupPriority.SelectCivilization ); |
GoldenAgePopup.lua
UI/InGame/Popups/GoldenAgePopup.lua
0017
|
UIManager:QueuePopup( ContextPtr, PopupPriority.GoldenAge ); |
GoodyHutPopup.lua
UI/InGame/Popups/GoodyHutPopup.lua
0032
|
UIManager:QueuePopup( ContextPtr, PopupPriority.GoodyHut ); |
InGame.lua
UI/InGame/InGame.lua
0063
|
UIManager:QueuePopup( Controls.GameMenu, PopupPriority.InGameMenu ); |
LeaderHeadRoot.lua
UI/InGame/LeaderHead/LeaderHeadRoot.lua
0089
|
UIManager:QueuePopup( ContextPtr, PopupPriority.LeaderHead ); |
LoadReplayMenu.lua
UI/FrontEnd/LoadReplayMenu.lua
0025
|
UIManager:QueuePopup( Controls.ReplayViewer, PopupPriority.eUtmost ); |
MainMenu.lua
UI/FrontEnd/MainMenu.lua
0046
|
UIManager:QueuePopup( Controls.SinglePlayerScreen, PopupPriority.SinglePlayerScreen ); |
0054
|
UIManager:QueuePopup( Controls.MultiplayerSelectScreen, PopupPriority.MultiplayerSelectScreen ); |
0094
|
UIManager:QueuePopup( Controls.Other, PopupPriority.OtherMenu ); |
MilitaryOverview.lua
UI/InGame/Popups/MilitaryOverview.lua
0037
|
UIManager:QueuePopup( ContextPtr, PopupPriority.MilitaryOverview ); |
ModsBrowser.lua
UI/FrontEnd/Modding/ModsBrowser.lua
0046
|
UIManager:QueuePopup(Controls.ModsMenu, PopupPriority.ModsMenuScreen); |
ModsMenu.lua
UI/FrontEnd/Modding/ModsMenu.lua
0023
|
UIManager:QueuePopup( Controls.ModdingSinglePlayer, PopupPriority.ModdingSinglePlayer ); |
0028
|
UIManager:QueuePopup( Controls.ModMultiplayerSelectScreen, PopupPriority.ModMultiplayerSelectScreen ); |
ModsSinglePlayer.lua
UI/FrontEnd/Modding/ModsSinglePlayer.lua
0015
|
UIManager:QueuePopup(Controls.ModdingGameSetupScreen, PopupPriority.ModdingGameSetupScreen ); |
0026
|
UIManager:QueuePopup(Controls.LoadGameScreen, PopupPriority.LoadGameScreen ); |
MPGameSetupScreen.lua
UI/FrontEnd/Multiplayer/GameSetup/MPGameSetupScreen.lua
0068
|
UIManager:QueuePopup( Controls.MPLoadGameScreen, PopupPriority.MPLoadGameScreen ); |
MultiplayerSelect.lua
UI/FrontEnd/Multiplayer/MultiplayerSelect.lua
0015
|
UIManager:QueuePopup( Controls.LobbyScreen, PopupPriority.LobbyScreen ); |
NaturalWonderPopup.lua
UI/InGame/Popups/NaturalWonderPopup.lua
0064
|
UIManager:QueuePopup( ContextPtr, PopupPriority.NaturalWonderPopup ); |
NotificationLogPopup.lua
UI/InGame/Popups/NotificationLogPopup.lua
0046
|
UIManager:QueuePopup( ContextPtr, PopupPriority.NotificationLog ); |
OptionsMenu.lua
UI/Options/OptionsMenu.lua
0278
|
UIManager:QueuePopup( ContextPtr, PopupPriority.OptionsMenu ); |
OtherMenu.lua
UI/FrontEnd/OtherMenu.lua
0038
|
UIManager:QueuePopup(Controls.Civilopedia, PopupPriority.HallOfFame); |
0046
|
UIManager:QueuePopup( Controls.HallOfFame, PopupPriority.HallOfFame ); |
SaveMenu.lua
UI/InGame/Menus/SaveMenu.lua
0588
|
UIManager:QueuePopup( Controls.SaveMapMenu, PopupPriority.SaveMapMenu ); |
SetCityName.lua
UI/InGame/Popups/SetCityName.lua
0126
|
UIManager:QueuePopup( ContextPtr, PopupPriority.Priority_GreatPersonReward ); |
SinglePlayer.lua
UI/FrontEnd/SinglePlayer.lua
0123
|
UIManager:QueuePopup( Controls.GameSetupScreen, PopupPriority.GameSetupScreen ); |
0131
|
UIManager:QueuePopup( Controls.ScenariosScreen, PopupPriority.GameSetupScreen ); |
0140
|
UIManager:QueuePopup( Controls.LoadGameScreen, PopupPriority.LoadGameScreen ); |
0148
|
UIManager:QueuePopup( Controls.LoadTutorial, PopupPriority.LoadTutorial ); |
TechAwardPopup.lua
UI/InGame/Popups/TechAwardPopup.lua
0047
|
UIManager:QueuePopup( ContextPtr, PopupPriority.TechAward ); |
TechTree.lua
UI/InGame/TechTree/TechTree.lua
0515
|
UIManager:QueuePopup( ContextPtr, PopupPriority.TechTree ); |
TopPanel.lua
UI/InGame/TopPanel.lua
0262
|
UIManager:QueuePopup( LookUpControl( "/InGame/GameMenu" ), PopupPriority.InGameMenu ); |
TurnsRemaining.lua (G&K)
DLC/Expansion/Scenarios/SteampunkScenario/TurnsRemaining.lua
0601
|
UIManager:QueuePopup(Controls.VictoryStatus, PopupPriority.eUtmost); |
VictoryProgress.lua
UI/InGame/Popups/VictoryProgress.lua
1026
|
UIManager:QueuePopup( ContextPtr, PopupPriority.VictoryProgress ); |
VoteResultsPopup.lua
UI/InGame/Popups/VoteResultsPopup.lua
0253
|
UIManager:QueuePopup( ContextPtr, PopupPriority.VoteResults ); |
WonderPopup.lua
UI/InGame/Popups/WonderPopup.lua
0089
|
UIManager:QueuePopup( ContextPtr, PopupPriority.WonderPopup ); |
The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.