Modding.GetEvaluatedFilePath (Civ5 API)

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This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a member of Modding.

This is a static method, invoke it with a dot.


Usage

unknown Modding.GetEvaluatedFilePath(string myModId, unknown myModVersion, string customImage)


Returned Value

No description available.

Parameters

myModId: No description available.
myModVersion: No description available.
customImage: No description available.


Source code samples

Redundant occurences have been removed.

CityView.lua

UI/InGame/CityView/CityView.lua
2315
local addinFile = Modding.GetEvaluatedFilePath(addin.ModID, addin.Version, addin.File);


CustomMod.lua

UI/FrontEnd/Modding/CustomMod.lua
0033
local customSetupFile = Modding.GetEvaluatedFilePath(entry.ModID, entry.Version, entry.File);
0081
local customImageFile = Modding.GetEvaluatedFilePath(customMod.ModID, customMod.Version, customImage);


FoRScenarioLoadScreen.lua (G&K)

DLC/Expansion/Scenarios/FallOfRomeScenario/FoRScenarioLoadScreen.lua
0051
local scenarioMap = Modding.GetEvaluatedFilePath(myModId, myModVersion, "FoRScenario.Civ5Map");


MedievalScenarioLoadScreen.lua (G&K)

DLC/Expansion/Scenarios/MedievalScenario/MedievalScenarioLoadScreen.lua
0109
local randomMap = Modding.GetEvaluatedFilePath(MOD_ID, myModVersion, "Europe_Scenario.lua");
0180
local historicalMap = Modding.GetEvaluatedFilePath(MOD_ID, myModVersion, "MedievalWorld.Civ5Map");


MongolScenarioLoadScreen.lua - DLC_01 DLC

DLC/DLC_01/Scenarios/Mongol Scenario/MongolScenarioLoadScreen.lua
0051
local file = Modding.GetEvaluatedFilePath(myModId, myModVersion, "MongolScenario.Civ5Map");


ScenariosMenu.lua

UI/FrontEnd/ScenariosMenu.lua
0105
local foregroundImageFile = Modding.GetEvaluatedFilePath(customMod.ModID, customMod.Version, customImage);



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.