PreGame.GetCivilizationShortDescription (Civ5 API): Difference between revisions
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Latest revision as of 10:53, 20 September 2012
This page is a part of the Lua and UI Reference (Civ5).
This function is a member of PreGame. This is a static method, invoke it with a dot. |
Usage
string PreGame.GetCivilizationShortDescription(PlayerID player)
Returned Value
- No description available.
Parameters
player: No description available.
Source code samples
Redundant occurences have been removed.
AdvancedSetup.lua
UI/FrontEnd/GameSetup/AdvancedSetup.lua
0343
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local civName = PreGame.GetCivilizationShortDescription(0); |
DiploList.lua
UI/InGame/DiploList.lua
0230
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if(PreGame.GetCivilizationShortDescription(g_iPlayer) ~= "") then |
0231
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TruncateString(Controls.CivName, textBoxSize, Locale.ConvertTextKey(PreGame.GetCivilizationShortDescription(g_iPlayer))); |
GameMenu.lua
UI/InGame/Menus/GameMenu.lua
0210
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elseif( iPlayer == Game.GetActivePlayer() and PreGame.GetCivilizationShortDescription( 0 ) ~= "" ) then |
0211
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Controls.CivIconFrame:SetToolTipString( PreGame.GetCivilizationShortDescription( 0 ) .. " " .. Locale.ConvertTextKey( gameTrait.ShortDescription ) .. "[NEWLINE]" .. Locale.ConvertTextKey( gameTrait.Description ) ); |
0327
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elseif(iPlayer == Game.GetActivePlayer() and PreGame.GetCivilizationShortDescription(0) ~= "") then |
0328
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TruncateString(Controls.DetailsCiv, availableTextExtent, PreGame.GetCivilizationShortDescription(0)); |
GameplayUtilities.lua
Gameplay/Lua/GameplayUtilities.lua
0033
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local civShortDescription = PreGame.GetCivilizationShortDescription(playerID); |
SetCivNames.lua
UI/FrontEnd/GameSetup/SetCivNames.lua
0225
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name = PreGame.GetCivilizationShortDescription(g_EditSlot); |
VictoryProgress.lua
UI/InGame/Popups/VictoryProgress.lua
0385
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if(PreGame.GetCivilizationShortDescription(pPlayer:GetID()) ~= "") then |
0386
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strPlayer = PreGame.GetCivilizationShortDescription(pPlayer:GetID()); |
0865
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strCiv = PreGame.GetCivilizationShortDescription(pPlayer:GetID()); |
The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.