Civ4ArtDefines Terrain

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Defines art texture for all terrain types

Tags

Text

Tag Name Description
Type Terrain that goes with Files
Path path to base texture
Detail path to detail texture
Button World Builder Icon.

,path to icon,path to corresponding Atlas,#,#
numbers are x,y location in the atlas.


Integers

Tag Name Description
LayerOrder unknown
TextureBlend01 unknown
TextureBlend02 unknown
TextureBlend03 unknown
TextureBlend04 unknown
TextureBlend05 unknown
TextureBlend06 unknown
TextureBlend07 unknown
TextureBlend08 unknown
TextureBlend09 unknown
TextureBlend10 unknown
TextureBlend11 unknown
TextureBlend12 unknown
TextureBlend13 unknown
TextureBlend14 unknown
TextureBlend15 unknown


Example

<TerrainArtInfo>
   <Type>ART_DEF_TERRAIN_GRASS</Type>
   <Path>Art/Terrain/Textures/GrassBlend.dds</Path>
   <Detail>Art/Terrain/Textures/GrassDETAIL.dds</Detail>
   <Button>,Art/Interface/Buttons/BaseTerrain/Grassland.dds,Art/Interface/Buttons/BaseTerrain_TerrainFeatures_Atlas.dds,3,1</Button>
   <LayerOrder>4</LayerOrder>
   <TextureBlend01>8,0</TextureBlend01>
   <TextureBlend02>1,0</TextureBlend02>
   <TextureBlend04>6,0</TextureBlend04>
   <TextureBlend08>5,0</TextureBlend08>
   <TextureBlend03>2,0</TextureBlend03>
   <TextureBlend06>10,0</TextureBlend06>
   <TextureBlend12>12,0</TextureBlend12>
   <TextureBlend09>9,0</TextureBlend09>
   <TextureBlend07>3,0</TextureBlend07>
   <TextureBlend14>14,0</TextureBlend14>
   <TextureBlend13>11,0</TextureBlend13>
   <TextureBlend11>4,0</TextureBlend11>
   <TextureBlend10>7,0</TextureBlend10>
   <TextureBlend05>13,0</TextureBlend05>
   <TextureBlend15>15,0 16,0 17,0 18,0 19,0 20,0 21,0 22,0 23,0 24,0 25,0 26,0 27,0 28,0 29,0 30,0 31,0 32,0</TextureBlend15>
</TerrainArtInfo>
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