CIV5Yields: Difference between revisions

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*The civ5yields.xml file contains definitions for the Yields.
*The civ5yields.xml file contains definitions for the Yields.
*This information is taken from the civ5yields.xml file itself.
*This information is taken from the civ5yields.xml file itself.
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==Yields==
{| border="1" style="text-align:left" cellpadding="3" cellspacing="0"
|+Yields Table
! scope="col" style="background: #efefef;" | Name
! scope="col" style="background: #efefef;" | Type
! scope="col" style="background: #efefef;" | Default
! scope="col" style="background: #efefef;" | Notes
|-
| ID || integer|| || Primary Key,Autoincrement
|-
| Type || text|| || Not Null,Unique
|-
| Description || text|| ||
|-
| IconString || text|| ||
|-
| HillsChange || integer|| 0||
|-
| MountainChange || integer|| 0||
|-
| LakeChange || integer|| 0||
|-
| CityChange || integer|| 0||
|-
| PopulationChangeOffset || integer|| 0||
|-
| PopulationChangeDivisor || integer|| 0||
|-
| MinCity || integer|| ||
|-
| GoldenAgeYield || integer|| 0||
|-
| GoldenAgeYieldThreshold || integer|| 0||
|-
| AIWeightPercent || integer|| ||
|}
{{Civ5_XML_Files}}

Latest revision as of 01:28, 3 October 2011

civ5yields.xml

  • The civ5yields.xml file contains definitions for the Yields.
  • This information is taken from the civ5yields.xml file itself.

Yields

Yields Table
Name Type Default Notes
ID integer Primary Key,Autoincrement
Type text Not Null,Unique
Description text
IconString text
HillsChange integer 0
MountainChange integer 0
LakeChange integer 0
CityChange integer 0
PopulationChangeOffset integer 0
PopulationChangeDivisor integer 0
MinCity integer
GoldenAgeYield integer 0
GoldenAgeYieldThreshold integer 0
AIWeightPercent integer


GlobalDefines

AI:

CIV5AICityStrategies • CIV5AIEconomicStrategies • CIV5AIGrandStrategies • CIV5AIMilitaryStrategies • CIV5CitySpecializations • CIV5TacticalMoves • GlobalAIDefines • GlobalDiplomacyAIDefines

BasicInfos:

CIV5Attitudes • CIV5Calendars • CIV5CitySizes • CIV5Concepts • CIV5Contacts • CIV5DenialInfos • CIV5Domains • CIV5InvisibleInfos • CIV5MajorCivApproachTypes • CIV5MemoryInfos • CIV5MinorCivApproachTypes • CIV5MinorCivTraits • CIV5Months • CIV5Seasons • CIV5UnitAIInfos • CIV5UnitCombatInfos

Buildings; Civilizations; Diplomacy:

CIV5BuildingClasses • CIV5Buildings • CIV5Civilizations • CIV5MinorCivilizations • CIV5Regions • CIV5Traits • CIV5Diplomacy_Responses

GameInfo:

CIV5ArtStyleTypes • CIV5Climates • CIV5CultureLevels • CIV5Cursors • CIV5EmphasizeInfos • CIV5Eras • CIV5Flavors • CIV5GameOptions • CIV5GameSpeeds • CIV5GoodyHuts • CIV5HandicapInfos • CIV5HurryInfos • CIV5IconFontMapping • CIV5IconTextureAtlases • CIV5MultiplayerOptions • CIV5PlayerOptions • CIV5Policies • CIV5PolicyBranchTypes • CIV5Processes • CIV5Projects • CIV5SeaLevels • CIV5SmallAwards • CIV5Specialists • CIV5Trades • CIV5TurnTimers • CIV5Victories • CIV5Votes • CIV5VoteSources • CIV5Worlds

Interface; Leaders; Misc; NewText; Technologies; Terrain:

CIV5Colors • CIV5InterfaceModes • CIV5PlayerColors • CIV5LeaderTables • CIV5Routes • Notifications • Text Files • CIV5Technologies • CIV5Features • CIV5Improvements • CIV5ResourceClasses • CIV5Resources • CIV5Terrains • CIV5Yields

Units:

CIV5AnimationCategories • CIV5AnimationPaths • CIV5Automates • CIV5Builds • CIV5Commands • CIV5Controls • CIV5EntityEvents • CIV5Missions • CIV5MultiUnitFormations • CIV5SpecialUnits • CIV5UnitClasses • CIV5UnitMovementRates • CIV5UnitPromotions • CIV5Units