UIManager.SetUICursor (Civ5 API)
This page is a part of the Lua and UI Reference (Civ5).
This function is a member of UIManager. This is a static method, invoke it with a dot. |
Usage
PolicyBranchType UIManager.SetUICursor(PolicyBranchType oldCursor)
Returned Value
- No description available.
Parameters
oldCursor: No description available.
Source code samples
Redundant occurences have been removed.
AdvancedSetup.lua
UI/FrontEnd/GameSetup/AdvancedSetup.lua
1181
|
UIManager:SetUICursor( 1 ); |
CivilopediaScreen.lua
UI/Civilopedia/CivilopediaScreen.lua
6265
|
UIManager:SetUICursor( 0 ); |
InGame.lua
UI/InGame/InGame.lua
0702
|
UIManager:SetUICursor(cursorIndex); |
0704
|
UIManager:SetUICursor(defaultCursor); |
0720
|
UIManager:SetUICursor(1); -- busy |
JoiningRoom.lua
UI/FrontEnd/Multiplayer/JoiningRoom.lua
0120
|
local prevCursor = UIManager:SetUICursor( 1 ); |
0122
|
UIManager:SetUICursor( prevCursor ); |
LoadReplayMenu.lua
UI/FrontEnd/LoadReplayMenu.lua
0023
|
UIManager:SetUICursor(1); |
0028
|
UIManager:SetUICursor(0); |
Lobby.lua
UI/FrontEnd/Multiplayer/Lobby.lua
0149
|
UIManager:SetUICursor( 1 ); -- Busy |
0167
|
UIManager:SetUICursor( 0 ); -- Normal |
TradeLogic.lua
UI/InGame/WorldView/TradeLogic.lua
0439
|
oldCursor = UIManager:SetUICursor(0); -- make sure we start with the default cursor |
0496
|
UIManager:SetUICursor(oldCursor); -- make sure we retrun the cursor to the previous state |
The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.