SerialEventCityCaptured
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Up: Lua Game Events
Description
Fired when city is captured or traded to an another civ.
Example
function OnCityCaptured(hexPos, playerID, cityID, newPlayerID)
-- Empire destroyed?
if (Players[playerID]:GetNumCities() == 0) then
if (Game.GetActivePlayer() == newPlayerID) then
-- Captured by player
if (Players[playerID]:IsMinorCiv()) then
-- It was a minor
else
-- It was a major
end
else
-- Captured by AI
end
end
end
Events.SerialEventCityCaptured.Add(OnCityCaptured)
- hexPos argument passes encoded coordinates. Use it to get a corresponding plot:
local pPlot = Map.GetPlot(ToGridFromHex(hexPos)