Wrap X

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Revision as of 18:52, 29 June 2009 by Deanej (talk | contribs) (Created page with 'The wrapping setting on the x-axis (horizontal). By default this is 1 (map wraps at the left-right edges). If you set this value to 0 then the x-axis does not wrap. Combined with...')
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The wrapping setting on the x-axis (horizontal). By default this is 1 (map wraps at the left-right edges). If you set this value to 0 then the x-axis does not wrap. Combined with the y wrap setting you can create flat maps, doughnut maps or maps that wrap left-right or top-bottom.


BeginGame:

TutorialEraSpeedCalendarOptionMPOptionForceControlVictoryGameTurnMaxTurnsMaxCityEliminationTargetScoreStartYearDescriptionModPath

BeginTeam:

TechContactWithTeamAtWarPermanentWarPeaceOpenBordersWithTeamDefensivePactWithTeamProjectTypeRevealMap

BeginPlayer:

CivDescCivShortDescLeaderNameCivAdjectiveFlagDecalWhiteFlagLeaderTypeCivTypeTeamHandicapColorArtStylePlayableCivMinorNationStatusStartingGoldStartingXStartingYStateReligionStartingEraCivicOption, CivicAttitudePlayer, AttitudeExtraCityList

BeginMap:

grid widthgrid heighttop latitudebottom latitudewrap Xwrap Yworld sizeclimatesealevelnum plots written

BeginPlot:

x, yLandmarkScriptDataisNOfRiver, isWOfRiverRiverNSDirection, RiverWEDirectionStartingPlotBonusTypeImprovementTypeFeatureType, FeatureVarietyRouteTypeTerrainTypeBeginUnitBeginCityTeamReveal