CIV5AIMilitaryStrategies

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CIV5AIMilitaryStrategies.xml

  • The CIV5AIMilitaryStrategies.xml file contains definitions for the AIMilitaryStrategies.
  • The reference field in the tables below indicates the table and column the entry is linked to.
  • This information is taken from the CIV5AIMilitaryStrategies.xml file itself.

AIMilitaryStrategies

  • CIV5Technologies contains the definitions of the Technologies referenced in this table.
AIMilitaryStrategies Table
Name Type Reference Default Notes
ID integer Primary Key,Autoincrement
Type text Not Null,Unique
DontUpdateCityFlavors boolean false
NoMinorCivs boolean false
OnlyMinorCivs boolean false
UpdateCitySpecializations boolean false
CheckTriggerTurnCount integer 0
FirstTurnExecuted integer 0
MinimumNumTurnsExecuted integer 0
WeightThreshold integer 0
TechObsolete text Technologies(Type) NULL
TechPrereq text Technologies(Type) NULL
Advisor text
AdvisorCounsel text
AdvisorCounselImportance integer 1

AIMilitaryStrategy_Flavors

  • CIV5Flavors contains the definitions of the Flavors referenced in this table.
AIMilitaryStrategy_Flavors Table
Name Type Reference
AIMilitaryStrategyType text AIMilitaryStrategies(Type)
FlavorType text Flavors(Type)
Flavor integer

AIMilitaryStrategy_PersonalityFlavorThresholdMods

  • CIV5Flavors contains the definitions of the Flavors referenced in this table.
AIMilitaryStrategy_PersonalityFlavorThresholdMods Table
Name Type Reference
AIMilitaryStrategyType text AIMilitaryStrategies(Type)
FlavorType text Flavors(Type)
Flavor integer


GlobalDefines

AI:

CIV5AICityStrategiesCIV5AIEconomicStrategiesCIV5AIGrandStrategiesCIV5AIMilitaryStrategiesCIV5CitySpecializationsCIV5TacticalMovesGlobalAIDefinesGlobalDiplomacyAIDefines

BasicInfos:

CIV5AttitudesCIV5CalendarsCIV5CitySizesCIV5ConceptsCIV5ContactsCIV5DenialInfosCIV5DomainsCIV5InvisibleInfosCIV5MajorCivApproachTypesCIV5MemoryInfosCIV5MinorCivApproachTypesCIV5MinorCivTraitsCIV5MonthsCIV5SeasonsCIV5UnitAIInfosCIV5UnitCombatInfos

Buildings; Civilizations; Diplomacy:

CIV5BuildingClassesCIV5BuildingsCIV5CivilizationsCIV5MinorCivilizationsCIV5RegionsCIV5TraitsCIV5Diplomacy_Responses

GameInfo:

CIV5ArtStyleTypesCIV5ClimatesCIV5CultureLevelsCIV5CursorsCIV5EmphasizeInfosCIV5ErasCIV5FlavorsCIV5GameOptionsCIV5GameSpeedsCIV5GoodyHutsCIV5HandicapInfosCIV5HurryInfosCIV5IconFontMappingCIV5IconTextureAtlasesCIV5MultiplayerOptionsCIV5PlayerOptionsCIV5PoliciesCIV5PolicyBranchTypesCIV5ProcessesCIV5ProjectsCIV5SeaLevelsCIV5SmallAwardsCIV5SpecialistsCIV5TradesCIV5TurnTimersCIV5VictoriesCIV5VotesCIV5VoteSourcesCIV5Worlds

Interface; Leaders; Misc; NewText; Technologies; Terrain:

CIV5ColorsCIV5InterfaceModesCIV5PlayerColorsCIV5LeaderTablesCIV5RoutesNotificationsText FilesCIV5TechnologiesCIV5FeaturesCIV5ImprovementsCIV5ResourceClassesCIV5ResourcesCIV5TerrainsCIV5Yields

Units:

CIV5AnimationCategoriesCIV5AnimationPathsCIV5AutomatesCIV5BuildsCIV5CommandsCIV5ControlsCIV5EntityEventsCIV5MissionsCIV5MultiUnitFormationsCIV5SpecialUnitsCIV5UnitClassesCIV5UnitMovementRatesCIV5UnitPromotionsCIV5Units