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Showing below up to 50 results in range #3,601 to #3,650.
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- GenerationalInstanceManager.BuildInstance (Civ5 API) (14:09, 20 September 2012)
- GenerationalInstanceManager.ResetInstances (Civ5 API) (14:10, 20 September 2012)
- InstanceManager.GetInstance (Civ5 API) (14:10, 20 September 2012)
- InstanceManager.ReleaseInstance (Civ5 API) (14:10, 20 September 2012)
- InstanceManager.new (Civ5 API) (14:10, 20 September 2012)
- InstanceManager.ResetInstances (Civ5 API) (14:11, 20 September 2012)
- InstanceManager.BuildInstance (Civ5 API) (14:11, 20 September 2012)
- MultilayeredFractal.GeneratePlotsByRegion (Civ5 API) (14:11, 20 September 2012)
- MultilayeredFractal.Create (Civ5 API) (14:11, 20 September 2012)
- MultilayeredFractal.ShiftRegionPlots (Civ5 API) (14:12, 20 September 2012)
- MultilayeredFractal.ShiftRegionPlotsBy (Civ5 API) (14:12, 20 September 2012)
- MultilayeredFractal.DetermineXShift (Civ5 API) (14:12, 20 September 2012)
- MultilayeredFractal.DetermineYShift (Civ5 API) (14:12, 20 September 2012)
- MultilayeredFractal.GenerateFractalLayer (Civ5 API) (14:13, 20 September 2012)
- MultilayeredFractal.GenerateFractalLayerWithoutHills (Civ5 API) (14:13, 20 September 2012)
- MultilayeredFractal.ApplyTectonics (Civ5 API) (14:13, 20 September 2012)
- MultilayeredFractal.GenerateWaterLayer (Civ5 API) (14:13, 20 September 2012)
- TerrainGenerator.Create (Civ5 API) (14:13, 20 September 2012)
- TerrainGenerator.InitFractals (Civ5 API) (14:14, 20 September 2012)
- TerrainGenerator.GetLatitudeAtPlot (Civ5 API) (14:14, 20 September 2012)
- TerrainGenerator.GenerateTerrain (Civ5 API) (14:14, 20 September 2012)
- TerrainGenerator.GenerateTerrainAtPlot (Civ5 API) (14:14, 20 September 2012)
- UIElement.SetTextureOffset (Civ5 API) (14:15, 20 September 2012)
- UIElement.SetPauseTime (Civ5 API) (14:15, 20 September 2012)
- UIElement.RegisterAnimCallback (Civ5 API) (14:15, 20 September 2012)
- UIElement.Play (Civ5 API) (14:15, 20 September 2012)
- UIElement.Stop (Civ5 API) (14:16, 20 September 2012)
- UIElement.Reverse (Civ5 API) (14:16, 20 September 2012)
- UIElement.IncrementPause (Civ5 API) (14:16, 20 September 2012)
- UIElement.SetToBeginning (Civ5 API) (14:16, 20 September 2012)
- UIElement.SetToEnd (Civ5 API) (14:17, 20 September 2012)
- UIElement.SetFGColor (Civ5 API) (14:17, 20 September 2012)
- UIElement.GetTextControl (Civ5 API) (14:17, 20 September 2012)
- UIElement.SetTextureHandle (Civ5 API) (14:17, 20 September 2012)
- UIElement.SetVoids (Civ5 API) (14:17, 20 September 2012)
- UIElement.GetVoid1 (Civ5 API) (14:18, 20 September 2012)
- UIElement.SetVoid1 (Civ5 API) (14:18, 20 September 2012)
- UIElement.GetVoid2 (Civ5 API) (14:18, 20 September 2012)
- UIElement.SetVoid2 (Civ5 API) (14:18, 20 September 2012)
- UIElement.ClearCallback (Civ5 API) (14:19, 20 September 2012)
- UIElement.RegisterCallback (Civ5 API) (14:19, 20 September 2012)
- UIElement.IsTrackingLeftMouseButton (Civ5 API) (14:19, 20 September 2012)
- UIElement.IsTrackingMiddleMouseButton (Civ5 API) (14:19, 20 September 2012)
- UIElement.IsTrackingRightMouseButton (Civ5 API) (14:20, 20 September 2012)
- UIElement.GetTextButton (Civ5 API) (14:20, 20 September 2012)
- UIElement.IsChecked (Civ5 API) (14:20, 20 September 2012)
- UIElement.SetShutdown (Civ5 API) (14:20, 20 September 2012)
- UIElement.SetUpdate (Civ5 API) (14:21, 20 September 2012)
- UIElement.ClearUpdate (Civ5 API) (14:21, 20 September 2012)
- UIElement.SetPostInit (Civ5 API) (14:21, 20 September 2012)