Events.FrontEndPopup (Civ5 API)

From Civilization Modding Wiki
Jump to navigationJump to search

This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a member of Events.

This is a static method, invoke it with a dot.


Usage

void Events.FrontEndPopup(string string)


Event Type

Regular event: you can subscribe to it through Events.FrontEndPopup.Add(<function handler>) or invoke it directly through Events.FrontEndPopup(<arguments list>).

Parameters

string: No description available.


Source code samples

Redundant occurences have been removed.

FrontEndPopup.lua

UI/FrontEnd/FrontEndPopup.lua
0009
Events.FrontEndPopup.Add( OnFrontEndPopup )
0014
function OnBack()


JoiningRoom.lua

UI/FrontEnd/Multiplayer/JoiningRoom.lua
0057
Events.FrontEndPopup.CallImmediate( szText );
0059
Events.FrontEndPopup.CallImmediate( "TXT_KEY_MP_ROOM_FULL" );
0061
Events.FrontEndPopup.CallImmediate( "TXT_KEY_MP_JOIN_FAILED" );
0086
Events.FrontEndPopup.CallImmediate( "TXT_KEY_MP_KICKED" );


StagingRoom.lua

UI/FrontEnd/Multiplayer/StagingRoom.lua
1327
Events.FrontEndPopup.CallImmediate( Locale.ConvertTextKey( "TXT_KEY_MP_VERSION_MISMATCH_FOR_HOST", playerName ) );
1330
Events.FrontEndPopup.CallImmediate( Locale.ConvertTextKey( "TXT_KEY_MP_VERSION_MISMATCH_FOR_PLAYER" ) );
1375
Events.FrontEndPopup.CallImmediate( "TXT_KEY_MP_NETWORK_CONNECTION_LOST" );



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.