User:DonQuich: Difference between revisions
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''This page is a part of the [[Lua and UI Reference]].'' | ''This page is a part of the [[Lua and UI Reference]].'' | ||
== Methods == | |||
Blah blah blah.<br style="clear:both;"/> | |||
{| | {| | ||
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|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">AddFeatureDummyModel</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/AddFeatureDummyModel|AddFeatureDummyModel]]('''string''' dummyTag = nil, '''string''' modelTag = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/AddFeatureDummyModel|AddFeatureDummyModel]]('''string''' dummyTag = nil, '''string''' modelTag = nil)</code> | ||
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AREA | AREA | ||
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|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">Area</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/Area|Area]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/Area|Area]]()</code> | ||
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AT | AT | ||
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|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/At|At]]('''int''' x = nil, '''int''' y = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/At|At]]('''int''' x = nil, '''int''' y = nil)</code> | ||
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CALCULATEBESTNATUREYIELD | CALCULATEBESTNATUREYIELD | ||
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|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/CalculateBestNatureYield|CalculateBestNatureYield]]([[Civ5Lua/YieldID|YieldID]] yieldID = nil, [[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/CalculateBestNatureYield|CalculateBestNatureYield]]([[Civ5Lua/YieldID|YieldID]] yieldID = nil, [[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | ||
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CALCULATEIMPROVEMENTYIELDCHANGE | CALCULATEIMPROVEMENTYIELDCHANGE | ||
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|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/CalculateImprovementYieldChange|CalculateImprovementYieldChange]]([[Civ5Lua/ImprovementID|ImprovementID]] improvementID = nil, [[Civ5Lua/YieldID|YieldID]] yieldID = nil, [[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil, '''bool''' optimal = nil, [[Civ5Lua/RouteID|RouteID]] assumeThisRouteID = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/CalculateImprovementYieldChange|CalculateImprovementYieldChange]]([[Civ5Lua/ImprovementID|ImprovementID]] improvementID = nil, [[Civ5Lua/YieldID|YieldID]] yieldID = nil, [[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil, '''bool''' optimal = nil, [[Civ5Lua/RouteID|RouteID]] assumeThisRouteID = nil)</code> | ||
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CALCULATENATUREYIELD | CALCULATENATUREYIELD | ||
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|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/CalculateNatureYield|CalculateNatureYield]]([[Civ5Lua/YieldID|YieldID]] yieldID = nil, [[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' ignoreFeature = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/CalculateNatureYield|CalculateNatureYield]]([[Civ5Lua/YieldID|YieldID]] yieldID = nil, [[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' ignoreFeature = nil)</code> | ||
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CALCULATETOTALBESTNATUREYIELD | CALCULATETOTALBESTNATUREYIELD | ||
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|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/CalculateTotalBestNatureYield|CalculateTotalBestNatureYield]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/CalculateTotalBestNatureYield|CalculateTotalBestNatureYield]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | ||
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CALCULATEYIELD | CALCULATEYIELD | ||
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|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/CalculateYield|CalculateYield]]([[Civ5Lua/YieldID|YieldID]] yieldID = nil, '''bool''' display = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/CalculateYield|CalculateYield]]([[Civ5Lua/YieldID|YieldID]] yieldID = nil, '''bool''' display = nil)</code> | ||
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CANBUILD | CANBUILD | ||
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|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/CanBuild|CanBuild]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil, [[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil, '''bool''' testVisible = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/CanBuild|CanBuild]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil, [[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil, '''bool''' testVisible = nil)</code> | ||
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CANHAVEFEATURE | CANHAVEFEATURE | ||
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|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">CanHaveFeature</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/CanHaveFeature|CanHaveFeature]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/CanHaveFeature|CanHaveFeature]]()</code> | ||
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CANHAVEIMPROVEMENT | CANHAVEIMPROVEMENT | ||
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|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/CanHaveImprovement|CanHaveImprovement]]([[Civ5Lua/ImprovementID|ImprovementID]] improvementID = nil, [[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' potential = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/CanHaveImprovement|CanHaveImprovement]]([[Civ5Lua/ImprovementID|ImprovementID]] improvementID = nil, [[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' potential = nil)</code> | ||
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CANHAVERESOURCE | CANHAVERESOURCE | ||
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|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/CanHaveResource|CanHaveResource]]([[Civ5Lua/ResourceID|ResourceID]] resourceID = nil, '''bool''' ignoreLatitude = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/CanHaveResource|CanHaveResource]]([[Civ5Lua/ResourceID|ResourceID]] resourceID = nil, '''bool''' ignoreLatitude = nil)</code> | ||
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CANSEEPLOT | CANSEEPLOT | ||
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|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">CanSeePlot</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/CanSeePlot|CanSeePlot]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/CanSeePlot|CanSeePlot]]()</code> | ||
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CHANGEBUILDPROGRESS | CHANGEBUILDPROGRESS | ||
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|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/ChangeBuildProgress|ChangeBuildProgress]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil, '''int''' change = nil, [[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/ChangeBuildProgress|ChangeBuildProgress]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil, '''int''' change = nil, [[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | ||
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CHANGEEXTRAMOVEPATHCOST | CHANGEEXTRAMOVEPATHCOST | ||
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|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">ChangeExtraMovePathCost</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/ChangeExtraMovePathCost|ChangeExtraMovePathCost]]('''int''' change = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/ChangeExtraMovePathCost|ChangeExtraMovePathCost]]('''int''' change = nil)</code> | ||
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CHANGEIMPROVEMENTDURATION | CHANGEIMPROVEMENTDURATION | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">ChangeImprovementDuration</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/ChangeImprovementDuration|ChangeImprovementDuration]]('''int''' change = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/ChangeImprovementDuration|ChangeImprovementDuration]]('''int''' change = nil)</code> | ||
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CHANGEINVISIBLEVISIBILITYCOUNT | CHANGEINVISIBLEVISIBILITYCOUNT | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">ChangeInvisibleVisibilityCount</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/ChangeInvisibleVisibilityCount|ChangeInvisibleVisibilityCount]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, [[Civ5Lua/InvisibilityScopeID|InvisibilityScopeID]] invisibleID = nil, '''int''' change = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/ChangeInvisibleVisibilityCount|ChangeInvisibleVisibilityCount]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, [[Civ5Lua/InvisibilityScopeID|InvisibilityScopeID]] invisibleID = nil, '''int''' change = nil)</code> | ||
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CHANGENUMRESOURCE | CHANGENUMRESOURCE | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">ChangeNumResource</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/ChangeNumResource|ChangeNumResource]]('''int''' change = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/ChangeNumResource|ChangeNumResource]]('''int''' change = nil)</code> | ||
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CHANGEOWNERSHIPDURATION | CHANGEOWNERSHIPDURATION | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">ChangeOwnershipDuration</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/ChangeOwnershipDuration|ChangeOwnershipDuration]]('''int''' change = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/ChangeOwnershipDuration|ChangeOwnershipDuration]]('''int''' change = nil)</code> | ||
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CHANGEUPGRADEPROGRESS | CHANGEUPGRADEPROGRESS | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">ChangeUpgradeProgress</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/ChangeUpgradeProgress|ChangeUpgradeProgress]]('''int''' change = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/ChangeUpgradeProgress|ChangeUpgradeProgress]]('''int''' change = nil)</code> | ||
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CHANGEVISIBILITYCOUNT | CHANGEVISIBILITYCOUNT | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">ChangeVisibilityCount</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/ChangeVisibilityCount|ChangeVisibilityCount]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''int''' change = nil, [[Civ5Lua/InvisibilityScopeID|InvisibilityScopeID]] seeInvisibleTypeID = nil, '''bool''' informExplorationTracking = nil, '''bool''' alwaysSeeInvisible = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/ChangeVisibilityCount|ChangeVisibilityCount]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''int''' change = nil, [[Civ5Lua/InvisibilityScopeID|InvisibilityScopeID]] seeInvisibleTypeID = nil, '''bool''' informExplorationTracking = nil, '''bool''' alwaysSeeInvisible = nil)</code> | ||
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COUNTNUMAIRUNITS | COUNTNUMAIRUNITS | ||
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|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/CountNumAirUnits|CountNumAirUnits]]([[Civ5Lua/TeamID|TeamID]] ePlayer = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/CountNumAirUnits|CountNumAirUnits]]([[Civ5Lua/TeamID|TeamID]] ePlayer = nil)</code> | ||
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DEFENSEMODIFIER | DEFENSEMODIFIER | ||
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|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/DefenseModifier|DefenseModifier]]([[Civ5Lua/TeamID|TeamID]] iDefendTeam = nil, '''bool''' ignoreBuilding = nil, '''bool''' help = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/DefenseModifier|DefenseModifier]]([[Civ5Lua/TeamID|TeamID]] iDefendTeam = nil, '''bool''' ignoreBuilding = nil, '''bool''' help = nil)</code> | ||
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ERASE | ERASE | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">Erase</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/Erase|Erase]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/Erase|Erase]]()</code> | ||
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GETACTIVEFOGOFWARMODE | GETACTIVEFOGOFWARMODE | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">GetActiveFogOfWarMode</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetActiveFogOfWarMode|GetActiveFogOfWarMode]](''<unknown>'')</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetActiveFogOfWarMode|GetActiveFogOfWarMode]](''<unknown>'')</code> | ||
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GETAREA | GETAREA | ||
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|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetArea|GetArea]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetArea|GetArea]]()</code> | ||
<!-- | <!-- | ||
GETBESTDEFENDER | GETBESTDEFENDER | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">GetBestDefender</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetBestDefender|GetBestDefender]]([[Civ5Lua/PlayerID|PlayerID]] eOwner = nil, [[Civ5Lua/PlayerID|PlayerID]] eAttackingPlayer = nil, [[Civ5Lua/Unit|Unit]] attacker = nil, '''bool''' testAtWar = nil, '''bool''' testPotentialEnemy = nil, '''bool''' testCanMove = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetBestDefender|GetBestDefender]]([[Civ5Lua/PlayerID|PlayerID]] eOwner = nil, [[Civ5Lua/PlayerID|PlayerID]] eAttackingPlayer = nil, [[Civ5Lua/Unit|Unit]] attacker = nil, '''bool''' testAtWar = nil, '''bool''' testPotentialEnemy = nil, '''bool''' testCanMove = nil)</code> | ||
<!-- | <!-- | ||
GETBUILDPROGRESS | GETBUILDPROGRESS | ||
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|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetBuildProgress|GetBuildProgress]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetBuildProgress|GetBuildProgress]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil)</code> | ||
<!-- | <!-- | ||
GETBUILDTIME | GETBUILDTIME | ||
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|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetBuildTime|GetBuildTime]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetBuildTime|GetBuildTime]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil)</code> | ||
<!-- | <!-- | ||
GETBUILDTURNSLEFT | GETBUILDTURNSLEFT | ||
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|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetBuildTurnsLeft|GetBuildTurnsLeft]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil, '''int''' nowExtra = nil, '''int''' thenExtra = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetBuildTurnsLeft|GetBuildTurnsLeft]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil, '''int''' nowExtra = nil, '''int''' thenExtra = nil)</code> | ||
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GETBUILDTURNSTOTAL | GETBUILDTURNSTOTAL | ||
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|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetBuildTurnsTotal|GetBuildTurnsTotal]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetBuildTurnsTotal|GetBuildTurnsTotal]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil)</code> | ||
<!-- | <!-- | ||
GETCITYRADIUSCOUNT | GETCITYRADIUSCOUNT | ||
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|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetCityRadiusCount|GetCityRadiusCount]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetCityRadiusCount|GetCityRadiusCount]]()</code> | ||
<!-- | <!-- | ||
GETCONTINENTARTTYPE | GETCONTINENTARTTYPE | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">GetContinentArtType</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetContinentArtType|GetContinentArtType]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetContinentArtType|GetContinentArtType]]()</code> | ||
<!-- | <!-- | ||
GETEXTRAMOVEPATHCOST | GETEXTRAMOVEPATHCOST | ||
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|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetExtraMovePathCost|GetExtraMovePathCost]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetExtraMovePathCost|GetExtraMovePathCost]]()</code> | ||
<!-- | <!-- | ||
GETFEATUREPRODUCTION | GETFEATUREPRODUCTION | ||
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|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetFeatureProduction|GetFeatureProduction]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil, [[Civ5Lua/TeamID|TeamID]] eTeam = nil, [[Civ5Lua/City|City]] city = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetFeatureProduction|GetFeatureProduction]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID = nil, [[Civ5Lua/TeamID|TeamID]] eTeam = nil, [[Civ5Lua/City|City]] city = nil)</code> | ||
<!-- | <!-- | ||
GETFEATURETYPE | GETFEATURETYPE | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">GetFeatureType</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetFeatureType|GetFeatureType]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetFeatureType|GetFeatureType]]()</code> | ||
<!-- | <!-- | ||
GETFEATUREVARIETY | GETFEATUREVARIETY | ||
Line 652: | Line 227: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetFeatureVariety|GetFeatureVariety]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetFeatureVariety|GetFeatureVariety]]()</code> | ||
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GETFOUNDVALUE | GETFOUNDVALUE | ||
Line 665: | Line 233: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetFoundValue|GetFoundValue]]([[Civ5Lua/PlayerID|PlayerID]] eIndex = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetFoundValue|GetFoundValue]]([[Civ5Lua/PlayerID|PlayerID]] eIndex = nil)</code> | ||
<!-- | <!-- | ||
GETIMPROVEMENTDURATION | GETIMPROVEMENTDURATION | ||
Line 682: | Line 239: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetImprovementDuration|GetImprovementDuration]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetImprovementDuration|GetImprovementDuration]]()</code> | ||
<!-- | <!-- | ||
GETIMPROVEMENTTYPE | GETIMPROVEMENTTYPE | ||
Line 695: | Line 245: | ||
|align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/ImprovementID|ImprovementID]]</code> | |align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/ImprovementID|ImprovementID]]</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetImprovementType|GetImprovementType]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetImprovementType|GetImprovementType]]()</code> | ||
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GETINLANDCORNER | GETINLANDCORNER | ||
Line 708: | Line 251: | ||
|align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/Plot|Plot]]</code> | |align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/Plot|Plot]]</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetInlandCorner|GetInlandCorner]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetInlandCorner|GetInlandCorner]]()</code> | ||
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GETINVISIBLEVISIBILITYCOUNT | GETINVISIBLEVISIBILITYCOUNT | ||
Line 721: | Line 257: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetInvisibleVisibilityCount|GetInvisibleVisibilityCount]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, [[Civ5Lua/InvisibilityScopeID|InvisibilityScopeID]] invisibleID = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetInvisibleVisibilityCount|GetInvisibleVisibilityCount]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, [[Civ5Lua/InvisibilityScopeID|InvisibilityScopeID]] invisibleID = nil)</code> | ||
<!-- | <!-- | ||
GETLATITUDE | GETLATITUDE | ||
Line 742: | Line 263: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetLatitude|GetLatitude]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetLatitude|GetLatitude]]()</code> | ||
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GETNEARESTLANDAREA | GETNEARESTLANDAREA | ||
Line 755: | Line 269: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetNearestLandArea|GetNearestLandArea]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetNearestLandArea|GetNearestLandArea]]()</code> | ||
<!-- | <!-- | ||
GETNEARESTLANDPLOT | GETNEARESTLANDPLOT | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">GetNearestLandPlot</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetNearestLandPlot|GetNearestLandPlot]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetNearestLandPlot|GetNearestLandPlot]]()</code> | ||
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GETNONOBSOLETERESOURCETYPE | GETNONOBSOLETERESOURCETYPE | ||
Line 777: | Line 281: | ||
|align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/ResourceID|ResourceID]]</code> | |align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/ResourceID|ResourceID]]</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetNonObsoleteResourceType|GetNonObsoleteResourceType]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetNonObsoleteResourceType|GetNonObsoleteResourceType]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | ||
<!-- | <!-- | ||
GETNUMDEFENDERS | GETNUMDEFENDERS | ||
Line 794: | Line 287: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetNumDefenders|GetNumDefenders]]([[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetNumDefenders|GetNumDefenders]]([[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil)</code> | ||
<!-- | <!-- | ||
GETNUMFRIENDLYUNITSOFTYPE | GETNUMFRIENDLYUNITSOFTYPE | ||
Line 811: | Line 293: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetNumFriendlyUnitsOfType|GetNumFriendlyUnitsOfType]]([[Civ5Lua/Unit|Unit]] unit = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetNumFriendlyUnitsOfType|GetNumFriendlyUnitsOfType]]([[Civ5Lua/Unit|Unit]] unit = nil)</code> | ||
<!-- | <!-- | ||
GETNUMRESOURCE | GETNUMRESOURCE | ||
Line 828: | Line 299: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetNumResource|GetNumResource]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetNumResource|GetNumResource]]()</code> | ||
<!-- | <!-- | ||
GETNUMUNITS | GETNUMUNITS | ||
Line 841: | Line 305: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetNumUnits|GetNumUnits]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetNumUnits|GetNumUnits]]()</code> | ||
<!-- | <!-- | ||
GETNUMVISIBLEENEMYDEFENDERS | GETNUMVISIBLEENEMYDEFENDERS | ||
Line 854: | Line 311: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetNumVisibleEnemyDefenders|GetNumVisibleEnemyDefenders]]([[Civ5Lua/Unit|Unit]] unit = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetNumVisibleEnemyDefenders|GetNumVisibleEnemyDefenders]]([[Civ5Lua/Unit|Unit]] unit = nil)</code> | ||
<!-- | <!-- | ||
GETNUMVISIBLEPOTENTIALENEMYDEFENDERS | GETNUMVISIBLEPOTENTIALENEMYDEFENDERS | ||
Line 871: | Line 317: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetNumVisiblePotentialEnemyDefenders|GetNumVisiblePotentialEnemyDefenders]]([[Civ5Lua/Unit|Unit]] unit = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetNumVisiblePotentialEnemyDefenders|GetNumVisiblePotentialEnemyDefenders]]([[Civ5Lua/Unit|Unit]] unit = nil)</code> | ||
<!-- | <!-- | ||
GETOWNER | GETOWNER | ||
Line 888: | Line 323: | ||
|align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/PlayerID|PlayerID]]</code> | |align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/PlayerID|PlayerID]]</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetOwner|GetOwner]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetOwner|GetOwner]]()</code> | ||
<!-- | <!-- | ||
GETOWNERSHIPDURATION | GETOWNERSHIPDURATION | ||
Line 901: | Line 329: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetOwnershipDuration|GetOwnershipDuration]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetOwnershipDuration|GetOwnershipDuration]]()</code> | ||
<!-- | <!-- | ||
GETPLAYERCITYRADIUSCOUNT | GETPLAYERCITYRADIUSCOUNT | ||
Line 914: | Line 335: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetPlayerCityRadiusCount|GetPlayerCityRadiusCount]]([[Civ5Lua/PlayerID|PlayerID]] eIndex = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetPlayerCityRadiusCount|GetPlayerCityRadiusCount]]([[Civ5Lua/PlayerID|PlayerID]] eIndex = nil)</code> | ||
<!-- | <!-- | ||
GETPLOTCITY | GETPLOTCITY | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">GetPlotCity</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetPlotCity|GetPlotCity]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetPlotCity|GetPlotCity]]()</code> | ||
<!-- | <!-- | ||
GETPLOTTYPE | GETPLOTTYPE | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">GetPlotType</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetPlotType|GetPlotType]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetPlotType|GetPlotType]]()</code> | ||
<!-- | <!-- | ||
GETRECONCOUNT | GETRECONCOUNT | ||
Line 949: | Line 353: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetReconCount|GetReconCount]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetReconCount|GetReconCount]]()</code> | ||
<!-- | <!-- | ||
GETRESOURCETYPE | GETRESOURCETYPE | ||
Line 962: | Line 359: | ||
|align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/ResourceID|ResourceID]]</code> | |align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/ResourceID|ResourceID]]</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetResourceType|GetResourceType]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetResourceType|GetResourceType]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | ||
<!-- | <!-- | ||
GETREVEALEDIMPROVEMENTTYPE | GETREVEALEDIMPROVEMENTTYPE | ||
Line 979: | Line 365: | ||
|align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/ImprovementID|ImprovementID]]</code> | |align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/ImprovementID|ImprovementID]]</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetRevealedImprovementType|GetRevealedImprovementType]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetRevealedImprovementType|GetRevealedImprovementType]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | ||
<!-- | <!-- | ||
GETREVEALEDOWNER | GETREVEALEDOWNER | ||
Line 1,000: | Line 371: | ||
|align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/PlayerID|PlayerID]]</code> | |align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/PlayerID|PlayerID]]</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetRevealedOwner|GetRevealedOwner]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetRevealedOwner|GetRevealedOwner]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | ||
<!-- | <!-- | ||
GETREVEALEDROUTETYPE | GETREVEALEDROUTETYPE | ||
Line 1,021: | Line 377: | ||
|align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/RouteID|RouteID]]</code> | |align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/RouteID|RouteID]]</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetRevealedRouteType|GetRevealedRouteType]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetRevealedRouteType|GetRevealedRouteType]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | ||
<!-- | <!-- | ||
GETREVEALEDTEAM | GETREVEALEDTEAM | ||
Line 1,042: | Line 383: | ||
|align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/TeamID|TeamID]]</code> | |align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/TeamID|TeamID]]</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetRevealedTeam|GetRevealedTeam]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetRevealedTeam|GetRevealedTeam]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | ||
<!-- | <!-- | ||
GETRIVERCROSSINGCOUNT | GETRIVERCROSSINGCOUNT | ||
Line 1,063: | Line 389: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetRiverCrossingCount|GetRiverCrossingCount]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetRiverCrossingCount|GetRiverCrossingCount]]()</code> | ||
<!-- | <!-- | ||
GETRIVEREFLOWDIRECTION | GETRIVEREFLOWDIRECTION | ||
Line 1,076: | Line 395: | ||
|align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/FlowDirectionID|FlowDirectionID]]</code> | |align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/FlowDirectionID|FlowDirectionID]]</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetRiverEFlowDirection|GetRiverEFlowDirection]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetRiverEFlowDirection|GetRiverEFlowDirection]]()</code> | ||
<!-- | <!-- | ||
GETRIVERSEFLOWDIRECTION | GETRIVERSEFLOWDIRECTION | ||
Line 1,089: | Line 401: | ||
|align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/FlowDirectionID|FlowDirectionID]]</code> | |align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/FlowDirectionID|FlowDirectionID]]</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetRiverSEFlowDirection|GetRiverSEFlowDirection]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetRiverSEFlowDirection|GetRiverSEFlowDirection]]()</code> | ||
<!-- | <!-- | ||
GETRIVERSWFLOWDIRECTION | GETRIVERSWFLOWDIRECTION | ||
Line 1,102: | Line 407: | ||
|align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/FlowDirectionID|FlowDirectionID]]</code> | |align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/FlowDirectionID|FlowDirectionID]]</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetRiverSWFlowDirection|GetRiverSWFlowDirection]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetRiverSWFlowDirection|GetRiverSWFlowDirection]]()</code> | ||
<!-- | <!-- | ||
GETROUTETYPE | GETROUTETYPE | ||
Line 1,115: | Line 413: | ||
|align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/RouteID|RouteID]]</code> | |align="right" style="border-top: 1px solid grey;" |<code>[[Civ5Lua/RouteID|RouteID]]</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetRouteType|GetRouteType]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetRouteType|GetRouteType]]()</code> | ||
<!-- | <!-- | ||
GETSCRIPTDATA | GETSCRIPTDATA | ||
Line 1,128: | Line 419: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''string'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''string'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetScriptData|GetScriptData]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetScriptData|GetScriptData]]()</code> | ||
<!-- | <!-- | ||
GETSELECTEDUNIT | GETSELECTEDUNIT | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">GetSelectedUnit</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetSelectedUnit|GetSelectedUnit]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetSelectedUnit|GetSelectedUnit]]()</code> | ||
<!-- | <!-- | ||
GETTEAM | GETTEAM | ||
Line 1,150: | Line 431: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetTeam|GetTeam]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetTeam|GetTeam]]()</code> | ||
<!-- | <!-- | ||
GETTERRAINTYPE | GETTERRAINTYPE | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">GetTerrainType</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetTerrainType|GetTerrainType]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetTerrainType|GetTerrainType]]()</code> | ||
<!-- | <!-- | ||
GETUNIT | GETUNIT | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">GetUnit</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetUnit|GetUnit]]('''int''' index = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetUnit|GetUnit]]('''int''' index = nil)</code> | ||
<!-- | <!-- | ||
GETUNITPOWER | GETUNITPOWER | ||
Line 1,185: | Line 449: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetUnitPower|GetUnitPower]]([[Civ5Lua/PlayerID|PlayerID]] eOwner = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetUnitPower|GetUnitPower]]([[Civ5Lua/PlayerID|PlayerID]] eOwner = nil)</code> | ||
<!-- | <!-- | ||
GETUPGRADEPROGRESS | GETUPGRADEPROGRESS | ||
Line 1,202: | Line 455: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetUpgradeProgress|GetUpgradeProgress]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetUpgradeProgress|GetUpgradeProgress]]()</code> | ||
<!-- | <!-- | ||
GETUPGRADETIMELEFT | GETUPGRADETIMELEFT | ||
Line 1,215: | Line 461: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetUpgradeTimeLeft|GetUpgradeTimeLeft]]([[Civ5Lua/ImprovementID|ImprovementID]] improvementID = nil, [[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetUpgradeTimeLeft|GetUpgradeTimeLeft]]([[Civ5Lua/ImprovementID|ImprovementID]] improvementID = nil, [[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil)</code> | ||
<!-- | <!-- | ||
GETVISIBILITYCOUNT | GETVISIBILITYCOUNT | ||
Line 1,236: | Line 467: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetVisibilityCount|GetVisibilityCount]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetVisibilityCount|GetVisibilityCount]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | ||
<!-- | <!-- | ||
GETWORKINGCITY | GETWORKINGCITY | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">GetWorkingCity</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetWorkingCity|GetWorkingCity]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetWorkingCity|GetWorkingCity]]()</code> | ||
<!-- | <!-- | ||
GETWORKINGCITYOVERRIDE | GETWORKINGCITYOVERRIDE | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">GetWorkingCityOverride</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetWorkingCityOverride|GetWorkingCityOverride]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetWorkingCityOverride|GetWorkingCityOverride]]()</code> | ||
<!-- | <!-- | ||
GETX | GETX | ||
Line 1,271: | Line 485: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetX|GetX]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetX|GetX]]()</code> | ||
<!-- | <!-- | ||
GETY | GETY | ||
Line 1,284: | Line 491: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetY|GetY]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetY|GetY]]()</code> | ||
<!-- | <!-- | ||
GETYIELD | GETYIELD | ||
Line 1,297: | Line 497: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetYield|GetYield]]([[Civ5Lua/YieldID|YieldID]] yieldID = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetYield|GetYield]]([[Civ5Lua/YieldID|YieldID]] yieldID = nil)</code> | ||
<!-- | <!-- | ||
GETYIELDWITHBUILD | GETYIELDWITHBUILD | ||
Line 1,314: | Line 503: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetYieldWithBuild|GetYieldWithBuild]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/GetYieldWithBuild|GetYieldWithBuild]]()</code> | ||
<!-- | <!-- | ||
HASBARBARIANCAMP | HASBARBARIANCAMP | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">HasBarbarianCamp</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/HasBarbarianCamp|HasBarbarianCamp]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/HasBarbarianCamp|HasBarbarianCamp]]()</code> | ||
<!-- | <!-- | ||
HASYIELD | HASYIELD | ||
Line 1,336: | Line 515: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/HasYield|HasYield]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/HasYield|HasYield]]()</code> | ||
<!-- | <!-- | ||
ISACTIVEVISIBLE | ISACTIVEVISIBLE | ||
Line 1,349: | Line 521: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsActiveVisible|IsActiveVisible]]('''bool''' debug = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsActiveVisible|IsActiveVisible]]('''bool''' debug = nil)</code> | ||
<!-- | <!-- | ||
ISADJACENTNONREVEALED | ISADJACENTNONREVEALED | ||
Line 1,366: | Line 527: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentNonrevealed|IsAdjacentNonrevealed]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentNonrevealed|IsAdjacentNonrevealed]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | ||
<!-- | <!-- | ||
ISADJACENTNONVISIBLE | ISADJACENTNONVISIBLE | ||
Line 1,383: | Line 533: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentNonvisible|IsAdjacentNonvisible]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentNonvisible|IsAdjacentNonvisible]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | ||
<!-- | <!-- | ||
ISADJACENTOWNED | ISADJACENTOWNED | ||
Line 1,400: | Line 539: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentOwned|IsAdjacentOwned]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentOwned|IsAdjacentOwned]]()</code> | ||
<!-- | <!-- | ||
ISADJACENTPLAYER | ISADJACENTPLAYER | ||
Line 1,413: | Line 545: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentPlayer|IsAdjacentPlayer]]([[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil, '''bool''' landOnly = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentPlayer|IsAdjacentPlayer]]([[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil, '''bool''' landOnly = nil)</code> | ||
<!-- | <!-- | ||
ISADJACENTREVEALED | ISADJACENTREVEALED | ||
Line 1,434: | Line 551: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentRevealed|IsAdjacentRevealed]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentRevealed|IsAdjacentRevealed]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | ||
<!-- | <!-- | ||
ISADJACENTTEAM | ISADJACENTTEAM | ||
Line 1,451: | Line 557: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentTeam|IsAdjacentTeam]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' landOnly = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentTeam|IsAdjacentTeam]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' landOnly = nil)</code> | ||
<!-- | <!-- | ||
ISADJACENTTOAREA | ISADJACENTTOAREA | ||
Line 1,472: | Line 563: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentToArea|IsAdjacentToArea]]([[Civ5Lua/Area|Area]] area = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentToArea|IsAdjacentToArea]]([[Civ5Lua/Area|Area]] area = nil)</code> | ||
<!-- | <!-- | ||
ISADJACENTTOLAND | ISADJACENTTOLAND | ||
Line 1,489: | Line 569: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentToLand|IsAdjacentToLand]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentToLand|IsAdjacentToLand]]()</code> | ||
<!-- | <!-- | ||
ISADJACENTTOSHALLOWWATER | ISADJACENTTOSHALLOWWATER | ||
Line 1,502: | Line 575: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentToShallowWater|IsAdjacentToShallowWater]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentToShallowWater|IsAdjacentToShallowWater]]()</code> | ||
<!-- | <!-- | ||
ISADJACENTVISIBLE | ISADJACENTVISIBLE | ||
Line 1,515: | Line 581: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentVisible|IsAdjacentVisible]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentVisible|IsAdjacentVisible]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | ||
<!-- | <!-- | ||
ISBARBARIAN | ISBARBARIAN | ||
Line 1,536: | Line 587: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsBarbarian|IsBarbarian]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsBarbarian|IsBarbarian]]()</code> | ||
<!-- | <!-- | ||
ISBEINGWORKED | ISBEINGWORKED | ||
Line 1,549: | Line 593: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsBeingWorked|IsBeingWorked]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsBeingWorked|IsBeingWorked]]()</code> | ||
<!-- | <!-- | ||
ISBESTADJACENTFOUND | ISBESTADJACENTFOUND | ||
Line 1,562: | Line 599: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsBestAdjacentFound|IsBestAdjacentFound]]([[Civ5Lua/PlayerID|PlayerID]] eIndex = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsBestAdjacentFound|IsBestAdjacentFound]]([[Civ5Lua/PlayerID|PlayerID]] eIndex = nil)</code> | ||
<!-- | <!-- | ||
ISBUILDREMOVESFEATURE | ISBUILDREMOVESFEATURE | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">IsBuildRemovesFeature</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsBuildRemovesFeature|IsBuildRemovesFeature]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsBuildRemovesFeature|IsBuildRemovesFeature]]()</code> | ||
<!-- | <!-- | ||
ISCITY | ISCITY | ||
Line 1,588: | Line 611: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsCity|IsCity]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsCity|IsCity]]()</code> | ||
<!-- | <!-- | ||
ISCITYRADIUS | ISCITYRADIUS | ||
Line 1,601: | Line 617: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsCityRadius|IsCityRadius]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsCityRadius|IsCityRadius]]()</code> | ||
<!-- | <!-- | ||
ISCOASTALLAND | ISCOASTALLAND | ||
Line 1,614: | Line 623: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsCoastalLand|IsCoastalLand]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsCoastalLand|IsCoastalLand]]()</code> | ||
<!-- | <!-- | ||
ISENEMYCITY | ISENEMYCITY | ||
Line 1,627: | Line 629: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsEnemyCity|IsEnemyCity]]([[Civ5Lua/Unit|Unit]] unit = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsEnemyCity|IsEnemyCity]]([[Civ5Lua/Unit|Unit]] unit = nil)</code> | ||
<!-- | <!-- | ||
ISFIGHTING | ISFIGHTING | ||
Line 1,644: | Line 635: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsFighting|IsFighting]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsFighting|IsFighting]]()</code> | ||
<!-- | <!-- | ||
ISFLATLANDS | ISFLATLANDS | ||
Line 1,657: | Line 641: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsFlatlands|IsFlatlands]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsFlatlands|IsFlatlands]]()</code> | ||
<!-- | <!-- | ||
ISFRESHWATER | ISFRESHWATER | ||
Line 1,670: | Line 647: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsFreshWater|IsFreshWater]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsFreshWater|IsFreshWater]]()</code> | ||
<!-- | <!-- | ||
ISFRIENDLYCITY | ISFRIENDLYCITY | ||
Line 1,683: | Line 653: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsFriendlyCity|IsFriendlyCity]]([[Civ5Lua/Unit|Unit]] unit = nil, '''bool''' checkImprovement = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsFriendlyCity|IsFriendlyCity]]([[Civ5Lua/Unit|Unit]] unit = nil, '''bool''' checkImprovement = nil)</code> | ||
<!-- | <!-- | ||
ISFRIENDLYTERRITORY | ISFRIENDLYTERRITORY | ||
Line 1,704: | Line 659: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsFriendlyTerritory|IsFriendlyTerritory]]([[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsFriendlyTerritory|IsFriendlyTerritory]]([[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil)</code> | ||
<!-- | <!-- | ||
ISGOODY | ISGOODY | ||
Line 1,721: | Line 665: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsGoody|IsGoody]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsGoody|IsGoody]]()</code> | ||
<!-- | <!-- | ||
ISHILLS | ISHILLS | ||
Line 1,734: | Line 671: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsHills|IsHills]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsHills|IsHills]]()</code> | ||
<!-- | <!-- | ||
ISIMPASSABLE | ISIMPASSABLE | ||
Line 1,747: | Line 677: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsImpassable|IsImpassable]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsImpassable|IsImpassable]]()</code> | ||
<!-- | <!-- | ||
ISIMPROVEMENTPILLAGED | ISIMPROVEMENTPILLAGED | ||
Line 1,760: | Line 683: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsImprovementPillaged|IsImprovementPillaged]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsImprovementPillaged|IsImprovementPillaged]]()</code> | ||
<!-- | <!-- | ||
ISINVISIBLEVISIBLE | ISINVISIBLEVISIBLE | ||
Line 1,773: | Line 689: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsInvisibleVisible|IsInvisibleVisible]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, [[Civ5Lua/InvisibilityScopeID|InvisibilityScopeID]] invisibleID = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsInvisibleVisible|IsInvisibleVisible]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, [[Civ5Lua/InvisibilityScopeID|InvisibilityScopeID]] invisibleID = nil)</code> | ||
<!-- | <!-- | ||
ISLAKE | ISLAKE | ||
Line 1,794: | Line 695: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsLake|IsLake]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsLake|IsLake]]()</code> | ||
<!-- | <!-- | ||
ISMOUNTAIN | ISMOUNTAIN | ||
Line 1,807: | Line 701: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsMountain|IsMountain]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsMountain|IsMountain]]()</code> | ||
<!-- | <!-- | ||
ISNEOFRIVER | ISNEOFRIVER | ||
Line 1,820: | Line 707: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsNEOfRiver|IsNEOfRiver]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsNEOfRiver|IsNEOfRiver]]()</code> | ||
<!-- | <!-- | ||
ISNONE | ISNONE | ||
Line 1,833: | Line 713: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsNone|IsNone]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsNone|IsNone]]()</code> | ||
<!-- | <!-- | ||
ISNWOFRIVER | ISNWOFRIVER | ||
Line 1,846: | Line 719: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsNWOfRiver|IsNWOfRiver]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsNWOfRiver|IsNWOfRiver]]()</code> | ||
<!-- | <!-- | ||
ISOPENGROUND | ISOPENGROUND | ||
Line 1,859: | Line 725: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsOpenGround|IsOpenGround]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsOpenGround|IsOpenGround]]()</code> | ||
<!-- | <!-- | ||
ISOWNED | ISOWNED | ||
Line 1,872: | Line 731: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsOwned|IsOwned]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsOwned|IsOwned]]()</code> | ||
<!-- | <!-- | ||
ISOWNERSHIPSCORE | ISOWNERSHIPSCORE | ||
Line 1,885: | Line 737: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsOwnershipScore|IsOwnershipScore]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsOwnershipScore|IsOwnershipScore]]()</code> | ||
<!-- | <!-- | ||
ISPLAYERCITYRADIUS | ISPLAYERCITYRADIUS | ||
Line 1,898: | Line 743: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsPlayerCityRadius|IsPlayerCityRadius]]([[Civ5Lua/PlayerID|PlayerID]] eIndex = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsPlayerCityRadius|IsPlayerCityRadius]]([[Civ5Lua/PlayerID|PlayerID]] eIndex = nil)</code> | ||
<!-- | <!-- | ||
ISPOTENTIALCITYWORK | ISPOTENTIALCITYWORK | ||
Line 1,915: | Line 749: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsPotentialCityWork|IsPotentialCityWork]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsPotentialCityWork|IsPotentialCityWork]]()</code> | ||
<!-- | <!-- | ||
ISPOTENTIALCITYWORKFORAREA | ISPOTENTIALCITYWORKFORAREA | ||
Line 1,928: | Line 755: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsPotentialCityWorkForArea|IsPotentialCityWorkForArea]]([[Civ5Lua/Area|Area]] area = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsPotentialCityWorkForArea|IsPotentialCityWorkForArea]]([[Civ5Lua/Area|Area]] area = nil)</code> | ||
<!-- | <!-- | ||
ISRESOURCECONNECTEDBYIMPROVEMENT | ISRESOURCECONNECTEDBYIMPROVEMENT | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">IsResourceConnectedByImprovement</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsResourceConnectedByImprovement|IsResourceConnectedByImprovement]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsResourceConnectedByImprovement|IsResourceConnectedByImprovement]]()</code> | ||
<!-- | <!-- | ||
ISREVEALED | ISREVEALED | ||
Line 1,954: | Line 767: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsRevealed|IsRevealed]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsRevealed|IsRevealed]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | ||
<!-- | <!-- | ||
ISREVEALEDBARBARIAN | ISREVEALEDBARBARIAN | ||
Line 1,975: | Line 773: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsRevealedBarbarian|IsRevealedBarbarian]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsRevealedBarbarian|IsRevealedBarbarian]]()</code> | ||
<!-- | <!-- | ||
ISREVEALEDGOODY | ISREVEALEDGOODY | ||
Line 1,988: | Line 779: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsRevealedGoody|IsRevealedGoody]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsRevealedGoody|IsRevealedGoody]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | ||
<!-- | <!-- | ||
ISRIVER | ISRIVER | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">IsRiver</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsRiver|IsRiver]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsRiver|IsRiver]]()</code> | ||
<!-- | <!-- | ||
ISRIVERCONNECTION | ISRIVERCONNECTION | ||
Line 2,014: | Line 791: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsRiverConnection|IsRiverConnection]]([[Civ5Lua/DirectionID|DirectionID]] directionID = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsRiverConnection|IsRiverConnection]]([[Civ5Lua/DirectionID|DirectionID]] directionID = nil)</code> | ||
<!-- | <!-- | ||
ISRIVERCROSSING | ISRIVERCROSSING | ||
Line 2,031: | Line 797: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsRiverCrossing|IsRiverCrossing]]([[Civ5Lua/DirectionID|DirectionID]] directionID = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsRiverCrossing|IsRiverCrossing]]([[Civ5Lua/DirectionID|DirectionID]] directionID = nil)</code> | ||
<!-- | <!-- | ||
ISRIVERCROSSINGFLOWCLOCKWISE | ISRIVERCROSSINGFLOWCLOCKWISE | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">IsRiverCrossingFlowClockwise</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsRiverCrossingFlowClockwise|IsRiverCrossingFlowClockwise]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsRiverCrossingFlowClockwise|IsRiverCrossingFlowClockwise]]()</code> | ||
<!-- | <!-- | ||
ISRIVERCROSSINGTOPLOT | ISRIVERCROSSINGTOPLOT | ||
Line 2,057: | Line 809: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsRiverCrossingToPlot|IsRiverCrossingToPlot]]([[Civ5Lua/DirectionID|DirectionID]] directionID = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsRiverCrossingToPlot|IsRiverCrossingToPlot]]([[Civ5Lua/DirectionID|DirectionID]] directionID = nil)</code> | ||
<!-- | <!-- | ||
ISRIVERSIDE | ISRIVERSIDE | ||
Line 2,074: | Line 815: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsRiverSide|IsRiverSide]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsRiverSide|IsRiverSide]]()</code> | ||
<!-- | <!-- | ||
ISROUGHGROUND | ISROUGHGROUND | ||
Line 2,087: | Line 821: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsRoughGround|IsRoughGround]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsRoughGround|IsRoughGround]]()</code> | ||
<!-- | <!-- | ||
ISROUTE | ISROUTE | ||
Line 2,100: | Line 827: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsRoute|IsRoute]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsRoute|IsRoute]]()</code> | ||
<!-- | <!-- | ||
ISROUTEPILLAGED | ISROUTEPILLAGED | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">IsRoutePillaged</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsRoutePillaged|IsRoutePillaged]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsRoutePillaged|IsRoutePillaged]]()</code> | ||
<!-- | <!-- | ||
ISSTARTINGPLOT | ISSTARTINGPLOT | ||
Line 2,122: | Line 839: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsStartingPlot|IsStartingPlot]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsStartingPlot|IsStartingPlot]]()</code> | ||
<!-- | <!-- | ||
ISTRADEROUTE | ISTRADEROUTE | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">IsTradeRoute</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsTradeRoute|IsTradeRoute]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsTradeRoute|IsTradeRoute]]()</code> | ||
<!-- | <!-- | ||
ISUNIT | ISUNIT | ||
Line 2,144: | Line 851: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsUnit|IsUnit]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsUnit|IsUnit]]()</code> | ||
<!-- | <!-- | ||
ISVALIDDOMAINFORACTION | ISVALIDDOMAINFORACTION | ||
Line 2,157: | Line 857: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsValidDomainForAction|IsValidDomainForAction]]([[Civ5Lua/Unit|Unit]] unit = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsValidDomainForAction|IsValidDomainForAction]]([[Civ5Lua/Unit|Unit]] unit = nil)</code> | ||
<!-- | <!-- | ||
ISVALIDDOMAINFORLOCATION | ISVALIDDOMAINFORLOCATION | ||
Line 2,174: | Line 863: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsValidDomainForLocation|IsValidDomainForLocation]]([[Civ5Lua/Unit|Unit]] unit = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsValidDomainForLocation|IsValidDomainForLocation]]([[Civ5Lua/Unit|Unit]] unit = nil)</code> | ||
<!-- | <!-- | ||
ISVISIBLE | ISVISIBLE | ||
Line 2,191: | Line 869: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsVisible|IsVisible]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsVisible|IsVisible]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' debug = nil)</code> | ||
<!-- | <!-- | ||
ISVISIBLEENEMYDEFENDER | ISVISIBLEENEMYDEFENDER | ||
Line 2,212: | Line 875: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsVisibleEnemyDefender|IsVisibleEnemyDefender]]([[Civ5Lua/Unit|Unit]] unit = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsVisibleEnemyDefender|IsVisibleEnemyDefender]]([[Civ5Lua/Unit|Unit]] unit = nil)</code> | ||
<!-- | <!-- | ||
ISVISIBLEENEMYUNIT | ISVISIBLEENEMYUNIT | ||
Line 2,229: | Line 881: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsVisibleEnemyUnit|IsVisibleEnemyUnit]]([[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsVisibleEnemyUnit|IsVisibleEnemyUnit]]([[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil)</code> | ||
<!-- | <!-- | ||
ISVISIBLEOTHERUNIT | ISVISIBLEOTHERUNIT | ||
Line 2,246: | Line 887: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsVisibleOtherUnit|IsVisibleOtherUnit]]([[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsVisibleOtherUnit|IsVisibleOtherUnit]]([[Civ5Lua/PlayerID|PlayerID]] ePlayer = nil)</code> | ||
<!-- | <!-- | ||
ISVISIBLETOWATCHINGHUMAN | ISVISIBLETOWATCHINGHUMAN | ||
Line 2,263: | Line 893: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsVisibleToWatchingHuman|IsVisibleToWatchingHuman]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsVisibleToWatchingHuman|IsVisibleToWatchingHuman]]()</code> | ||
<!-- | <!-- | ||
ISWATER | ISWATER | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">IsWater</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsWater|IsWater]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsWater|IsWater]]()</code> | ||
<!-- | <!-- | ||
ISWITHINTEAMCITYRADIUS | ISWITHINTEAMCITYRADIUS | ||
Line 2,285: | Line 905: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsWithinTeamCityRadius|IsWithinTeamCityRadius]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, [[Civ5Lua/PlayerID|PlayerID]] eIgnorePlayer = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsWithinTeamCityRadius|IsWithinTeamCityRadius]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, [[Civ5Lua/PlayerID|PlayerID]] eIgnorePlayer = nil)</code> | ||
<!-- | <!-- | ||
ISWOFRIVER | ISWOFRIVER | ||
Line 2,306: | Line 911: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsWOfRiver|IsWOfRiver]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/IsWOfRiver|IsWOfRiver]]()</code> | ||
<!-- | <!-- | ||
MOVEMENTCOST | MOVEMENTCOST | ||
Line 2,319: | Line 917: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/MovementCost|MovementCost]]([[Civ5Lua/Unit|Unit]] unit = nil, [[Civ5Lua/Plot|Plot]] fromPlot = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/MovementCost|MovementCost]]([[Civ5Lua/Unit|Unit]] unit = nil, [[Civ5Lua/Plot|Plot]] fromPlot = nil)</code> | ||
<!-- | <!-- | ||
NUKEEXPLOSION | NUKEEXPLOSION | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">NukeExplosion</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/NukeExplosion|NukeExplosion]]('''int''' range = nil, [[Civ5Lua/Unit|Unit]] nukeUnit = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/NukeExplosion|NukeExplosion]]('''int''' range = nil, [[Civ5Lua/Unit|Unit]] nukeUnit = nil)</code> | ||
<!-- | <!-- | ||
PICKFEATUREDUMMYTAG | PICKFEATUREDUMMYTAG | ||
Line 2,357: | Line 929: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''string'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''string'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/PickFeatureDummyTag|PickFeatureDummyTag]]('''int''' mouseX = nil, '''int''' mouseY = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/PickFeatureDummyTag|PickFeatureDummyTag]]('''int''' mouseX = nil, '''int''' mouseY = nil)</code> | ||
<!-- | <!-- | ||
REMOVEGOODY | REMOVEGOODY | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">RemoveGoody</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/RemoveGoody|RemoveGoody]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/RemoveGoody|RemoveGoody]]()</code> | ||
<!-- | <!-- | ||
RESETFEATUREMODEL | RESETFEATUREMODEL | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">ResetFeatureModel</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/ResetFeatureModel|ResetFeatureModel]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/ResetFeatureModel|ResetFeatureModel]]()</code> | ||
<!-- | <!-- | ||
SEEFROMLEVEL | SEEFROMLEVEL | ||
Line 2,396: | Line 947: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SeeFromLevel|SeeFromLevel]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SeeFromLevel|SeeFromLevel]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil)</code> | ||
<!-- | <!-- | ||
SEETHROUGHLEVEL | SEETHROUGHLEVEL | ||
Line 2,413: | Line 953: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SeeThroughLevel|SeeThroughLevel]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SeeThroughLevel|SeeThroughLevel]]()</code> | ||
<!-- | <!-- | ||
SETAREA | SETAREA | ||
Line 2,426: | Line 959: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''int'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetArea|SetArea]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetArea|SetArea]]()</code> | ||
<!-- | <!-- | ||
SETCONTINENTARTTYPE | SETCONTINENTARTTYPE | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">SetContinentArtType</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetContinentArtType|SetContinentArtType]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetContinentArtType|SetContinentArtType]]()</code> | ||
<!-- | <!-- | ||
SETFEATUREDUMMYTEXTURE | SETFEATUREDUMMYTEXTURE | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">SetFeatureDummyTexture</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetFeatureDummyTexture|SetFeatureDummyTexture]]('''string''' dummyTag = nil, '''string''' textureTag = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetFeatureDummyTexture|SetFeatureDummyTexture]]('''string''' dummyTag = nil, '''string''' textureTag = nil)</code> | ||
<!-- | <!-- | ||
SETFEATUREDUMMYVISIBILITY | SETFEATUREDUMMYVISIBILITY | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">SetFeatureDummyVisibility</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetFeatureDummyVisibility|SetFeatureDummyVisibility]]('''string''' dummyTag = nil, '''bool''' show = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetFeatureDummyVisibility|SetFeatureDummyVisibility]]('''string''' dummyTag = nil, '''bool''' show = nil)</code> | ||
<!-- | <!-- | ||
SETFEATURETYPE | SETFEATURETYPE | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">SetFeatureType</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetFeatureType|SetFeatureType]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetFeatureType|SetFeatureType]]()</code> | ||
<!-- | <!-- | ||
SETIMPROVEMENTDURATION | SETIMPROVEMENTDURATION | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">SetImprovementDuration</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetImprovementDuration|SetImprovementDuration]]('''int''' newValue = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetImprovementDuration|SetImprovementDuration]]('''int''' newValue = nil)</code> | ||
<!-- | <!-- | ||
SETIMPROVEMENTPILLAGED | SETIMPROVEMENTPILLAGED | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">SetImprovementPillaged</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetImprovementPillaged|SetImprovementPillaged]]('''bool''' b = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetImprovementPillaged|SetImprovementPillaged]]('''bool''' b = nil)</code> | ||
<!-- | <!-- | ||
SETIMPROVEMENTTYPE | SETIMPROVEMENTTYPE | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">SetImprovementType</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetImprovementType|SetImprovementType]]([[Civ5Lua/ImprovementID|ImprovementID]] newValueID = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetImprovementType|SetImprovementType]]([[Civ5Lua/ImprovementID|ImprovementID]] newValueID = nil)</code> | ||
<!-- | <!-- | ||
SETNEOFRIVER | SETNEOFRIVER | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">SetNEOfRiver</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetNEOfRiver|SetNEOfRiver]]('''bool''' newValue = nil, [[Civ5Lua/FlowDirectionID|FlowDirectionID]] riverDirID = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetNEOfRiver|SetNEOfRiver]]('''bool''' newValue = nil, [[Civ5Lua/FlowDirectionID|FlowDirectionID]] riverDirID = nil)</code> | ||
<!-- | <!-- | ||
SETNUMRESOURCE | SETNUMRESOURCE | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">SetNumResource</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetNumResource|SetNumResource]]('''int''' num = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetNumResource|SetNumResource]]('''int''' num = nil)</code> | ||
<!-- | <!-- | ||
SETNWOFRIVER | SETNWOFRIVER | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">SetNWOfRiver</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetNWOfRiver|SetNWOfRiver]]('''bool''' newValue = nil, [[Civ5Lua/FlowDirectionID|FlowDirectionID]] riverDirID = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetNWOfRiver|SetNWOfRiver]]('''bool''' newValue = nil, [[Civ5Lua/FlowDirectionID|FlowDirectionID]] riverDirID = nil)</code> | ||
<!-- | <!-- | ||
SETOWNER | SETOWNER | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">SetOwner</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetOwner|SetOwner]]([[Civ5Lua/PlayerID|PlayerID]] eNewValue = nil, '''int''' acquiringCityID = nil, '''bool''' checkUnits = nil, '''bool''' updateResources = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetOwner|SetOwner]]([[Civ5Lua/PlayerID|PlayerID]] eNewValue = nil, '''int''' acquiringCityID = nil, '''bool''' checkUnits = nil, '''bool''' updateResources = nil)</code> | ||
<!-- | <!-- | ||
SETOWNERSHIPDURATION | SETOWNERSHIPDURATION | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">SetOwnershipDuration</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetOwnershipDuration|SetOwnershipDuration]]('''int''' newValue = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetOwnershipDuration|SetOwnershipDuration]]('''int''' newValue = nil)</code> | ||
<!-- | <!-- | ||
SETPLOTTYPE | SETPLOTTYPE | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">SetPlotType</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetPlotType|SetPlotType]]([[Civ5Lua/PlotTypeID|PlotTypeID]] newValueID = nil, '''bool''' recalculate = nil, '''bool''' rebuildGraphics = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetPlotType|SetPlotType]]([[Civ5Lua/PlotTypeID|PlotTypeID]] newValueID = nil, '''bool''' recalculate = nil, '''bool''' rebuildGraphics = nil)</code> | ||
<!-- | <!-- | ||
SETRESOURCETYPE | SETRESOURCETYPE | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">SetResourceType</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetResourceType|SetResourceType]]([[Civ5Lua/ResourceID|ResourceID]] newValueID = nil, '''int''' numResource = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetResourceType|SetResourceType]]([[Civ5Lua/ResourceID|ResourceID]] newValueID = nil, '''int''' numResource = nil)</code> | ||
<!-- | <!-- | ||
SETREVEALED | SETREVEALED | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">SetRevealed</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetRevealed|SetRevealed]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' newValue = nil, '''bool''' terrainOnly = nil, [[Civ5Lua/TeamID|TeamID]] eFromTeam = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetRevealed|SetRevealed]]([[Civ5Lua/TeamID|TeamID]] eTeam = nil, '''bool''' newValue = nil, '''bool''' terrainOnly = nil, [[Civ5Lua/TeamID|TeamID]] eFromTeam = nil)</code> | ||
<!-- | <!-- | ||
SETROUTETYPE | SETROUTETYPE | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">SetRouteType</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetRouteType|SetRouteType]]([[Civ5Lua/RouteID|RouteID]] newValueID = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetRouteType|SetRouteType]]([[Civ5Lua/RouteID|RouteID]] newValueID = nil)</code> | ||
<!-- | <!-- | ||
SETSCRIPTDATA | SETSCRIPTDATA | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">SetScriptData</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetScriptData|SetScriptData]]('''string''' szNewValue = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetScriptData|SetScriptData]]('''string''' szNewValue = nil)</code> | ||
<!-- | <!-- | ||
SETSTARTINGPLOT | SETSTARTINGPLOT | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">SetStartingPlot</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetStartingPlot|SetStartingPlot]]('''bool''' newValue = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetStartingPlot|SetStartingPlot]]('''bool''' newValue = nil)</code> | ||
<!-- | <!-- | ||
SETTERRAINTYPE | SETTERRAINTYPE | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">SetTerrainType</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetTerrainType|SetTerrainType]]([[Civ5Lua/TerrainID|TerrainID]] type)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetTerrainType|SetTerrainType]]([[Civ5Lua/TerrainID|TerrainID]] type)</code> | ||
<!-- | <!-- | ||
SETUPGRADEPROGRESS | SETUPGRADEPROGRESS | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">SetUpgradeProgress</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetUpgradeProgress|SetUpgradeProgress]]('''int''' newValue = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetUpgradeProgress|SetUpgradeProgress]]('''int''' newValue = nil)</code> | ||
<!-- | <!-- | ||
SETWOFRIVER | SETWOFRIVER | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">SetWOfRiver</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetWOfRiver|SetWOfRiver]]('''bool''' newValue = nil, [[Civ5Lua/FlowDirectionID|FlowDirectionID]] riverDirID = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/SetWOfRiver|SetWOfRiver]]('''bool''' newValue = nil, [[Civ5Lua/FlowDirectionID|FlowDirectionID]] riverDirID = nil)</code> | ||
<!-- | <!-- | ||
SHAREADJACENTAREA | SHAREADJACENTAREA | ||
Line 2,760: | Line 1,091: | ||
|align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | |align="right" style="border-top: 1px solid grey;" |<code>'''bool'''</code> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/ShareAdjacentArea|ShareAdjacentArea]]([[Civ5Lua/Plot|Plot]] plot = nil)</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/ShareAdjacentArea|ShareAdjacentArea]]([[Civ5Lua/Plot|Plot]] plot = nil)</code> | ||
<!-- | <!-- | ||
UPDATEFOG | UPDATEFOG | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">UpdateFog</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/UpdateFog|UpdateFog]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/UpdateFog|UpdateFog]]()</code> | ||
<!-- | <!-- | ||
UPDATEVISIBILITY | UPDATEVISIBILITY | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">UpdateVisibility</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/UpdateVisibility|UpdateVisibility]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/UpdateVisibility|UpdateVisibility]]()</code> | ||
<!-- | <!-- | ||
WATERAREA | WATERAREA | ||
--> | --> | ||
|- | |- | ||
|width="2" style="border-top: 1px solid grey;" | | |width="2" style="border-top: 1px solid grey;" |<h2 style="visibility: hidden;">WaterArea</h2> | ||
|style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/WaterArea|WaterArea]]()</code> | |style="border-top: 1px solid grey;" |<code>Plot:[[Civ5Lua/Plot/WaterArea|WaterArea]]()</code> | ||
|} | |} | ||
[[Category:Civ5Lua|Plot]] | [[Category:Civ5Lua|Plot]] |
Revision as of 16:12, 9 August 2012
This page is a part of the Lua and UI Reference.
Methods
Blah blah blah.
AddFeatureDummyModel |
Plot:AddFeatureDummyModel(string dummyTag = nil, string modelTag = nil)
|
Area |
Plot:Area()
|
bool
|
Plot:At(int x = nil, int y = nil)
|
int
|
Plot:CalculateBestNatureYield(YieldID yieldID = nil, TeamID eTeam = nil)
|
int
|
Plot:CalculateImprovementYieldChange(ImprovementID improvementID = nil, YieldID yieldID = nil, PlayerID ePlayer = nil, bool optimal = nil, RouteID assumeThisRouteID = nil)
|
int
|
Plot:CalculateNatureYield(YieldID yieldID = nil, TeamID eTeam = nil, bool ignoreFeature = nil)
|
int
|
Plot:CalculateTotalBestNatureYield(TeamID eTeam = nil)
|
int
|
Plot:CalculateYield(YieldID yieldID = nil, bool display = nil)
|
bool
|
Plot:CanBuild(BuildActionID buildID = nil, PlayerID ePlayer = nil, bool testVisible = nil)
|
CanHaveFeature |
Plot:CanHaveFeature()
|
bool
|
Plot:CanHaveImprovement(ImprovementID improvementID = nil, TeamID eTeam = nil, bool potential = nil)
|
bool
|
Plot:CanHaveResource(ResourceID resourceID = nil, bool ignoreLatitude = nil)
|
CanSeePlot |
Plot:CanSeePlot()
|
bool
|
Plot:ChangeBuildProgress(BuildActionID buildID = nil, int change = nil, TeamID eTeam = nil)
|
ChangeExtraMovePathCost |
Plot:ChangeExtraMovePathCost(int change = nil)
|
ChangeImprovementDuration |
Plot:ChangeImprovementDuration(int change = nil)
|
ChangeInvisibleVisibilityCount |
Plot:ChangeInvisibleVisibilityCount(TeamID eTeam = nil, InvisibilityScopeID invisibleID = nil, int change = nil)
|
ChangeNumResource |
Plot:ChangeNumResource(int change = nil)
|
ChangeOwnershipDuration |
Plot:ChangeOwnershipDuration(int change = nil)
|
ChangeUpgradeProgress |
Plot:ChangeUpgradeProgress(int change = nil)
|
ChangeVisibilityCount |
Plot:ChangeVisibilityCount(TeamID eTeam = nil, int change = nil, InvisibilityScopeID seeInvisibleTypeID = nil, bool informExplorationTracking = nil, bool alwaysSeeInvisible = nil)
|
int
|
Plot:CountNumAirUnits(TeamID ePlayer = nil)
|
int
|
Plot:DefenseModifier(TeamID iDefendTeam = nil, bool ignoreBuilding = nil, bool help = nil)
|
Erase |
Plot:Erase()
|
GetActiveFogOfWarMode |
Plot:GetActiveFogOfWarMode(<unknown>)
|
int
|
Plot:GetArea()
|
GetBestDefender |
Plot:GetBestDefender(PlayerID eOwner = nil, PlayerID eAttackingPlayer = nil, Unit attacker = nil, bool testAtWar = nil, bool testPotentialEnemy = nil, bool testCanMove = nil)
|
int
|
Plot:GetBuildProgress(BuildActionID buildID = nil)
|
int
|
Plot:GetBuildTime(BuildActionID buildID = nil)
|
int
|
Plot:GetBuildTurnsLeft(BuildActionID buildID = nil, int nowExtra = nil, int thenExtra = nil)
|
int
|
Plot:GetBuildTurnsTotal(BuildActionID buildID = nil)
|
int
|
Plot:GetCityRadiusCount()
|
GetContinentArtType |
Plot:GetContinentArtType()
|
int
|
Plot:GetExtraMovePathCost()
|
int
|
Plot:GetFeatureProduction(BuildActionID buildID = nil, TeamID eTeam = nil, City city = nil)
|
GetFeatureType |
Plot:GetFeatureType()
|
int
|
Plot:GetFeatureVariety()
|
int
|
Plot:GetFoundValue(PlayerID eIndex = nil)
|
int
|
Plot:GetImprovementDuration()
|
ImprovementID
|
Plot:GetImprovementType()
|
Plot
|
Plot:GetInlandCorner()
|
int
|
Plot:GetInvisibleVisibilityCount(TeamID eTeam = nil, InvisibilityScopeID invisibleID = nil)
|
int
|
Plot:GetLatitude()
|
int
|
Plot:GetNearestLandArea()
|
GetNearestLandPlot |
Plot:GetNearestLandPlot()
|
ResourceID
|
Plot:GetNonObsoleteResourceType(TeamID eTeam = nil)
|
int
|
Plot:GetNumDefenders(PlayerID ePlayer = nil)
|
int
|
Plot:GetNumFriendlyUnitsOfType(Unit unit = nil)
|
int
|
Plot:GetNumResource()
|
int
|
Plot:GetNumUnits()
|
int
|
Plot:GetNumVisibleEnemyDefenders(Unit unit = nil)
|
int
|
Plot:GetNumVisiblePotentialEnemyDefenders(Unit unit = nil)
|
PlayerID
|
Plot:GetOwner()
|
int
|
Plot:GetOwnershipDuration()
|
int
|
Plot:GetPlayerCityRadiusCount(PlayerID eIndex = nil)
|
GetPlotCity |
Plot:GetPlotCity()
|
GetPlotType |
Plot:GetPlotType()
|
int
|
Plot:GetReconCount()
|
ResourceID
|
Plot:GetResourceType(TeamID eTeam = nil)
|
ImprovementID
|
Plot:GetRevealedImprovementType(TeamID eTeam = nil, bool debug = nil)
|
PlayerID
|
Plot:GetRevealedOwner(TeamID eTeam = nil, bool debug = nil)
|
RouteID
|
Plot:GetRevealedRouteType(TeamID eTeam = nil, bool debug = nil)
|
TeamID
|
Plot:GetRevealedTeam(TeamID eTeam = nil, bool debug = nil)
|
int
|
Plot:GetRiverCrossingCount()
|
FlowDirectionID
|
Plot:GetRiverEFlowDirection()
|
FlowDirectionID
|
Plot:GetRiverSEFlowDirection()
|
FlowDirectionID
|
Plot:GetRiverSWFlowDirection()
|
RouteID
|
Plot:GetRouteType()
|
string
|
Plot:GetScriptData()
|
GetSelectedUnit |
Plot:GetSelectedUnit()
|
int
|
Plot:GetTeam()
|
GetTerrainType |
Plot:GetTerrainType()
|
GetUnit |
Plot:GetUnit(int index = nil)
|
int
|
Plot:GetUnitPower(PlayerID eOwner = nil)
|
int
|
Plot:GetUpgradeProgress()
|
int
|
Plot:GetUpgradeTimeLeft(ImprovementID improvementID = nil, PlayerID ePlayer = nil)
|
int
|
Plot:GetVisibilityCount(TeamID eTeam = nil)
|
GetWorkingCity |
Plot:GetWorkingCity()
|
GetWorkingCityOverride |
Plot:GetWorkingCityOverride()
|
int
|
Plot:GetX()
|
int
|
Plot:GetY()
|
int
|
Plot:GetYield(YieldID yieldID = nil)
|
bool
|
Plot:GetYieldWithBuild()
|
HasBarbarianCamp |
Plot:HasBarbarianCamp()
|
bool
|
Plot:HasYield()
|
bool
|
Plot:IsActiveVisible(bool debug = nil)
|
bool
|
Plot:IsAdjacentNonrevealed(TeamID eTeam = nil)
|
bool
|
Plot:IsAdjacentNonvisible(TeamID eTeam = nil)
|
bool
|
Plot:IsAdjacentOwned()
|
bool
|
Plot:IsAdjacentPlayer(PlayerID ePlayer = nil, bool landOnly = nil)
|
bool
|
Plot:IsAdjacentRevealed(TeamID eTeam = nil)
|
bool
|
Plot:IsAdjacentTeam(TeamID eTeam = nil, bool landOnly = nil)
|
bool
|
Plot:IsAdjacentToArea(Area area = nil)
|
bool
|
Plot:IsAdjacentToLand()
|
bool
|
Plot:IsAdjacentToShallowWater()
|
bool
|
Plot:IsAdjacentVisible(TeamID eTeam = nil, bool debug = nil)
|
bool
|
Plot:IsBarbarian()
|
bool
|
Plot:IsBeingWorked()
|
bool
|
Plot:IsBestAdjacentFound(PlayerID eIndex = nil)
|
IsBuildRemovesFeature |
Plot:IsBuildRemovesFeature()
|
bool
|
Plot:IsCity()
|
int
|
Plot:IsCityRadius()
|
bool
|
Plot:IsCoastalLand()
|
bool
|
Plot:IsEnemyCity(Unit unit = nil)
|
bool
|
Plot:IsFighting()
|
bool
|
Plot:IsFlatlands()
|
bool
|
Plot:IsFreshWater()
|
bool
|
Plot:IsFriendlyCity(Unit unit = nil, bool checkImprovement = nil)
|
bool
|
Plot:IsFriendlyTerritory(PlayerID ePlayer = nil)
|
bool
|
Plot:IsGoody()
|
bool
|
Plot:IsHills()
|
bool
|
Plot:IsImpassable()
|
bool
|
Plot:IsImprovementPillaged()
|
bool
|
Plot:IsInvisibleVisible(TeamID eTeam = nil, InvisibilityScopeID invisibleID = nil)
|
bool
|
Plot:IsLake()
|
bool
|
Plot:IsMountain()
|
bool
|
Plot:IsNEOfRiver()
|
bool
|
Plot:IsNone()
|
bool
|
Plot:IsNWOfRiver()
|
bool
|
Plot:IsOpenGround()
|
bool
|
Plot:IsOwned()
|
bool
|
Plot:IsOwnershipScore()
|
bool
|
Plot:IsPlayerCityRadius(PlayerID eIndex = nil)
|
bool
|
Plot:IsPotentialCityWork()
|
bool
|
Plot:IsPotentialCityWorkForArea(Area area = nil)
|
IsResourceConnectedByImprovement |
Plot:IsResourceConnectedByImprovement()
|
bool
|
Plot:IsRevealed(TeamID eTeam = nil, bool debug = nil)
|
bool
|
Plot:IsRevealedBarbarian()
|
bool
|
Plot:IsRevealedGoody(TeamID eTeam = nil)
|
IsRiver |
Plot:IsRiver()
|
bool
|
Plot:IsRiverConnection(DirectionID directionID = nil)
|
bool
|
Plot:IsRiverCrossing(DirectionID directionID = nil)
|
IsRiverCrossingFlowClockwise |
Plot:IsRiverCrossingFlowClockwise()
|
bool
|
Plot:IsRiverCrossingToPlot(DirectionID directionID = nil)
|
bool
|
Plot:IsRiverSide()
|
bool
|
Plot:IsRoughGround()
|
bool
|
Plot:IsRoute()
|
IsRoutePillaged |
Plot:IsRoutePillaged()
|
bool
|
Plot:IsStartingPlot()
|
IsTradeRoute |
Plot:IsTradeRoute()
|
bool
|
Plot:IsUnit()
|
bool
|
Plot:IsValidDomainForAction(Unit unit = nil)
|
bool
|
Plot:IsValidDomainForLocation(Unit unit = nil)
|
bool
|
Plot:IsVisible(TeamID eTeam = nil, bool debug = nil)
|
bool
|
Plot:IsVisibleEnemyDefender(Unit unit = nil)
|
bool
|
Plot:IsVisibleEnemyUnit(PlayerID ePlayer = nil)
|
bool
|
Plot:IsVisibleOtherUnit(PlayerID ePlayer = nil)
|
bool
|
Plot:IsVisibleToWatchingHuman()
|
IsWater |
Plot:IsWater()
|
bool
|
Plot:IsWithinTeamCityRadius(TeamID eTeam = nil, PlayerID eIgnorePlayer = nil)
|
bool
|
Plot:IsWOfRiver()
|
int
|
Plot:MovementCost(Unit unit = nil, Plot fromPlot = nil)
|
NukeExplosion |
Plot:NukeExplosion(int range = nil, Unit nukeUnit = nil)
|
string
|
Plot:PickFeatureDummyTag(int mouseX = nil, int mouseY = nil)
|
RemoveGoody |
Plot:RemoveGoody()
|
ResetFeatureModel |
Plot:ResetFeatureModel()
|
int
|
Plot:SeeFromLevel(TeamID eTeam = nil)
|
int
|
Plot:SeeThroughLevel()
|
int
|
Plot:SetArea()
|
SetContinentArtType |
Plot:SetContinentArtType()
|
SetFeatureDummyTexture |
Plot:SetFeatureDummyTexture(string dummyTag = nil, string textureTag = nil)
|
SetFeatureDummyVisibility |
Plot:SetFeatureDummyVisibility(string dummyTag = nil, bool show = nil)
|
SetFeatureType |
Plot:SetFeatureType()
|
SetImprovementDuration |
Plot:SetImprovementDuration(int newValue = nil)
|
SetImprovementPillaged |
Plot:SetImprovementPillaged(bool b = nil)
|
SetImprovementType |
Plot:SetImprovementType(ImprovementID newValueID = nil)
|
SetNEOfRiver |
Plot:SetNEOfRiver(bool newValue = nil, FlowDirectionID riverDirID = nil)
|
SetNumResource |
Plot:SetNumResource(int num = nil)
|
SetNWOfRiver |
Plot:SetNWOfRiver(bool newValue = nil, FlowDirectionID riverDirID = nil)
|
SetOwner |
Plot:SetOwner(PlayerID eNewValue = nil, int acquiringCityID = nil, bool checkUnits = nil, bool updateResources = nil)
|
SetOwnershipDuration |
Plot:SetOwnershipDuration(int newValue = nil)
|
SetPlotType |
Plot:SetPlotType(PlotTypeID newValueID = nil, bool recalculate = nil, bool rebuildGraphics = nil)
|
SetResourceType |
Plot:SetResourceType(ResourceID newValueID = nil, int numResource = nil)
|
SetRevealed |
Plot:SetRevealed(TeamID eTeam = nil, bool newValue = nil, bool terrainOnly = nil, TeamID eFromTeam = nil)
|
SetRouteType |
Plot:SetRouteType(RouteID newValueID = nil)
|
SetScriptData |
Plot:SetScriptData(string szNewValue = nil)
|
SetStartingPlot |
Plot:SetStartingPlot(bool newValue = nil)
|
SetTerrainType |
Plot:SetTerrainType(TerrainID type)
|
SetUpgradeProgress |
Plot:SetUpgradeProgress(int newValue = nil)
|
SetWOfRiver |
Plot:SetWOfRiver(bool newValue = nil, FlowDirectionID riverDirID = nil)
|
bool
|
Plot:ShareAdjacentArea(Plot plot = nil)
|
UpdateFog |
Plot:UpdateFog()
|
UpdateVisibility |
Plot:UpdateVisibility()
|
WaterArea |
Plot:WaterArea()
|