Lua Game Events: Difference between revisions
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==Player== | ==Player== | ||
*[[ActivePlayerTurnEnd]] | |||
*[[ActivePlayerTurnStart]] - fired on the start of the human player's turn (not fired for AIs). | *[[ActivePlayerTurnStart]] - fired on the start of the human player's turn (not fired for AIs). | ||
*[[GameplaySetActivePlayer]] | |||
*[[OpenPlayerDealScreenEvent]] | |||
*[[PlayerChoseToLoadGame]] | |||
*[[PlayerChoseToLoadMap]] | |||
*[[RemotePlayerTurnEnd]] | |||
==City== | ==City== | ||
*[[CityHandleCreated]] | |||
*[[CityRuinsCreated]] | |||
*[[InitCityRangeStrike]] | |||
*[[SerialEventCityCaptured]] - fired when city is captured '''or traded to an another civ'''. | *[[SerialEventCityCaptured]] - fired when city is captured '''or traded to an another civ'''. | ||
*[[SerialEventCityContinentChanged]] | |||
*[[SerialEventCityCreated]] - fired when city is created. | |||
*[[SerialEventCityCultureChanged]] | |||
*[[SerialEventCityDestroyed]] - fired when city is destroyed. | |||
*[[SerialEventCityHexHighlightDirty]] | |||
*[[SerialEventCityInfoDirty]] | |||
*[[SerialEventCityPopulationChanged]] - fired when a population of a particular city was changed. | *[[SerialEventCityPopulationChanged]] - fired when a population of a particular city was changed. | ||
*[[SerialEventCityScreenDirty]] | |||
*[[SerialEventCitySetDamage]] | |||
*[[SerialEventEnterCityScreen]] | |||
*[[SerialEventExitCityScreen]] | |||
*[[SpecificCityInfoDirty]] - fired when something in a particular city was changed. | *[[SpecificCityInfoDirty]] - fired when something in a particular city was changed. | ||
==Unit== | |||
*[[AddUnitMoveHexRangeHex]] | |||
*[[ClearUnitMoveHexRange]] | |||
*[[EndUnitMoveHexRange]] | |||
*[[GlobalUnitScale]] | |||
*[[LocalMachineUnitPositionChanged]] | |||
*[[SerialEventUnitCreated]] | |||
*[[SerialEventUnitDestroyed]] | |||
*[[SerialEventUnitFacingChanged]] | |||
*[[SerialEventUnitFlagSelected]] | |||
*[[SerialEventUnitInfoDirty]] | |||
*[[SerialEventUnitMove]] | |||
*[[SerialEventUnitMoveToHexes]] | |||
*[[SerialEventUnitSetDamage]] | |||
*[[SerialEventUnitTeleportedToHex]] | |||
*[[StartUnitMoveHexRange]] | |||
*[[ToggleDisplayUnits]] | |||
*[[UnitActionChanged]] | |||
*[[UnitDataEdited]] | |||
*[[UnitDataRequested]] | |||
*[[UnitDebugFSM]] | |||
*[[UnitEmbark]] | |||
*[[UnitFlagUpdated]] | |||
*[[UnitGarrison]] | |||
*[[UnitHandleCreated]] | |||
*[[UnitHexHighlight]] | |||
*[[UnitHexHighlight]] | |||
*[[UnitLibrarySwap]] | |||
*[[UnitMarkThreatening]] | |||
*[[UnitMemberCombatStateChanged]] | |||
*[[UnitMemberCombatTargetChanged]] | |||
*[[UnitMemberOverlayAdd]] | |||
*[[UnitMemberOverlayMessage]] | |||
*[[UnitMemberOverlayRemove]] | |||
*[[UnitMemberOverlayShowHide]] | |||
*[[UnitMemberOverlayTargetColor]] | |||
*[[UnitMemberPositionChanged]] | |||
*[[UnitMoveQueueChanged]] | |||
*[[UnitSelectionChanged]] | |||
*[[UnitSelectionCleared]] | |||
*[[UnitShouldDimFlag]] | |||
*[[UnitStateChangeDetected]] | |||
*[[UnitTypeChanged]] | |||
*[[UnitVisibilityChanged]] | |||
==Improvement== | |||
*[[SerialEventImprovementCreated]] | |||
*[[SerialEventImprovementDestroyed]] | |||
*[[SerialEventImprovementIconCreated]] | |||
*[[SerialEventImprovementIconDestroyed]] | |||
==Feature== | |||
*[[SerialEventFeatureCreated]] | |||
*[[SerialEventFeatureDestroyed]] | |||
==Hex== | |||
*[[AddUnitMoveHexRangeHex]] | |||
*[[ClearHexHighlights]] | |||
*[[ClearHexHighlightStyle]] | |||
*[[ClearUnitMoveHexRange]] | |||
*[[EndUnitMoveHexRange]] | |||
*[[HexFOWStateChanged]] | |||
*[[HexYieldMightHaveChanged]] | |||
*[[SerialEventCityHexHighlightDirty]] | |||
*[[SerialEventHexCultureChanged]] | |||
*[[SerialEventHexDeSelected]] | |||
*[[SerialEventHexGridOff]] | |||
*[[SerialEventHexGridOn]] | |||
*[[SerialEventHexHighlight]] | |||
*[[SerialEventHexSelected]] | |||
*[[SerialEventMouseOverHex]] | |||
*[[SerialEventUnitMoveToHexes]] | |||
*[[SerialEventUnitTeleportedToHex]] | |||
*[[ShowHexYield]] | |||
*[[StartUnitMoveHexRange]] | |||
*[[UnitHexHighlight]] | |||
*[[UnitHexHighlight]] | |||
==Game== | |||
*[[PlayerChoseToLoadGame]] | |||
*[[PreGameDirty]] | |||
*[[SequenceGameInitComplete]] | |||
*[[SerialEventGameDataDirty]] | |||
*[[SerialEventGameMessagePopup]] | |||
*[[SerialEventGameMessagePopupProcessed]] | |||
*[[SerialEventGameMessagePopupShown]] | |||
*[[SerialEventStartGame]] | |||
==All Events== | |||
*[[AppInitComplete]] | |||
*[[ActivePlayerTurnEnd]] | |||
*[[ActivePlayerTurnStart]] | |||
*[[AddPopupTextEvent]] | |||
*[[AddUnitMoveHexRangeHex]] | |||
*[[AdvisorDisplayHide]] | |||
*[[AdvisorDisplayShow]] | |||
*[[AfterModsActivate]] | |||
*[[AfterModsDeactivate]] | |||
*[[AILeaderMessage]] | |||
*[[AnimationSamplingChanged]] | |||
*[[AudioDebugChangeMusic]] | |||
*[[AudioPlay2DSound]] | |||
*[[AudioVolumeChanged]] | |||
*[[BeforeModsActivate]] | |||
*[[BeforeModsDeactivate]] | |||
*[[BuildingLibrarySwap]] | |||
*[[CameraProjectionChanged]] | |||
*[[CameraStartPitchingDown]] | |||
*[[CameraStartPitchingUp]] | |||
*[[CameraStartRotatingCCW]] | |||
*[[CameraStartRotatingCW]] | |||
*[[CameraStopPitchingDown]] | |||
*[[CameraStopPitchingUp]] | |||
*[[CameraStopRotatingCCW]] | |||
*[[CameraStopRotatingCW]] | |||
*[[CameraViewChanged]] | |||
*[[CityHandleCreated]] | |||
*[[CityRuinsCreated]] | |||
*[[ClearDiplomacyTradeTable]] | |||
*[[ClearHexHighlights]] | |||
*[[ClearHexHighlightStyle]] | |||
*[[ClearUnitMoveHexRange]] | |||
*[[ConnectedToNetworkHost]] | |||
*[[DisplayMovementIndicator]] | |||
*[[DontRecordCommandStreams]] | |||
*[[DragCamera]] | |||
*[[EndCombatSim]] | |||
*[[EndGameShow]] | |||
*[[EndTurnTimerUpdate]] | |||
*[[EndUnitMoveHexRange]] | |||
*[[EventOpenOptionsScreen]] | |||
*[[EventPoliciesDirty]] | |||
*[[ExitToMainMenu]] | |||
*[[FrontEndPopup]] | |||
*[[GameMessageChat]] | |||
*[[GameOptionsChanged]] | |||
*[[GameplayAlertMessage]] | |||
*[[GameplayFX]] | |||
*[[GameplaySetActivePlayer]] | |||
*[[GenericWorldAnchor]] | |||
*[[GlobalUnitScale]] | |||
*[[GraphicsOptionsChanged]] | |||
*[[HexFOWStateChanged]] | |||
*[[HexYieldMightHaveChanged]] | |||
*[[InitCityRangeStrike]] | |||
*[[InstalledModsUpdated]] | |||
*[[InterfaceModeChanged]] | |||
*[[KeyUpEvent]] | |||
*[[LandmarkLibrarySwap]] | |||
*[[LanguageChanging]] | |||
*[[LeavingLeaderViewMode]] | |||
*[[LoadScreenClose]] | |||
*[[LocalMachineAppUpdate]] | |||
*[[LocalMachineUnitPositionChanged]] | |||
*[[MinimapClickedEvent]] | |||
*[[MinimapTextureBroadcastEvent]] | |||
*[[ModDownloadComplete]] | |||
*[[ModDownloadStarted]] | |||
*[[MultiplayerConnectionComplete]] | |||
*[[MultiplayerConnectionFailed]] | |||
*[[MultiplayerGameAbandoned]] | |||
*[[MultiplayerGameLaunched]] | |||
*[[MultiplayerGameListClear]] | |||
*[[MultiplayerGameListComplete]] | |||
*[[MultiplayerGameListUpdated]] | |||
*[[MultiplayerGamePlayerDisconnected]] | |||
*[[MultiplayerGamePlayerUpdated]] | |||
*[[MultiplayerJoinRoomAttempt]] | |||
*[[MultiplayerJoinRoomComplete]] | |||
*[[MultiplayerJoinRoomFailed]] | |||
*[[MultiplayerProfileDisconnected]] | |||
*[[MultiplayerProfileFailed]] | |||
*[[NaturalWonderRevealed]] | |||
*[[NotificationActivated]] | |||
*[[NotificationAdded]] | |||
*[[NotificationRemoved]] | |||
*[[NotifyAILeaderInGame]] | |||
*[[OpenInfoCorner]] | |||
*[[OpenPlayerDealScreenEvent]] | |||
*[[ParticleEffectReloadRequested]] | |||
*[[ParticleEffectStatsRequested]] | |||
*[[ParticleEffectStatsResponse]] | |||
*[[PlayerChoseToLoadGame]] | |||
*[[PlayerChoseToLoadMap]] | |||
*[[PreGameDirty]] | |||
*[[RecordCommandStreams]] | |||
*[[RemotePlayerTurnEnd]] | |||
*[[RemoveAllArrowsEvent]] | |||
*[[RequestYieldDisplay]] | |||
*[[RunCombatSim]] | |||
*[[SearchForPediaEntry GoToPediaHomePage]] | |||
*[[SequenceGameInitComplete]] | |||
*[[SerialEventBuildingSizeChanged]] | |||
*[[SerialEventCameraBack]] | |||
*[[SerialEventCameraForward]] | |||
*[[SerialEventCameraIn]] | |||
*[[SerialEventCameraLeft]] | |||
*[[SerialEventCameraOut]] | |||
*[[SerialEventCameraRight]] | |||
*[[SerialEventCameraSetCenterAndZoom]] | |||
*[[SerialEventCameraStartMovingBack]] | |||
*[[SerialEventCameraStartMovingForward]] | |||
*[[SerialEventCameraStartMovingLeft]] | |||
*[[SerialEventCameraStartMovingRight]] | |||
*[[SerialEventCameraStopMovingBack]] | |||
*[[SerialEventCameraStopMovingForward]] | |||
*[[SerialEventCameraStopMovingLeft]] | |||
*[[SerialEventCameraStopMovingRight]] | |||
*[[SerialEventCityCaptured]] | |||
*[[SerialEventCityContinentChanged]] | |||
*[[SerialEventCityCreated]] | |||
*[[SerialEventCityCultureChanged]] | |||
*[[SerialEventCityDestroyed]] | |||
*[[SerialEventCityHexHighlightDirty]] | |||
*[[SerialEventCityInfoDirty]] | |||
*[[SerialEventCityPopulationChanged]] | |||
*[[SerialEventCityScreenDirty]] | |||
*[[SerialEventCitySetDamage]] | |||
*[[SerialEventDawnOfManHide]] | |||
*[[SerialEventDawnOfManShow]] | |||
*[[SerialEventEndTurnDirty]] | |||
*[[SerialEventEnterCityScreen]] | |||
*[[SerialEventEraChanged]] | |||
*[[SerialEventExitCityScreen]] | |||
*[[SerialEventFeatureCreated]] | |||
*[[SerialEventFeatureDestroyed]] | |||
*[[SerialEventForestCreated]] | |||
*[[SerialEventForestRemoved]] | |||
*[[SerialEventGameDataDirty]] | |||
*[[SerialEventGameMessagePopup]] | |||
*[[SerialEventGameMessagePopupProcessed]] | |||
*[[SerialEventGameMessagePopupShown]] | |||
*[[SerialEventHexCultureChanged]] | |||
*[[SerialEventHexDeSelected]] | |||
*[[SerialEventHexGridOff]] | |||
*[[SerialEventHexGridOn]] | |||
*[[SerialEventHexHighlight]] | |||
*[[SerialEventHexSelected]] | |||
*[[SerialEventImprovementCreated]] | |||
*[[SerialEventImprovementDestroyed]] | |||
*[[SerialEventImprovementIconCreated]] | |||
*[[SerialEventImprovementIconDestroyed]] | |||
*[[SerialEventInfoPaneDirty]] | |||
*[[SerialEventJungleCreated]] | |||
*[[SerialEventJungleRemoved]] | |||
*[[SerialEventLeaderToggleDebugCam]] | |||
*[[SerialEventMouseOverHex]] | |||
*[[SerialEventRawResourceCreated]] | |||
*[[SerialEventRawResourceDestroyed]] | |||
*[[SerialEventRawResourceIconCreated]] | |||
*[[SerialEventRawResourceIconDestroyed]] | |||
*[[SerialEventResearchDirty]] | |||
*[[SerialEventRoadCreated]] | |||
*[[SerialEventRoadDestroyed]] | |||
*[[SerialEventScoreDirty]] | |||
*[[SerialEventScreenShot]] | |||
*[[SerialEventStartGame]] | |||
*[[SerialEventTerrainDecalCreated]] | |||
*[[SerialEventTerrainOverlayMod]] | |||
*[[SerialEventTest]] | |||
*[[SerialEventTestAnimations]] | |||
*[[SerialEventTurnTimerDirty]] | |||
*[[SerialEventUnitCreated]] | |||
*[[SerialEventUnitDestroyed]] | |||
*[[SerialEventUnitFacingChanged]] | |||
*[[SerialEventUnitFlagSelected]] | |||
*[[SerialEventUnitInfoDirty]] | |||
*[[SerialEventUnitMove]] | |||
*[[SerialEventUnitMoveToHexes]] | |||
*[[SerialEventUnitSetDamage]] | |||
*[[SerialEventUnitTeleportedToHex]] | |||
*[[ShowAttackTargets]] | |||
*[[ShowHexYield]] | |||
*[[ShowMovementRange]] | |||
*[[SpawnArrowEvent]] | |||
*[[SpecificCityInfoDirty]] | |||
*[[StartUnitMoveHexRange]] | |||
*[[StateMachineDumpStates]] | |||
*[[StateMachineRequestStates]] | |||
*[[StrategicViewStateChanged]] | |||
*[[SystemUpdateUI]] | |||
*[[TaskListUpdate]] | |||
*[[TeamMet]] | |||
*[[TechAcquired]] | |||
*[[ToggleDisplayUnits]] | |||
*[[ToolTipEvent]] | |||
*[[UIPathFinderUpdate]] | |||
*[[UnitActionChanged]] | |||
*[[UnitDataEdited]] | |||
*[[UnitDataRequested]] | |||
*[[UnitDebugFSM]] | |||
*[[UnitEmbark]] | |||
*[[UnitFlagUpdated]] | |||
*[[UnitGarrison]] | |||
*[[UnitHandleCreated]] | |||
*[[UnitHexHighlight]] | |||
*[[UnitHexHighlight]] | |||
*[[UnitLibrarySwap]] | |||
*[[UnitMarkThreatening]] | |||
*[[UnitMemberCombatStateChanged]] | |||
*[[UnitMemberCombatTargetChanged]] | |||
*[[UnitMemberOverlayAdd]] | |||
*[[UnitMemberOverlayMessage]] | |||
*[[UnitMemberOverlayRemove]] | |||
*[[UnitMemberOverlayShowHide]] | |||
*[[UnitMemberOverlayTargetColor]] | |||
*[[UnitMemberPositionChanged]] | |||
*[[UnitMoveQueueChanged]] | |||
*[[UnitSelectionChanged]] | |||
*[[UnitSelectionCleared]] | |||
*[[UnitShouldDimFlag]] | |||
*[[UnitStateChangeDetected]] | |||
*[[UnitTypeChanged]] | |||
*[[UnitVisibilityChanged]] | |||
*[[UserRequestClose]] | |||
*[[VisibilityUpdated]] | |||
*[[WarStateChanged]] | |||
*[[WonderStateChanged]] | |||
*[[WonderTogglePlacement]] | |||
*[[WonderTypeChanged]] | |||
*[[WorldMouseOver]] |
Revision as of 11:55, 14 February 2012
Lua Events List or the same in the official wiki
Player
- ActivePlayerTurnEnd
- ActivePlayerTurnStart - fired on the start of the human player's turn (not fired for AIs).
- GameplaySetActivePlayer
- OpenPlayerDealScreenEvent
- PlayerChoseToLoadGame
- PlayerChoseToLoadMap
- RemotePlayerTurnEnd
City
- CityHandleCreated
- CityRuinsCreated
- InitCityRangeStrike
- SerialEventCityCaptured - fired when city is captured or traded to an another civ.
- SerialEventCityContinentChanged
- SerialEventCityCreated - fired when city is created.
- SerialEventCityCultureChanged
- SerialEventCityDestroyed - fired when city is destroyed.
- SerialEventCityHexHighlightDirty
- SerialEventCityInfoDirty
- SerialEventCityPopulationChanged - fired when a population of a particular city was changed.
- SerialEventCityScreenDirty
- SerialEventCitySetDamage
- SerialEventEnterCityScreen
- SerialEventExitCityScreen
- SpecificCityInfoDirty - fired when something in a particular city was changed.
Unit
- AddUnitMoveHexRangeHex
- ClearUnitMoveHexRange
- EndUnitMoveHexRange
- GlobalUnitScale
- LocalMachineUnitPositionChanged
- SerialEventUnitCreated
- SerialEventUnitDestroyed
- SerialEventUnitFacingChanged
- SerialEventUnitFlagSelected
- SerialEventUnitInfoDirty
- SerialEventUnitMove
- SerialEventUnitMoveToHexes
- SerialEventUnitSetDamage
- SerialEventUnitTeleportedToHex
- StartUnitMoveHexRange
- ToggleDisplayUnits
- UnitActionChanged
- UnitDataEdited
- UnitDataRequested
- UnitDebugFSM
- UnitEmbark
- UnitFlagUpdated
- UnitGarrison
- UnitHandleCreated
- UnitHexHighlight
- UnitHexHighlight
- UnitLibrarySwap
- UnitMarkThreatening
- UnitMemberCombatStateChanged
- UnitMemberCombatTargetChanged
- UnitMemberOverlayAdd
- UnitMemberOverlayMessage
- UnitMemberOverlayRemove
- UnitMemberOverlayShowHide
- UnitMemberOverlayTargetColor
- UnitMemberPositionChanged
- UnitMoveQueueChanged
- UnitSelectionChanged
- UnitSelectionCleared
- UnitShouldDimFlag
- UnitStateChangeDetected
- UnitTypeChanged
- UnitVisibilityChanged
Improvement
- SerialEventImprovementCreated
- SerialEventImprovementDestroyed
- SerialEventImprovementIconCreated
- SerialEventImprovementIconDestroyed
Feature
Hex
- AddUnitMoveHexRangeHex
- ClearHexHighlights
- ClearHexHighlightStyle
- ClearUnitMoveHexRange
- EndUnitMoveHexRange
- HexFOWStateChanged
- HexYieldMightHaveChanged
- SerialEventCityHexHighlightDirty
- SerialEventHexCultureChanged
- SerialEventHexDeSelected
- SerialEventHexGridOff
- SerialEventHexGridOn
- SerialEventHexHighlight
- SerialEventHexSelected
- SerialEventMouseOverHex
- SerialEventUnitMoveToHexes
- SerialEventUnitTeleportedToHex
- ShowHexYield
- StartUnitMoveHexRange
- UnitHexHighlight
- UnitHexHighlight
Game
- PlayerChoseToLoadGame
- PreGameDirty
- SequenceGameInitComplete
- SerialEventGameDataDirty
- SerialEventGameMessagePopup
- SerialEventGameMessagePopupProcessed
- SerialEventGameMessagePopupShown
- SerialEventStartGame
All Events
- AppInitComplete
- ActivePlayerTurnEnd
- ActivePlayerTurnStart
- AddPopupTextEvent
- AddUnitMoveHexRangeHex
- AdvisorDisplayHide
- AdvisorDisplayShow
- AfterModsActivate
- AfterModsDeactivate
- AILeaderMessage
- AnimationSamplingChanged
- AudioDebugChangeMusic
- AudioPlay2DSound
- AudioVolumeChanged
- BeforeModsActivate
- BeforeModsDeactivate
- BuildingLibrarySwap
- CameraProjectionChanged
- CameraStartPitchingDown
- CameraStartPitchingUp
- CameraStartRotatingCCW
- CameraStartRotatingCW
- CameraStopPitchingDown
- CameraStopPitchingUp
- CameraStopRotatingCCW
- CameraStopRotatingCW
- CameraViewChanged
- CityHandleCreated
- CityRuinsCreated
- ClearDiplomacyTradeTable
- ClearHexHighlights
- ClearHexHighlightStyle
- ClearUnitMoveHexRange
- ConnectedToNetworkHost
- DisplayMovementIndicator
- DontRecordCommandStreams
- DragCamera
- EndCombatSim
- EndGameShow
- EndTurnTimerUpdate
- EndUnitMoveHexRange
- EventOpenOptionsScreen
- EventPoliciesDirty
- ExitToMainMenu
- FrontEndPopup
- GameMessageChat
- GameOptionsChanged
- GameplayAlertMessage
- GameplayFX
- GameplaySetActivePlayer
- GenericWorldAnchor
- GlobalUnitScale
- GraphicsOptionsChanged
- HexFOWStateChanged
- HexYieldMightHaveChanged
- InitCityRangeStrike
- InstalledModsUpdated
- InterfaceModeChanged
- KeyUpEvent
- LandmarkLibrarySwap
- LanguageChanging
- LeavingLeaderViewMode
- LoadScreenClose
- LocalMachineAppUpdate
- LocalMachineUnitPositionChanged
- MinimapClickedEvent
- MinimapTextureBroadcastEvent
- ModDownloadComplete
- ModDownloadStarted
- MultiplayerConnectionComplete
- MultiplayerConnectionFailed
- MultiplayerGameAbandoned
- MultiplayerGameLaunched
- MultiplayerGameListClear
- MultiplayerGameListComplete
- MultiplayerGameListUpdated
- MultiplayerGamePlayerDisconnected
- MultiplayerGamePlayerUpdated
- MultiplayerJoinRoomAttempt
- MultiplayerJoinRoomComplete
- MultiplayerJoinRoomFailed
- MultiplayerProfileDisconnected
- MultiplayerProfileFailed
- NaturalWonderRevealed
- NotificationActivated
- NotificationAdded
- NotificationRemoved
- NotifyAILeaderInGame
- OpenInfoCorner
- OpenPlayerDealScreenEvent
- ParticleEffectReloadRequested
- ParticleEffectStatsRequested
- ParticleEffectStatsResponse
- PlayerChoseToLoadGame
- PlayerChoseToLoadMap
- PreGameDirty
- RecordCommandStreams
- RemotePlayerTurnEnd
- RemoveAllArrowsEvent
- RequestYieldDisplay
- RunCombatSim
- SearchForPediaEntry GoToPediaHomePage
- SequenceGameInitComplete
- SerialEventBuildingSizeChanged
- SerialEventCameraBack
- SerialEventCameraForward
- SerialEventCameraIn
- SerialEventCameraLeft
- SerialEventCameraOut
- SerialEventCameraRight
- SerialEventCameraSetCenterAndZoom
- SerialEventCameraStartMovingBack
- SerialEventCameraStartMovingForward
- SerialEventCameraStartMovingLeft
- SerialEventCameraStartMovingRight
- SerialEventCameraStopMovingBack
- SerialEventCameraStopMovingForward
- SerialEventCameraStopMovingLeft
- SerialEventCameraStopMovingRight
- SerialEventCityCaptured
- SerialEventCityContinentChanged
- SerialEventCityCreated
- SerialEventCityCultureChanged
- SerialEventCityDestroyed
- SerialEventCityHexHighlightDirty
- SerialEventCityInfoDirty
- SerialEventCityPopulationChanged
- SerialEventCityScreenDirty
- SerialEventCitySetDamage
- SerialEventDawnOfManHide
- SerialEventDawnOfManShow
- SerialEventEndTurnDirty
- SerialEventEnterCityScreen
- SerialEventEraChanged
- SerialEventExitCityScreen
- SerialEventFeatureCreated
- SerialEventFeatureDestroyed
- SerialEventForestCreated
- SerialEventForestRemoved
- SerialEventGameDataDirty
- SerialEventGameMessagePopup
- SerialEventGameMessagePopupProcessed
- SerialEventGameMessagePopupShown
- SerialEventHexCultureChanged
- SerialEventHexDeSelected
- SerialEventHexGridOff
- SerialEventHexGridOn
- SerialEventHexHighlight
- SerialEventHexSelected
- SerialEventImprovementCreated
- SerialEventImprovementDestroyed
- SerialEventImprovementIconCreated
- SerialEventImprovementIconDestroyed
- SerialEventInfoPaneDirty
- SerialEventJungleCreated
- SerialEventJungleRemoved
- SerialEventLeaderToggleDebugCam
- SerialEventMouseOverHex
- SerialEventRawResourceCreated
- SerialEventRawResourceDestroyed
- SerialEventRawResourceIconCreated
- SerialEventRawResourceIconDestroyed
- SerialEventResearchDirty
- SerialEventRoadCreated
- SerialEventRoadDestroyed
- SerialEventScoreDirty
- SerialEventScreenShot
- SerialEventStartGame
- SerialEventTerrainDecalCreated
- SerialEventTerrainOverlayMod
- SerialEventTest
- SerialEventTestAnimations
- SerialEventTurnTimerDirty
- SerialEventUnitCreated
- SerialEventUnitDestroyed
- SerialEventUnitFacingChanged
- SerialEventUnitFlagSelected
- SerialEventUnitInfoDirty
- SerialEventUnitMove
- SerialEventUnitMoveToHexes
- SerialEventUnitSetDamage
- SerialEventUnitTeleportedToHex
- ShowAttackTargets
- ShowHexYield
- ShowMovementRange
- SpawnArrowEvent
- SpecificCityInfoDirty
- StartUnitMoveHexRange
- StateMachineDumpStates
- StateMachineRequestStates
- StrategicViewStateChanged
- SystemUpdateUI
- TaskListUpdate
- TeamMet
- TechAcquired
- ToggleDisplayUnits
- ToolTipEvent
- UIPathFinderUpdate
- UnitActionChanged
- UnitDataEdited
- UnitDataRequested
- UnitDebugFSM
- UnitEmbark
- UnitFlagUpdated
- UnitGarrison
- UnitHandleCreated
- UnitHexHighlight
- UnitHexHighlight
- UnitLibrarySwap
- UnitMarkThreatening
- UnitMemberCombatStateChanged
- UnitMemberCombatTargetChanged
- UnitMemberOverlayAdd
- UnitMemberOverlayMessage
- UnitMemberOverlayRemove
- UnitMemberOverlayShowHide
- UnitMemberOverlayTargetColor
- UnitMemberPositionChanged
- UnitMoveQueueChanged
- UnitSelectionChanged
- UnitSelectionCleared
- UnitShouldDimFlag
- UnitStateChangeDetected
- UnitTypeChanged
- UnitVisibilityChanged
- UserRequestClose
- VisibilityUpdated
- WarStateChanged
- WonderStateChanged
- WonderTogglePlacement
- WonderTypeChanged
- WorldMouseOver