UIManager.QueuePopup (Civ5 API)

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This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a member of UIManager.

This is a static method, invoke it with a dot.


Usage

void UIManager.QueuePopup(Context ContextPtr, PopupPriority arg1)


Parameters

ContextPtr: No description available.
arg1: No description available.


Source code samples

Too many occurences. Only 50 out of 142 are listed.

AdvisorCounselPopup.lua

UI/InGame/Popups/AdvisorCounselPopup.lua
0202
UIManager:QueuePopup( ContextPtr, PopupPriority.eUtmost );
0205
UIManager:QueuePopup( ContextPtr, PopupPriority.AdvisorCounsel );


AdvisorInfoPopup.lua

UI/InGame/Popups/AdvisorInfoPopup.lua
0152
UIManager:QueuePopup( ContextPtr, PopupPriority.AdvisorInfo );


AdvisorModal.lua

UI/InGame/Popups/AdvisorModal.lua
0079
UIManager:QueuePopup( ContextPtr, PopupPriority.AdvisorModal );


CityStateDiploPopup.lua

UI/InGame/Popups/CityStateDiploPopup.lua
0033
UIManager:QueuePopup( ContextPtr, PopupPriority.CityStateDiplo );


CityStateGreetingPopup.lua

UI/InGame/Popups/CityStateGreetingPopup.lua
0344
UIManager:QueuePopup( ContextPtr, PopupPriority.CityStateGreeting );


Demographics.lua

UI/InGame/Popups/Demographics.lua
0507
UIManager:QueuePopup( ContextPtr, PopupPriority.Demographics );


DiploOverview.lua

UI/InGame/Popups/DiploOverview.lua
0022
UIManager:QueuePopup( ContextPtr, PopupPriority.DiploOverview );


DiscussionDialog.lua

UI/InGame/LeaderHead/DiscussionDialog.lua
0145
UIManager:QueuePopup( ContextPtr, PopupPriority.LeaderDiscuss );


EconomicOverview.lua

UI/InGame/Popups/EconomicOverview.lua
0023
UIManager:QueuePopup( ContextPtr, PopupPriority.EconOverview );


EndGameMenu.lua

UI/InGame/Popups/EndGameMenu.lua
0212
UIManager:QueuePopup( ContextPtr, PopupPriority.EndGameMenu );


EULA.lua

UI/FrontEnd/Modding/EULA.lua
0020
UIManager:QueuePopup( Controls.ModsBrowser, PopupPriority.ModsBrowserScreen );


GameMenu.lua

UI/InGame/Menus/GameMenu.lua
0063
UIManager:QueuePopup( Controls.LoadMenu, PopupPriority.LoadMenu );
0081
UIManager:QueuePopup( Controls.OptionsMenu_InGame, PopupPriority.OptionsMenu );


GameSetupScreen.lua

UI/FrontEnd/GameSetup/GameSetupScreen.lua
0041
UIManager:QueuePopup( Controls.AdvancedSetup, PopupPriority.AdvancedSetup );
0100
UIManager:QueuePopup( Controls.SelectCivilization, PopupPriority.SelectCivilization );


GoldenAgePopup.lua

UI/InGame/Popups/GoldenAgePopup.lua
0017
UIManager:QueuePopup( ContextPtr, PopupPriority.GoldenAge );


GoodyHutPopup.lua

UI/InGame/Popups/GoodyHutPopup.lua
0032
UIManager:QueuePopup( ContextPtr, PopupPriority.GoodyHut );


InGame.lua

UI/InGame/InGame.lua
0063
UIManager:QueuePopup( Controls.GameMenu, PopupPriority.InGameMenu );


LeaderHeadRoot.lua

UI/InGame/LeaderHead/LeaderHeadRoot.lua
0089
UIManager:QueuePopup( ContextPtr, PopupPriority.LeaderHead );


LoadReplayMenu.lua

UI/FrontEnd/LoadReplayMenu.lua
0025
UIManager:QueuePopup( Controls.ReplayViewer, PopupPriority.eUtmost );


MainMenu.lua

UI/FrontEnd/MainMenu.lua
0046
UIManager:QueuePopup( Controls.SinglePlayerScreen, PopupPriority.SinglePlayerScreen );
0054
UIManager:QueuePopup( Controls.MultiplayerSelectScreen, PopupPriority.MultiplayerSelectScreen );
0094
UIManager:QueuePopup( Controls.Other, PopupPriority.OtherMenu );


MilitaryOverview.lua

UI/InGame/Popups/MilitaryOverview.lua
0037
UIManager:QueuePopup( ContextPtr, PopupPriority.MilitaryOverview );


ModsBrowser.lua

UI/FrontEnd/Modding/ModsBrowser.lua
0046
UIManager:QueuePopup(Controls.ModsMenu, PopupPriority.ModsMenuScreen);


ModsMenu.lua

UI/FrontEnd/Modding/ModsMenu.lua
0023
UIManager:QueuePopup( Controls.ModdingSinglePlayer, PopupPriority.ModdingSinglePlayer );
0028
UIManager:QueuePopup( Controls.ModMultiplayerSelectScreen, PopupPriority.ModMultiplayerSelectScreen );


ModsSinglePlayer.lua

UI/FrontEnd/Modding/ModsSinglePlayer.lua
0015
UIManager:QueuePopup(Controls.ModdingGameSetupScreen, PopupPriority.ModdingGameSetupScreen );
0026
UIManager:QueuePopup(Controls.LoadGameScreen, PopupPriority.LoadGameScreen );


MPGameSetupScreen.lua

UI/FrontEnd/Multiplayer/GameSetup/MPGameSetupScreen.lua
0068
UIManager:QueuePopup( Controls.MPLoadGameScreen, PopupPriority.MPLoadGameScreen );


MultiplayerSelect.lua

UI/FrontEnd/Multiplayer/MultiplayerSelect.lua
0015
UIManager:QueuePopup( Controls.LobbyScreen, PopupPriority.LobbyScreen );


NaturalWonderPopup.lua

UI/InGame/Popups/NaturalWonderPopup.lua
0064
UIManager:QueuePopup( ContextPtr, PopupPriority.NaturalWonderPopup );


NotificationLogPopup.lua

UI/InGame/Popups/NotificationLogPopup.lua
0046
UIManager:QueuePopup( ContextPtr, PopupPriority.NotificationLog );


OptionsMenu.lua

UI/Options/OptionsMenu.lua
0278
UIManager:QueuePopup( ContextPtr, PopupPriority.OptionsMenu );


OtherMenu.lua

UI/FrontEnd/OtherMenu.lua
0038
UIManager:QueuePopup(Controls.Civilopedia, PopupPriority.HallOfFame);
0046
UIManager:QueuePopup( Controls.HallOfFame, PopupPriority.HallOfFame );


SaveMenu.lua

UI/InGame/Menus/SaveMenu.lua
0588
UIManager:QueuePopup( Controls.SaveMapMenu, PopupPriority.SaveMapMenu );


SetCityName.lua

UI/InGame/Popups/SetCityName.lua
0126
UIManager:QueuePopup( ContextPtr, PopupPriority.Priority_GreatPersonReward );


SinglePlayer.lua

UI/FrontEnd/SinglePlayer.lua
0123
UIManager:QueuePopup( Controls.GameSetupScreen, PopupPriority.GameSetupScreen );
0131
UIManager:QueuePopup( Controls.ScenariosScreen, PopupPriority.GameSetupScreen );
0140
UIManager:QueuePopup( Controls.LoadGameScreen, PopupPriority.LoadGameScreen );
0148
UIManager:QueuePopup( Controls.LoadTutorial, PopupPriority.LoadTutorial );


TechAwardPopup.lua

UI/InGame/Popups/TechAwardPopup.lua
0047
UIManager:QueuePopup( ContextPtr, PopupPriority.TechAward );


TechTree.lua

UI/InGame/TechTree/TechTree.lua
0515
UIManager:QueuePopup( ContextPtr, PopupPriority.TechTree );


TopPanel.lua

UI/InGame/TopPanel.lua
0262
UIManager:QueuePopup( LookUpControl( "/InGame/GameMenu" ), PopupPriority.InGameMenu );


TurnsRemaining.lua (G&K)

DLC/Expansion/Scenarios/SteampunkScenario/TurnsRemaining.lua
0601
UIManager:QueuePopup(Controls.VictoryStatus, PopupPriority.eUtmost);


VictoryProgress.lua

UI/InGame/Popups/VictoryProgress.lua
1026
UIManager:QueuePopup( ContextPtr, PopupPriority.VictoryProgress );


VoteResultsPopup.lua

UI/InGame/Popups/VoteResultsPopup.lua
0253
UIManager:QueuePopup( ContextPtr, PopupPriority.VoteResults );


WonderPopup.lua

UI/InGame/Popups/WonderPopup.lua
0089
UIManager:QueuePopup( ContextPtr, PopupPriority.WonderPopup );



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.