User:DonQuich: Difference between revisions
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m (testing my bot) |
m (testing my bot) |
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|<code>Plot:[[Civ5Lua/Plot/AddFeatureDummyModel|AddFeatureDummyModel]]('''string''' dummyTag = nil, '''string''' modelTag = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/AddFeatureDummyModel|AddFeatureDummyModel]]</h5>('''string''' dummyTag = nil, '''string''' modelTag = nil)</code> | ||
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|<code>Plot:[[Civ5Lua/Plot/Area|Area]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/Area|Area]]</h5>()</code> | ||
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|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/At|At]]('''int''' x = nil, '''int''' y = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/At|At]]</h5>('''int''' x = nil, '''int''' y = nil)</code> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/CalculateBestNatureYield|CalculateBestNatureYield]]([[Civ5Lua/YieldID|YieldID]] yieldID = nil, [[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/CalculateBestNatureYield|CalculateBestNatureYield]]</h5>([[Civ5Lua/YieldID|YieldID]] yieldID = nil, [[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/CalculateImprovementYieldChange|CalculateImprovementYieldChange]]([[Civ5Lua/ImprovementID|ImprovementID]] improvementID = nil, [[Civ5Lua/YieldID|YieldID]] yieldID = nil, [[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil, '''bool''' optimal = nil, [[Civ5Lua/RouteID|RouteID]] assumeThisRouteID = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/CalculateImprovementYieldChange|CalculateImprovementYieldChange]]</h5>([[Civ5Lua/ImprovementID|ImprovementID]] improvementID = nil, [[Civ5Lua/YieldID|YieldID]] yieldID = nil, [[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil, '''bool''' optimal = nil, [[Civ5Lua/RouteID|RouteID]] assumeThisRouteID = nil)</code> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/CalculateNatureYield|CalculateNatureYield]]([[Civ5Lua/YieldID|YieldID]] yieldID = nil, [[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' ignoreFeature = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/CalculateNatureYield|CalculateNatureYield]]</h5>([[Civ5Lua/YieldID|YieldID]] yieldID = nil, [[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' ignoreFeature = nil)</code> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/CalculateTotalBestNatureYield|CalculateTotalBestNatureYield]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/CalculateTotalBestNatureYield|CalculateTotalBestNatureYield]]</h5>([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/CalculateYield|CalculateYield]]([[Civ5Lua/YieldID|YieldID]] yieldID = nil, '''bool''' display = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/CalculateYield|CalculateYield]]</h5>([[Civ5Lua/YieldID|YieldID]] yieldID = nil, '''bool''' display = nil)</code> | ||
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|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/CanBuild|CanBuild]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil, [[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil, '''bool''' testVisible = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/CanBuild|CanBuild]]</h5>([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil, [[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil, '''bool''' testVisible = nil)</code> | ||
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|<code>Plot:[[Civ5Lua/Plot/CanHaveFeature|CanHaveFeature]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/CanHaveFeature|CanHaveFeature]]</h5>()</code> | ||
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|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/CanHaveImprovement|CanHaveImprovement]]([[Civ5Lua/ImprovementID|ImprovementID]] improvementID = nil, [[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' potential = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/CanHaveImprovement|CanHaveImprovement]]</h5>([[Civ5Lua/ImprovementID|ImprovementID]] improvementID = nil, [[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' potential = nil)</code> | ||
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|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/CanHaveResource|CanHaveResource]]([[Civ5Lua/ResourceID|ResourceID]] resourceID = nil, '''bool''' ignoreLatitude = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/CanHaveResource|CanHaveResource]]</h5>([[Civ5Lua/ResourceID|ResourceID]] resourceID = nil, '''bool''' ignoreLatitude = nil)</code> | ||
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|<code>Plot:[[Civ5Lua/Plot/CanSeePlot|CanSeePlot]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/CanSeePlot|CanSeePlot]]</h5>()</code> | ||
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|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/ChangeBuildProgress|ChangeBuildProgress]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil, '''int''' change = nil, [[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/ChangeBuildProgress|ChangeBuildProgress]]</h5>([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil, '''int''' change = nil, [[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | ||
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|<code>Plot:[[Civ5Lua/Plot/ChangeExtraMovePathCost|ChangeExtraMovePathCost]]('''int''' change = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/ChangeExtraMovePathCost|ChangeExtraMovePathCost]]</h5>('''int''' change = nil)</code> | ||
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|<code>Plot:[[Civ5Lua/Plot/ChangeImprovementDuration|ChangeImprovementDuration]]('''int''' change = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/ChangeImprovementDuration|ChangeImprovementDuration]]</h5>('''int''' change = nil)</code> | ||
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|<code>Plot:[[Civ5Lua/Plot/ChangeInvisibleVisibilityCount|ChangeInvisibleVisibilityCount]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, [[Civ5Lua/InvisibilityScopeID|InvisibilityScopeID]] invisibleID = nil, '''int''' change = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/ChangeInvisibleVisibilityCount|ChangeInvisibleVisibilityCount]]</h5>([[Civ5Lua/TeamID|TeamID]] eTeam = nil, [[Civ5Lua/InvisibilityScopeID|InvisibilityScopeID]] invisibleID = nil, '''int''' change = nil)</code> | ||
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|<code>Plot:[[Civ5Lua/Plot/ChangeNumResource|ChangeNumResource]]('''int''' change = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/ChangeNumResource|ChangeNumResource]]</h5>('''int''' change = nil)</code> | ||
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|<code>Plot:[[Civ5Lua/Plot/ChangeOwnershipDuration|ChangeOwnershipDuration]]('''int''' change = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/ChangeOwnershipDuration|ChangeOwnershipDuration]]</h5>('''int''' change = nil)</code> | ||
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|<code>Plot:[[Civ5Lua/Plot/ChangeUpgradeProgress|ChangeUpgradeProgress]]('''int''' change = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/ChangeUpgradeProgress|ChangeUpgradeProgress]]</h5>('''int''' change = nil)</code> | ||
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|<code>Plot:[[Civ5Lua/Plot/ChangeVisibilityCount|ChangeVisibilityCount]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''int''' change = nil, [[Civ5Lua/InvisibilityScopeID|InvisibilityScopeID]] seeInvisibleTypeID = nil, '''bool''' informExplorationTracking = nil, '''bool''' alwaysSeeInvisible = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/ChangeVisibilityCount|ChangeVisibilityCount]]</h5>([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''int''' change = nil, [[Civ5Lua/InvisibilityScopeID|InvisibilityScopeID]] seeInvisibleTypeID = nil, '''bool''' informExplorationTracking = nil, '''bool''' alwaysSeeInvisible = nil)</code> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/CountNumAirUnits|CountNumAirUnits]]([[Civ5Lua/TeamID|TeamID]] ePlayer = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/CountNumAirUnits|CountNumAirUnits]]</h5>([[Civ5Lua/TeamID|TeamID]] ePlayer = nil)</code> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/DefenseModifier|DefenseModifier]]([[Civ5Lua/TeamID|TeamID]] iDefendTeam = nil, '''bool''' ignoreBuilding = nil, '''bool''' help = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/DefenseModifier|DefenseModifier]]</h5>([[Civ5Lua/TeamID|TeamID]] iDefendTeam = nil, '''bool''' ignoreBuilding = nil, '''bool''' help = nil)</code> | ||
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|<code>Plot:[[Civ5Lua/Plot/Erase|Erase]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/Erase|Erase]]</h5>()</code> | ||
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|<code>Plot:[[Civ5Lua/Plot/GetActiveFogOfWarMode|GetActiveFogOfWarMode]](''<unknown>'')</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetActiveFogOfWarMode|GetActiveFogOfWarMode]]</h5>(''<unknown>'')</code> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetArea|GetArea]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetArea|GetArea]]</h5>()</code> | ||
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|<code>Plot:[[Civ5Lua/Plot/GetBestDefender|GetBestDefender]]([[Civ5Lua/PlayerID|PlayerID]] eOwner = nil, [[Civ5Lua/PlayerID|PlayerID]] eAttackingPlayer = nil, [[Civ5Lua/Unit|Unit]] attacker = nil, '''bool''' testAtWar = nil, '''bool''' testPotentialEnemy = nil, '''bool''' testCanMove = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetBestDefender|GetBestDefender]]</h5>([[Civ5Lua/PlayerID|PlayerID]] eOwner = nil, [[Civ5Lua/PlayerID|PlayerID]] eAttackingPlayer = nil, [[Civ5Lua/Unit|Unit]] attacker = nil, '''bool''' testAtWar = nil, '''bool''' testPotentialEnemy = nil, '''bool''' testCanMove = nil)</code> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetBuildProgress|GetBuildProgress]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetBuildProgress|GetBuildProgress]]</h5>([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil)</code> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetBuildTime|GetBuildTime]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetBuildTime|GetBuildTime]]</h5>([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil)</code> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetBuildTurnsLeft|GetBuildTurnsLeft]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil, '''int''' nowExtra = nil, '''int''' thenExtra = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetBuildTurnsLeft|GetBuildTurnsLeft]]</h5>([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil, '''int''' nowExtra = nil, '''int''' thenExtra = nil)</code> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetBuildTurnsTotal|GetBuildTurnsTotal]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetBuildTurnsTotal|GetBuildTurnsTotal]]</h5>([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil)</code> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetCityRadiusCount|GetCityRadiusCount]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetCityRadiusCount|GetCityRadiusCount]]</h5>()</code> | ||
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|<code>Plot:[[Civ5Lua/Plot/GetContinentArtType|GetContinentArtType]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetContinentArtType|GetContinentArtType]]</h5>()</code> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetExtraMovePathCost|GetExtraMovePathCost]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetExtraMovePathCost|GetExtraMovePathCost]]</h5>()</code> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetFeatureProduction|GetFeatureProduction]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil, [[Civ5Lua/TeamID|TeamID]] eTeam = nil, [[Civ5Lua/City|City]] city = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetFeatureProduction|GetFeatureProduction]]</h5>([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil, [[Civ5Lua/TeamID|TeamID]] eTeam = nil, [[Civ5Lua/City|City]] city = nil)</code> | ||
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|<code>Plot:[[Civ5Lua/Plot/GetFeatureType|GetFeatureType]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetFeatureType|GetFeatureType]]</h5>()</code> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetFeatureVariety|GetFeatureVariety]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetFeatureVariety|GetFeatureVariety]]</h5>()</code> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetFoundValue|GetFoundValue]]([[Civ5Lua/PlayerID|PlayerID]] eIndex = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetFoundValue|GetFoundValue]]</h5>([[Civ5Lua/PlayerID|PlayerID]] eIndex = nil)</code> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetImprovementDuration|GetImprovementDuration]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetImprovementDuration|GetImprovementDuration]]</h5>()</code> | ||
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|align="right" | | |align="right" |<code>[[Civ5Lua/ImprovementID|ImprovementID]]</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetImprovementType|GetImprovementType]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetImprovementType|GetImprovementType]]</h5>()</code> | ||
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|align="right" | | |align="right" |<code>[[Civ5Lua/Plot|Plot]]</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetInlandCorner|GetInlandCorner]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetInlandCorner|GetInlandCorner]]</h5>()</code> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetInvisibleVisibilityCount|GetInvisibleVisibilityCount]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, [[Civ5Lua/InvisibilityScopeID|InvisibilityScopeID]] invisibleID = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetInvisibleVisibilityCount|GetInvisibleVisibilityCount]]</h5>([[Civ5Lua/TeamID|TeamID]] eTeam = nil, [[Civ5Lua/InvisibilityScopeID|InvisibilityScopeID]] invisibleID = nil)</code> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetLatitude|GetLatitude]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetLatitude|GetLatitude]]</h5>()</code> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetNearestLandArea|GetNearestLandArea]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetNearestLandArea|GetNearestLandArea]]</h5>()</code> | ||
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|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/GetNearestLandPlot|GetNearestLandPlot]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetNearestLandPlot|GetNearestLandPlot]]</h5>()</code> | ||
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|align="right" | | |align="right" |<code>[[Civ5Lua/ResourceID|ResourceID]]</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetNonObsoleteResourceType|GetNonObsoleteResourceType]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetNonObsoleteResourceType|GetNonObsoleteResourceType]]</h5>([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetNumDefenders|GetNumDefenders]]([[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetNumDefenders|GetNumDefenders]]</h5>([[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil)</code> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetNumFriendlyUnitsOfType|GetNumFriendlyUnitsOfType]]([[Civ5Lua/Unit|Unit]] unit = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetNumFriendlyUnitsOfType|GetNumFriendlyUnitsOfType]]</h5>([[Civ5Lua/Unit|Unit]] unit = nil)</code> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetNumResource|GetNumResource]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetNumResource|GetNumResource]]</h5>()</code> | ||
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--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetNumUnits|GetNumUnits]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetNumUnits|GetNumUnits]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 457: | Line 457: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetNumVisibleEnemyDefenders|GetNumVisibleEnemyDefenders]]([[Civ5Lua/Unit|Unit]] unit = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetNumVisibleEnemyDefenders|GetNumVisibleEnemyDefenders]]</h5>([[Civ5Lua/Unit|Unit]] unit = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 466: | Line 466: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetNumVisiblePotentialEnemyDefenders|GetNumVisiblePotentialEnemyDefenders]]([[Civ5Lua/Unit|Unit]] unit = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetNumVisiblePotentialEnemyDefenders|GetNumVisiblePotentialEnemyDefenders]]</h5>([[Civ5Lua/Unit|Unit]] unit = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 475: | Line 475: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>[[Civ5Lua/PlayerID|PlayerID]]</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetOwner|GetOwner]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetOwner|GetOwner]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 484: | Line 484: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetOwnershipDuration|GetOwnershipDuration]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetOwnershipDuration|GetOwnershipDuration]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 493: | Line 493: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetPlayerCityRadiusCount|GetPlayerCityRadiusCount]]([[Civ5Lua/PlayerID|PlayerID]] eIndex = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetPlayerCityRadiusCount|GetPlayerCityRadiusCount]]</h5>([[Civ5Lua/PlayerID|PlayerID]] eIndex = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 503: | Line 503: | ||
|- | |- | ||
|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/GetPlotCity|GetPlotCity]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetPlotCity|GetPlotCity]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 512: | Line 512: | ||
|- | |- | ||
|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/GetPlotType|GetPlotType]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetPlotType|GetPlotType]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 520: | Line 520: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetReconCount|GetReconCount]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetReconCount|GetReconCount]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 529: | Line 529: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>[[Civ5Lua/ResourceID|ResourceID]]</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetResourceType|GetResourceType]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetResourceType|GetResourceType]]</h5>([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 538: | Line 538: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>[[Civ5Lua/ImprovementID|ImprovementID]]</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetRevealedImprovementType|GetRevealedImprovementType]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetRevealedImprovementType|GetRevealedImprovementType]]</h5>([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 547: | Line 547: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>[[Civ5Lua/PlayerID|PlayerID]]</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetRevealedOwner|GetRevealedOwner]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetRevealedOwner|GetRevealedOwner]]</h5>([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 556: | Line 556: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>[[Civ5Lua/RouteID|RouteID]]</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetRevealedRouteType|GetRevealedRouteType]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetRevealedRouteType|GetRevealedRouteType]]</h5>([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 565: | Line 565: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>[[Civ5Lua/TeamID|TeamID]]</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetRevealedTeam|GetRevealedTeam]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetRevealedTeam|GetRevealedTeam]]</h5>([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | ||
|- | |- | ||
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Line 574: | Line 574: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetRiverCrossingCount|GetRiverCrossingCount]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetRiverCrossingCount|GetRiverCrossingCount]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 583: | Line 583: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>[[Civ5Lua/FlowDirectionID|FlowDirectionID]]</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetRiverEFlowDirection|GetRiverEFlowDirection]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetRiverEFlowDirection|GetRiverEFlowDirection]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 592: | Line 592: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>[[Civ5Lua/FlowDirectionID|FlowDirectionID]]</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetRiverSEFlowDirection|GetRiverSEFlowDirection]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetRiverSEFlowDirection|GetRiverSEFlowDirection]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 601: | Line 601: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>[[Civ5Lua/FlowDirectionID|FlowDirectionID]]</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetRiverSWFlowDirection|GetRiverSWFlowDirection]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetRiverSWFlowDirection|GetRiverSWFlowDirection]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 610: | Line 610: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>[[Civ5Lua/RouteID|RouteID]]</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetRouteType|GetRouteType]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetRouteType|GetRouteType]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 619: | Line 619: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''string'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetScriptData|GetScriptData]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetScriptData|GetScriptData]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 629: | Line 629: | ||
|- | |- | ||
|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/GetSelectedUnit|GetSelectedUnit]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetSelectedUnit|GetSelectedUnit]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 637: | Line 637: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetTeam|GetTeam]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetTeam|GetTeam]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 647: | Line 647: | ||
|- | |- | ||
|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/GetTerrainType|GetTerrainType]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetTerrainType|GetTerrainType]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 656: | Line 656: | ||
|- | |- | ||
|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/GetUnit|GetUnit]]('''int''' index = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetUnit|GetUnit]]</h5>('''int''' index = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 664: | Line 664: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetUnitPower|GetUnitPower]]([[Civ5Lua/PlayerID|PlayerID]] eOwner = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetUnitPower|GetUnitPower]]</h5>([[Civ5Lua/PlayerID|PlayerID]] eOwner = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 673: | Line 673: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetUpgradeProgress|GetUpgradeProgress]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetUpgradeProgress|GetUpgradeProgress]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 682: | Line 682: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetUpgradeTimeLeft|GetUpgradeTimeLeft]]([[Civ5Lua/ImprovementID|ImprovementID]] improvementID = nil, [[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetUpgradeTimeLeft|GetUpgradeTimeLeft]]</h5>([[Civ5Lua/ImprovementID|ImprovementID]] improvementID = nil, [[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 691: | Line 691: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetVisibilityCount|GetVisibilityCount]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetVisibilityCount|GetVisibilityCount]]</h5>([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 701: | Line 701: | ||
|- | |- | ||
|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/GetWorkingCity|GetWorkingCity]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetWorkingCity|GetWorkingCity]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 710: | Line 710: | ||
|- | |- | ||
|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/GetWorkingCityOverride|GetWorkingCityOverride]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetWorkingCityOverride|GetWorkingCityOverride]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 718: | Line 718: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetX|GetX]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetX|GetX]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 727: | Line 727: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetY|GetY]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetY|GetY]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 736: | Line 736: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetYield|GetYield]]([[Civ5Lua/YieldID|YieldID]] yieldID = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetYield|GetYield]]</h5>([[Civ5Lua/YieldID|YieldID]] yieldID = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 745: | Line 745: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/GetYieldWithBuild|GetYieldWithBuild]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/GetYieldWithBuild|GetYieldWithBuild]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 755: | Line 755: | ||
|- | |- | ||
|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/HasBarbarianCamp|HasBarbarianCamp]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/HasBarbarianCamp|HasBarbarianCamp]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 763: | Line 763: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/HasYield|HasYield]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/HasYield|HasYield]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 772: | Line 772: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsActiveVisible|IsActiveVisible]]('''bool''' debug = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsActiveVisible|IsActiveVisible]]</h5>('''bool''' debug = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 781: | Line 781: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsAdjacentNonrevealed|IsAdjacentNonrevealed]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsAdjacentNonrevealed|IsAdjacentNonrevealed]]</h5>([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 790: | Line 790: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsAdjacentNonvisible|IsAdjacentNonvisible]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsAdjacentNonvisible|IsAdjacentNonvisible]]</h5>([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 799: | Line 799: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsAdjacentOwned|IsAdjacentOwned]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsAdjacentOwned|IsAdjacentOwned]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 808: | Line 808: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsAdjacentPlayer|IsAdjacentPlayer]]([[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil, '''bool''' landOnly = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsAdjacentPlayer|IsAdjacentPlayer]]</h5>([[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil, '''bool''' landOnly = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 817: | Line 817: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsAdjacentRevealed|IsAdjacentRevealed]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsAdjacentRevealed|IsAdjacentRevealed]]</h5>([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 826: | Line 826: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsAdjacentTeam|IsAdjacentTeam]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' landOnly = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsAdjacentTeam|IsAdjacentTeam]]</h5>([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' landOnly = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 835: | Line 835: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsAdjacentToArea|IsAdjacentToArea]]([[Civ5Lua/Area|Area]] area = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsAdjacentToArea|IsAdjacentToArea]]</h5>([[Civ5Lua/Area|Area]] area = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 844: | Line 844: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsAdjacentToLand|IsAdjacentToLand]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsAdjacentToLand|IsAdjacentToLand]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 853: | Line 853: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsAdjacentToShallowWater|IsAdjacentToShallowWater]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsAdjacentToShallowWater|IsAdjacentToShallowWater]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 862: | Line 862: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsAdjacentVisible|IsAdjacentVisible]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsAdjacentVisible|IsAdjacentVisible]]</h5>([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 871: | Line 871: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsBarbarian|IsBarbarian]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsBarbarian|IsBarbarian]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 880: | Line 880: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsBeingWorked|IsBeingWorked]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsBeingWorked|IsBeingWorked]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 889: | Line 889: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsBestAdjacentFound|IsBestAdjacentFound]]([[Civ5Lua/PlayerID|PlayerID]] eIndex = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsBestAdjacentFound|IsBestAdjacentFound]]</h5>([[Civ5Lua/PlayerID|PlayerID]] eIndex = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 899: | Line 899: | ||
|- | |- | ||
|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/IsBuildRemovesFeature|IsBuildRemovesFeature]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsBuildRemovesFeature|IsBuildRemovesFeature]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 907: | Line 907: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsCity|IsCity]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsCity|IsCity]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 916: | Line 916: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsCityRadius|IsCityRadius]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsCityRadius|IsCityRadius]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 925: | Line 925: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsCoastalLand|IsCoastalLand]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsCoastalLand|IsCoastalLand]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 934: | Line 934: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsEnemyCity|IsEnemyCity]]([[Civ5Lua/Unit|Unit]] unit = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsEnemyCity|IsEnemyCity]]</h5>([[Civ5Lua/Unit|Unit]] unit = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 943: | Line 943: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsFighting|IsFighting]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsFighting|IsFighting]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 952: | Line 952: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsFlatlands|IsFlatlands]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsFlatlands|IsFlatlands]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 961: | Line 961: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsFreshWater|IsFreshWater]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsFreshWater|IsFreshWater]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 970: | Line 970: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsFriendlyCity|IsFriendlyCity]]([[Civ5Lua/Unit|Unit]] unit = nil, '''bool''' checkImprovement = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsFriendlyCity|IsFriendlyCity]]</h5>([[Civ5Lua/Unit|Unit]] unit = nil, '''bool''' checkImprovement = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 979: | Line 979: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsFriendlyTerritory|IsFriendlyTerritory]]([[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsFriendlyTerritory|IsFriendlyTerritory]]</h5>([[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 988: | Line 988: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsGoody|IsGoody]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsGoody|IsGoody]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 997: | Line 997: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsHills|IsHills]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsHills|IsHills]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,006: | Line 1,006: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsImpassable|IsImpassable]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsImpassable|IsImpassable]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,015: | Line 1,015: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsImprovementPillaged|IsImprovementPillaged]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsImprovementPillaged|IsImprovementPillaged]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,024: | Line 1,024: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsInvisibleVisible|IsInvisibleVisible]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, [[Civ5Lua/InvisibilityScopeID|InvisibilityScopeID]] invisibleID = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsInvisibleVisible|IsInvisibleVisible]]</h5>([[Civ5Lua/TeamID|TeamID]] eTeam = nil, [[Civ5Lua/InvisibilityScopeID|InvisibilityScopeID]] invisibleID = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 1,033: | Line 1,033: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsLake|IsLake]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsLake|IsLake]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,042: | Line 1,042: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsMountain|IsMountain]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsMountain|IsMountain]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,051: | Line 1,051: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsNEOfRiver|IsNEOfRiver]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsNEOfRiver|IsNEOfRiver]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,060: | Line 1,060: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsNone|IsNone]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsNone|IsNone]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,069: | Line 1,069: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsNWOfRiver|IsNWOfRiver]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsNWOfRiver|IsNWOfRiver]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,078: | Line 1,078: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsOpenGround|IsOpenGround]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsOpenGround|IsOpenGround]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,087: | Line 1,087: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsOwned|IsOwned]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsOwned|IsOwned]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,096: | Line 1,096: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsOwnershipScore|IsOwnershipScore]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsOwnershipScore|IsOwnershipScore]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,105: | Line 1,105: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsPlayerCityRadius|IsPlayerCityRadius]]([[Civ5Lua/PlayerID|PlayerID]] eIndex = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsPlayerCityRadius|IsPlayerCityRadius]]</h5>([[Civ5Lua/PlayerID|PlayerID]] eIndex = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 1,114: | Line 1,114: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsPotentialCityWork|IsPotentialCityWork]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsPotentialCityWork|IsPotentialCityWork]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,123: | Line 1,123: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsPotentialCityWorkForArea|IsPotentialCityWorkForArea]]([[Civ5Lua/Area|Area]] area = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsPotentialCityWorkForArea|IsPotentialCityWorkForArea]]</h5>([[Civ5Lua/Area|Area]] area = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 1,133: | Line 1,133: | ||
|- | |- | ||
|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/IsResourceConnectedByImprovement|IsResourceConnectedByImprovement]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsResourceConnectedByImprovement|IsResourceConnectedByImprovement]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,141: | Line 1,141: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsRevealed|IsRevealed]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsRevealed|IsRevealed]]</h5>([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 1,150: | Line 1,150: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsRevealedBarbarian|IsRevealedBarbarian]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsRevealedBarbarian|IsRevealedBarbarian]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,159: | Line 1,159: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsRevealedGoody|IsRevealedGoody]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsRevealedGoody|IsRevealedGoody]]</h5>([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 1,169: | Line 1,169: | ||
|- | |- | ||
|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/IsRiver|IsRiver]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsRiver|IsRiver]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,177: | Line 1,177: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsRiverConnection|IsRiverConnection]]([[Civ5Lua/DirectionID|DirectionID]] directionID = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsRiverConnection|IsRiverConnection]]</h5>([[Civ5Lua/DirectionID|DirectionID]] directionID = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 1,186: | Line 1,186: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsRiverCrossing|IsRiverCrossing]]([[Civ5Lua/DirectionID|DirectionID]] directionID = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsRiverCrossing|IsRiverCrossing]]</h5>([[Civ5Lua/DirectionID|DirectionID]] directionID = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 1,196: | Line 1,196: | ||
|- | |- | ||
|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/IsRiverCrossingFlowClockwise|IsRiverCrossingFlowClockwise]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsRiverCrossingFlowClockwise|IsRiverCrossingFlowClockwise]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,204: | Line 1,204: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsRiverCrossingToPlot|IsRiverCrossingToPlot]]([[Civ5Lua/DirectionID|DirectionID]] directionID = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsRiverCrossingToPlot|IsRiverCrossingToPlot]]</h5>([[Civ5Lua/DirectionID|DirectionID]] directionID = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 1,213: | Line 1,213: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsRiverSide|IsRiverSide]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsRiverSide|IsRiverSide]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,222: | Line 1,222: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsRoughGround|IsRoughGround]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsRoughGround|IsRoughGround]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,231: | Line 1,231: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsRoute|IsRoute]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsRoute|IsRoute]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,241: | Line 1,241: | ||
|- | |- | ||
|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/IsRoutePillaged|IsRoutePillaged]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsRoutePillaged|IsRoutePillaged]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,249: | Line 1,249: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsStartingPlot|IsStartingPlot]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsStartingPlot|IsStartingPlot]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,259: | Line 1,259: | ||
|- | |- | ||
|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/IsTradeRoute|IsTradeRoute]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsTradeRoute|IsTradeRoute]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,267: | Line 1,267: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsUnit|IsUnit]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsUnit|IsUnit]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,276: | Line 1,276: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsValidDomainForAction|IsValidDomainForAction]]([[Civ5Lua/Unit|Unit]] unit = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsValidDomainForAction|IsValidDomainForAction]]</h5>([[Civ5Lua/Unit|Unit]] unit = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 1,285: | Line 1,285: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsValidDomainForLocation|IsValidDomainForLocation]]([[Civ5Lua/Unit|Unit]] unit = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsValidDomainForLocation|IsValidDomainForLocation]]</h5>([[Civ5Lua/Unit|Unit]] unit = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 1,294: | Line 1,294: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsVisible|IsVisible]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsVisible|IsVisible]]</h5>([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 1,303: | Line 1,303: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsVisibleEnemyDefender|IsVisibleEnemyDefender]]([[Civ5Lua/Unit|Unit]] unit = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsVisibleEnemyDefender|IsVisibleEnemyDefender]]</h5>([[Civ5Lua/Unit|Unit]] unit = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 1,312: | Line 1,312: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsVisibleEnemyUnit|IsVisibleEnemyUnit]]([[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsVisibleEnemyUnit|IsVisibleEnemyUnit]]</h5>([[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 1,321: | Line 1,321: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsVisibleOtherUnit|IsVisibleOtherUnit]]([[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsVisibleOtherUnit|IsVisibleOtherUnit]]</h5>([[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 1,330: | Line 1,330: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsVisibleToWatchingHuman|IsVisibleToWatchingHuman]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsVisibleToWatchingHuman|IsVisibleToWatchingHuman]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,340: | Line 1,340: | ||
|- | |- | ||
|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/IsWater|IsWater]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsWater|IsWater]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,348: | Line 1,348: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsWithinTeamCityRadius|IsWithinTeamCityRadius]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, [[Civ5Lua/PlayerID|PlayerID]] eIgnorePlayer = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsWithinTeamCityRadius|IsWithinTeamCityRadius]]</h5>([[Civ5Lua/TeamID|TeamID]] eTeam = nil, [[Civ5Lua/PlayerID|PlayerID]] eIgnorePlayer = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 1,357: | Line 1,357: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/IsWOfRiver|IsWOfRiver]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/IsWOfRiver|IsWOfRiver]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,366: | Line 1,366: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/MovementCost|MovementCost]]([[Civ5Lua/Unit|Unit]] unit = nil, [[Civ5Lua/Plot|Plot]] fromPlot = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/MovementCost|MovementCost]]</h5>([[Civ5Lua/Unit|Unit]] unit = nil, [[Civ5Lua/Plot|Plot]] fromPlot = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 1,376: | Line 1,376: | ||
|- | |- | ||
|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/NukeExplosion|NukeExplosion]]('''int''' range = nil, [[Civ5Lua/Unit|Unit]] nukeUnit = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/NukeExplosion|NukeExplosion]]</h5>('''int''' range = nil, [[Civ5Lua/Unit|Unit]] nukeUnit = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 1,384: | Line 1,384: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''string'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/PickFeatureDummyTag|PickFeatureDummyTag]]('''int''' mouseX = nil, '''int''' mouseY = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/PickFeatureDummyTag|PickFeatureDummyTag]]</h5>('''int''' mouseX = nil, '''int''' mouseY = nil)</code> | ||
|- | |- | ||
| | | | ||
Line 1,394: | Line 1,394: | ||
|- | |- | ||
|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/RemoveGoody|RemoveGoody]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/RemoveGoody|RemoveGoody]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,403: | Line 1,403: | ||
|- | |- | ||
|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/ResetFeatureModel|ResetFeatureModel]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/ResetFeatureModel|ResetFeatureModel]]</h5>()</code> | ||
|- | |- | ||
| | | | ||
Line 1,411: | Line 1,411: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/SeeFromLevel|SeeFromLevel]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/SeeFromLevel|SeeFromLevel]]</h5>([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | ||
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--> | --> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/SeeThroughLevel|SeeThroughLevel]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/SeeThroughLevel|SeeThroughLevel]]</h5>()</code> | ||
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Line 1,429: | Line 1,429: | ||
--> | --> | ||
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|align="right" | | |align="right" |<code>'''int'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/SetArea|SetArea]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/SetArea|SetArea]]</h5>()</code> | ||
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Line 1,439: | Line 1,439: | ||
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|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/SetContinentArtType|SetContinentArtType]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/SetContinentArtType|SetContinentArtType]]</h5>()</code> | ||
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Line 1,448: | Line 1,448: | ||
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|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/SetFeatureDummyTexture|SetFeatureDummyTexture]]('''string''' dummyTag = nil, '''string''' textureTag = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/SetFeatureDummyTexture|SetFeatureDummyTexture]]</h5>('''string''' dummyTag = nil, '''string''' textureTag = nil)</code> | ||
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Line 1,457: | Line 1,457: | ||
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|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/SetFeatureDummyVisibility|SetFeatureDummyVisibility]]('''string''' dummyTag = nil, '''bool''' show = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/SetFeatureDummyVisibility|SetFeatureDummyVisibility]]</h5>('''string''' dummyTag = nil, '''bool''' show = nil)</code> | ||
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Line 1,466: | Line 1,466: | ||
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|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/SetFeatureType|SetFeatureType]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/SetFeatureType|SetFeatureType]]</h5>()</code> | ||
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Line 1,475: | Line 1,475: | ||
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|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/SetImprovementDuration|SetImprovementDuration]]('''int''' newValue = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/SetImprovementDuration|SetImprovementDuration]]</h5>('''int''' newValue = nil)</code> | ||
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Line 1,484: | Line 1,484: | ||
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|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/SetImprovementPillaged|SetImprovementPillaged]]('''bool''' b = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/SetImprovementPillaged|SetImprovementPillaged]]</h5>('''bool''' b = nil)</code> | ||
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Line 1,493: | Line 1,493: | ||
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|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/SetImprovementType|SetImprovementType]]([[Civ5Lua/ImprovementID|ImprovementID]] newValueID = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/SetImprovementType|SetImprovementType]]</h5>([[Civ5Lua/ImprovementID|ImprovementID]] newValueID = nil)</code> | ||
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Line 1,502: | Line 1,502: | ||
|- | |- | ||
|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/SetNEOfRiver|SetNEOfRiver]]('''bool''' newValue = nil, [[Civ5Lua/FlowDirectionID|FlowDirectionID]] riverDirID = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/SetNEOfRiver|SetNEOfRiver]]</h5>('''bool''' newValue = nil, [[Civ5Lua/FlowDirectionID|FlowDirectionID]] riverDirID = nil)</code> | ||
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Line 1,511: | Line 1,511: | ||
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|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/SetNumResource|SetNumResource]]('''int''' num = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/SetNumResource|SetNumResource]]</h5>('''int''' num = nil)</code> | ||
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Line 1,520: | Line 1,520: | ||
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|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/SetNWOfRiver|SetNWOfRiver]]('''bool''' newValue = nil, [[Civ5Lua/FlowDirectionID|FlowDirectionID]] riverDirID = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/SetNWOfRiver|SetNWOfRiver]]</h5>('''bool''' newValue = nil, [[Civ5Lua/FlowDirectionID|FlowDirectionID]] riverDirID = nil)</code> | ||
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Line 1,529: | Line 1,529: | ||
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|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/SetOwner|SetOwner]]([[Civ5Lua/PlayerID|PlayerID]] eNewValue = nil, '''int''' acquiringCityID = nil, '''bool''' checkUnits = nil, '''bool''' updateResources = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/SetOwner|SetOwner]]</h5>([[Civ5Lua/PlayerID|PlayerID]] eNewValue = nil, '''int''' acquiringCityID = nil, '''bool''' checkUnits = nil, '''bool''' updateResources = nil)</code> | ||
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Line 1,538: | Line 1,538: | ||
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|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/SetOwnershipDuration|SetOwnershipDuration]]('''int''' newValue = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/SetOwnershipDuration|SetOwnershipDuration]]</h5>('''int''' newValue = nil)</code> | ||
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Line 1,547: | Line 1,547: | ||
|- | |- | ||
|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/SetPlotType|SetPlotType]]([[Civ5Lua/PlotTypeID|PlotTypeID]] newValueID = nil, '''bool''' recalculate = nil, '''bool''' rebuildGraphics = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/SetPlotType|SetPlotType]]</h5>([[Civ5Lua/PlotTypeID|PlotTypeID]] newValueID = nil, '''bool''' recalculate = nil, '''bool''' rebuildGraphics = nil)</code> | ||
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Line 1,556: | Line 1,556: | ||
|- | |- | ||
|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/SetResourceType|SetResourceType]]([[Civ5Lua/ResourceID|ResourceID]] newValueID = nil, '''int''' numResource = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/SetResourceType|SetResourceType]]</h5>([[Civ5Lua/ResourceID|ResourceID]] newValueID = nil, '''int''' numResource = nil)</code> | ||
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Line 1,565: | Line 1,565: | ||
|- | |- | ||
|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/SetRevealed|SetRevealed]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' newValue = nil, '''bool''' terrainOnly = nil, [[Civ5Lua/TeamID|TeamID]] eFromTeam = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/SetRevealed|SetRevealed]]</h5>([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' newValue = nil, '''bool''' terrainOnly = nil, [[Civ5Lua/TeamID|TeamID]] eFromTeam = nil)</code> | ||
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Line 1,574: | Line 1,574: | ||
|- | |- | ||
|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/SetRouteType|SetRouteType]]([[Civ5Lua/RouteID|RouteID]] newValueID = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/SetRouteType|SetRouteType]]</h5>([[Civ5Lua/RouteID|RouteID]] newValueID = nil)</code> | ||
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Line 1,583: | Line 1,583: | ||
|- | |- | ||
|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/SetScriptData|SetScriptData]]('''string''' szNewValue = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/SetScriptData|SetScriptData]]</h5>('''string''' szNewValue = nil)</code> | ||
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Line 1,592: | Line 1,592: | ||
|- | |- | ||
|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/SetStartingPlot|SetStartingPlot]]('''bool''' newValue = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/SetStartingPlot|SetStartingPlot]]</h5>('''bool''' newValue = nil)</code> | ||
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Line 1,601: | Line 1,601: | ||
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|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/SetTerrainType|SetTerrainType]]([[Civ5Lua/TerrainID|TerrainID]] type)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/SetTerrainType|SetTerrainType]]</h5>([[Civ5Lua/TerrainID|TerrainID]] type)</code> | ||
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Line 1,610: | Line 1,610: | ||
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|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/SetUpgradeProgress|SetUpgradeProgress]]('''int''' newValue = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/SetUpgradeProgress|SetUpgradeProgress]]</h5>('''int''' newValue = nil)</code> | ||
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Line 1,619: | Line 1,619: | ||
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|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/SetWOfRiver|SetWOfRiver]]('''bool''' newValue = nil, [[Civ5Lua/FlowDirectionID|FlowDirectionID]] riverDirID = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/SetWOfRiver|SetWOfRiver]]</h5>('''bool''' newValue = nil, [[Civ5Lua/FlowDirectionID|FlowDirectionID]] riverDirID = nil)</code> | ||
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Line 1,627: | Line 1,627: | ||
--> | --> | ||
|- | |- | ||
|align="right" | | |align="right" |<code>'''bool'''</code> | ||
|<code>Plot:[[Civ5Lua/Plot/ShareAdjacentArea|ShareAdjacentArea]]([[Civ5Lua/Plot|Plot]] plot = nil)</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/ShareAdjacentArea|ShareAdjacentArea]]</h5>([[Civ5Lua/Plot|Plot]] plot = nil)</code> | ||
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|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/UpdateFog|UpdateFog]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/UpdateFog|UpdateFog]]</h5>()</code> | ||
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Line 1,646: | Line 1,646: | ||
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|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/UpdateVisibility|UpdateVisibility]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/UpdateVisibility|UpdateVisibility]]</h5>()</code> | ||
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Line 1,655: | Line 1,655: | ||
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|width="2" | | |width="2" | | ||
|<code>Plot:[[Civ5Lua/Plot/WaterArea|WaterArea]]()</code> | |<code>Plot:<h5>[[Civ5Lua/Plot/WaterArea|WaterArea]]</h5>()</code> | ||
|- | |- | ||
| | | |
Revision as of 15:07, 9 August 2012
This page is a part of the Lua and UI Reference.
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Determines continent for plot type. | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
ImprovementID
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
ResourceID
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
PlayerID
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
ResourceID
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
ImprovementID
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
PlayerID
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
RouteID
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
TeamID
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
FlowDirectionID
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
FlowDirectionID
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
FlowDirectionID
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
RouteID
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
string
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
|
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
|
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
|
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
int
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
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Plot:
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Here is some fancy description. Isn't it nice to get descriptions? | |
bool
|
Plot:
|
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
bool
|
Plot:
|
Here is some fancy description. Isn't it nice to get descriptions? | |
bool
|
Plot:
|
Here is some fancy description. Isn't it nice to get descriptions? | |
bool
|
Plot:
|
Here is some fancy description. Isn't it nice to get descriptions? | |
bool
|
Plot:
|
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
bool
|
Plot:
|
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
bool
|
Plot:
|
Here is some fancy description. Isn't it nice to get descriptions? | |
bool
|
Plot:
|
Here is some fancy description. Isn't it nice to get descriptions? | |
bool
|
Plot:
|
Here is some fancy description. Isn't it nice to get descriptions? | |
bool
|
Plot:
|
Here is some fancy description. Isn't it nice to get descriptions? | |
bool
|
Plot:
|
Here is some fancy description. Isn't it nice to get descriptions? | |
bool
|
Plot:
|
Here is some fancy description. Isn't it nice to get descriptions? | |
bool
|
Plot:
|
Here is some fancy description. Isn't it nice to get descriptions? | |
bool
|
Plot:
|
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
bool
|
Plot:
|
Here is some fancy description. Isn't it nice to get descriptions? | |
bool
|
Plot:
|
Here is some fancy description. Isn't it nice to get descriptions? | |
int
|
Plot:
|
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
string
|
Plot:
|
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
int
|
Plot:
|
Here is some fancy description. Isn't it nice to get descriptions? | |
int
|
Plot:
|
Here is some fancy description. Isn't it nice to get descriptions? | |
int
|
Plot:
|
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
bool
|
Plot:
|
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? | |
Plot:
| |
Here is some fancy description. Isn't it nice to get descriptions? |