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  • <code>'''string''' Player:GetNickName<b>(</b><b>)</b></code> ...ht lang="lua">pleaseWait = pleaseWait .. "[NEWLINE]" .. "(" .. otherPlayer:GetNickName() .. ") " .. playerName;</syntaxhighlight>
    8 KB (769 words) - 08:21, 20 September 2012
  • {{CodeLine5|0069}}<syntaxhighlight lang="lua">if(pOtherPlayer:GetNickName() ~= "" and Game:IsNetworkMultiPlayer()) then</syntaxhighlight> {{CodeLine5|0198}}<syntaxhighlight lang="lua">if(pAIPlayer:GetNickName() ~= "" and Game:IsNetworkMultiPlayer()) then</syntaxhighlight>
    4 KB (473 words) - 20:00, 19 September 2012
  • ...trUnitText .. Locale.ConvertTextKey("TXT_KEY_MULTIPLAYER_UNIT_TT", pPlayer:GetNickName(), pPlayer:GetCivilizationAdjectiveKey(), unit:GetNameKey());</syntaxhighli ...l string = Locale.ConvertTextKey("TXT_KEY_MULTIPLAYER_UNIT_TT", o.m_Player:GetNickName(), o.m_Player:GetCivilizationAdjectiveKey(), pUnit:GetNameKey() );</syntaxh
    5 KB (492 words) - 13:00, 20 September 2012
  • {{CodeLine5|0215}}<syntaxhighlight lang="lua">if(g_pPlayer:GetNickName() ~= "" and Game.IsGameMultiPlayer()) then</syntaxhighlight> {{CodeLine5|0262}}<syntaxhighlight lang="lua">if(pOtherPlayer:GetNickName() ~= "" and Game.IsGameMultiPlayer()) then</syntaxhighlight>
    3 KB (284 words) - 19:59, 19 September 2012
  • ...t lang="lua">TruncateString( controlTable.String, 200, Players[fromPlayer]:GetNickName() );</syntaxhighlight> ...ght lang="lua">TruncateString( controlTable.String, 200, Players[toPlayer]:GetNickName() );</syntaxhighlight>
    11 KB (1,002 words) - 16:42, 19 September 2012
  • ...trUnitText .. Locale.ConvertTextKey("TXT_KEY_MULTIPLAYER_UNIT_TT", pPlayer:GetNickName(), pPlayer:GetCivilizationAdjectiveKey(), unit:GetNameKey());</syntaxhighli ...olTipString = Locale.ConvertTextKey("TXT_KEY_MULTIPLAYER_UNIT_TT", pPlayer:GetNickName(), pPlayer:GetCivilizationAdjectiveKey(), pUnit:GetNameKey());</syntaxhighl
    2 KB (243 words) - 07:54, 20 September 2012
  • {{CodeLine5|0096}}<syntaxhighlight lang="lua">if( pOtherPlayer:GetNickName() ~= "" and pOtherPlayer:IsHuman() ) then</syntaxhighlight> {{CodeLine5|0202}}<syntaxhighlight lang="lua">if(pOtherPlayer:GetNickName() ~= "" and pOtherPlayer:IsHuman()) then</syntaxhighlight>
    5 KB (544 words) - 08:59, 20 September 2012
  • <code>'''string''' PreGame.GetNickName<b>(</b>{{Type5|PlayerID}} activePlayer<b>)</b></code> {{CodeLine5|0013}}<syntaxhighlight lang="lua">item.Name:SetText(PreGame.GetNickName(i-1));</syntaxhighlight>
    1 KB (171 words) - 11:08, 20 September 2012
  • ...zeX(), Locale.ConvertTextKey("TXT_KEY_DIPLO_TO_PLAYER", Players[ iPlayer ]:GetNickName()));</syntaxhighlight> ...ll:GetSizeX()-20, Locale.ConvertTextKey("TXT_KEY_DIPLO_TO_PLAYER", pPlayer:GetNickName()));</syntaxhighlight>
    9 KB (835 words) - 14:28, 20 September 2012
  • GETNICKNAME |width="100%" |<code>{{FuncLabel5|PreGame|GetNickName}}<b>(</b>{{Type5|PlayerID}} activePlayer<b>)</b></code>
    26 KB (3,454 words) - 15:23, 19 September 2012
  • *[[GetNickName]]
    16 KB (812 words) - 04:45, 18 February 2012
  • GETNICKNAME |style="padding-left:6px" |<code>{{Type5|PreGame}}.{{Func5|PreGame|GetNickName}}<b>(</b>{{Type5|PlayerID}} activePlayer<b>)</b></code>
    94 KB (11,907 words) - 15:06, 19 September 2012
  • GETNICKNAME |width="100%" |<code>{{FuncLabel5|Player|GetNickName}}<b>(</b><!-- No arguments --><b>)</b></code>
    166 KB (21,025 words) - 16:10, 19 September 2012