UnitType (Civ5 Type)
This page is a part of the Lua and UI Reference (Civ5).
The UnitType pseudo-type is actually a regular integer. Pseudo-types do not exist in Lua, they only serve a documentation purpose on the wiki!
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XML: the Units table
Here are the ID and Type columns found in this table.
ID
Type
0
UNIT_SETTLER
0
UNIT_PROPHET
1
UNIT_WORKER
1
UNIT_CELT_PICTISH_WARRIOR
2
UNIT_WORKBOAT
2
UNIT_MAYAN_ATLATLIST
3
UNIT_ARTIST
3
UNIT_BYZANTINE_DROMON
4
UNIT_SCIENTIST
4
UNIT_BYZANTINE_CATAPHRACT
5
UNIT_MERCHANT
5
UNIT_CARTHAGINIAN_FOREST_ELEPHANT
6
UNIT_ENGINEER
6
UNIT_CARTHAGINIAN_QUINQUEREME
7
UNIT_GREAT_GENERAL
7
UNIT_HUN_HORSE_ARCHER
8
UNIT_SS_STASIS_CHAMBER
8
UNIT_AUSTRIAN_HUSSAR
9
UNIT_SS_ENGINE
9
UNIT_ETHIOPIAN_MEHAL_SEFARI
10
UNIT_SS_COCKPIT
10
UNIT_MISSIONARY
11
UNIT_SS_BOOSTER
11
UNIT_COMPOSITE_BOWMAN
12
UNIT_MISSILE_CRUISER
12
UNIT_GALLEASS
13
UNIT_NUCLEAR_SUBMARINE
13
UNIT_GREAT_WAR_INFANTRY
14
UNIT_CARRIER
14
UNIT_MARINE
15
UNIT_BATTLESHIP
15
UNIT_TRIPLANE
16
UNIT_SUBMARINE
16
UNIT_WWI_BOMBER
17
UNIT_DESTROYER
17
UNIT_WWI_TANK
18
UNIT_IRONCLAD
18
UNIT_MACHINE_GUN
19
UNIT_FRIGATE
19
UNIT_SWEDISH_CAROLEAN
20
UNIT_ENGLISH_SHIPOFTHELINE
20
UNIT_SWEDISH_HAKKAPELIITTA
21
UNIT_CARAVEL
21
UNIT_HUN_BATTERING_RAM
22
UNIT_TRIREME
22
UNIT_PRIVATEER
23
UNIT_MECH
23
UNIT_DUTCH_SEA_BEGGAR
24
UNIT_NUCLEAR_MISSILE
24
UNIT_INQUISITOR
25
UNIT_STEALTH_BOMBER
25
UNIT_GREAT_ADMIRAL
26
UNIT_JET_FIGHTER
26
UNIT_GATLINGGUN
27
UNIT_GUIDED_MISSILE
28
UNIT_MODERN_ARMOR
29
UNIT_HELICOPTER_GUNSHIP
30
UNIT_MOBILE_SAM
31
UNIT_ROCKET_ARTILLERY
32
UNIT_MECHANIZED_INFANTRY
33
UNIT_ATOMIC_BOMB
34
UNIT_BOMBER
35
UNIT_AMERICAN_B17
36
UNIT_FIGHTER
37
UNIT_JAPANESE_ZERO
38
UNIT_PARATROOPER
39
UNIT_TANK
40
UNIT_GERMAN_PANZER
41
UNIT_ARTILLERY
42
UNIT_ANTI_AIRCRAFT_GUN
43
UNIT_ANTI_TANK_GUN
44
UNIT_INFANTRY
45
UNIT_FRENCH_FOREIGNLEGION
46
UNIT_CAVALRY
47
UNIT_RUSSIAN_COSSACK
48
UNIT_RIFLEMAN
49
UNIT_LANCER
50
UNIT_OTTOMAN_SIPAHI
51
UNIT_CANNON
52
UNIT_MUSKETMAN
53
UNIT_AMERICAN_MINUTEMAN
54
UNIT_FRENCH_MUSKETEER
55
UNIT_OTTOMAN_JANISSARY
56
UNIT_LONGSWORDSMAN
57
UNIT_JAPANESE_SAMURAI
58
UNIT_TREBUCHET
59
UNIT_KNIGHT
60
UNIT_ARABIAN_CAMELARCHER
61
UNIT_SIAMESE_WARELEPHANT
62
UNIT_SONGHAI_MUSLIMCAVALRY
63
UNIT_CROSSBOWMAN
64
UNIT_CHINESE_CHUKONU
65
UNIT_ENGLISH_LONGBOWMAN
66
UNIT_PIKEMAN
67
UNIT_GERMAN_LANDSKNECHT
68
UNIT_CATAPULT
69
UNIT_ROMAN_BALLISTA
70
UNIT_HORSEMAN
71
UNIT_GREEK_COMPANIONCAVALRY
72
UNIT_SWORDSMAN
73
UNIT_IROQUOIAN_MOHAWKWARRIOR
74
UNIT_ROMAN_LEGION
75
UNIT_CHARIOT_ARCHER
76
UNIT_EGYPTIAN_WARCHARIOT
77
UNIT_INDIAN_WARELEPHANT
78
UNIT_SPEARMAN
79
UNIT_GREEK_HOPLITE
80
UNIT_PERSIAN_IMMORTAL
81
UNIT_ARCHER
82
UNIT_SCOUT
83
UNIT_WARRIOR
84
UNIT_AZTEC_JAGUAR
85
UNIT_BARBARIAN_WARRIOR
86
UNIT_GALLEY
87
UNIT_BARBARIAN_ARCHER
88
UNIT_BARBARIAN_SPEARMAN
89
UNIT_BARBARIAN_SWORDSMAN
Examples
Here are different ways to query the database to retrieve the ID from the type. Those examples will return and assign the integer value 0. See also GameInfo.
local id = GameInfo.Units.UNIT_PROPHET.ID
local id = GameInfo["Units"].["UNIT_PROPHET"].ID
local id = GameInfo.Units{Type="UNIT_PROPHET"}().ID
Alternatively you could use the ID or the type to retrieve the value of the Description column. Those examples will return and assign the value TXT_KEY_UNIT_GREAT_PROPHET.
local description = GameInfo.Units[0].Description
local description = GameInfo["Units"][0]["Description"]
local description = GameInfo.Units{ID=0}().Description
Used by
The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.