Lua Game Objects/City: Difference between revisions
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==Methods== | ==Methods== | ||
*[[IsHasBuilding(buildingID)]] | *[[IsHasBuilding(buildingID)]] | ||
==Related Events== | ==Related Events== |
Revision as of 09:13, 14 February 2012
Up: Lua Game Objects
Methods
Related Events
- SerialEventCityPopulationChanged - fired when a population of a particular city was changed.
- SpecificCityInfoDirty - fired when something in a particular city was changed.