From Civilization Modding Wiki
Jump to navigationJump to search
CIV5AIMilitaryStrategies.xml
- The CIV5AIMilitaryStrategies.xml file contains definitions for the AIMilitaryStrategies.
- The reference field in the tables below indicates the table and column the entry is linked to.
- This information is taken from the CIV5AIMilitaryStrategies.xml file itself.
AIMilitaryStrategies
- CIV5Technologies contains the definitions of the Technologies referenced in this table.
AIMilitaryStrategies Table
Name
|
Type
|
Reference
|
Default
|
Notes
|
ID |
integer |
|
|
Primary Key,Autoincrement
|
Type |
text |
|
|
Not Null,Unique
|
DontUpdateCityFlavors |
boolean |
|
false |
|
NoMinorCivs |
boolean |
|
false |
|
OnlyMinorCivs |
boolean |
|
false |
|
UpdateCitySpecializations |
boolean |
|
false |
|
CheckTriggerTurnCount |
integer |
|
0 |
|
FirstTurnExecuted |
integer |
|
0 |
|
MinimumNumTurnsExecuted |
integer |
|
0 |
|
WeightThreshold |
integer |
|
0 |
|
TechObsolete |
text |
Technologies(Type) |
NULL |
|
TechPrereq |
text |
Technologies(Type) |
NULL |
|
Advisor |
text |
|
|
|
AdvisorCounsel |
text |
|
|
|
AdvisorCounselImportance |
integer |
|
1 |
|
AIMilitaryStrategy_Flavors
- CIV5Flavors contains the definitions of the Flavors referenced in this table.
AIMilitaryStrategy_Flavors Table
Name
|
Type
|
Reference
|
AIMilitaryStrategyType |
text |
AIMilitaryStrategies(Type)
|
FlavorType |
text |
Flavors(Type)
|
Flavor |
integer |
|
AIMilitaryStrategy_PersonalityFlavorThresholdMods
- CIV5Flavors contains the definitions of the Flavors referenced in this table.
AIMilitaryStrategy_PersonalityFlavorThresholdMods Table
Name
|
Type
|
Reference
|
AIMilitaryStrategyType |
text |
AIMilitaryStrategies(Type)
|
FlavorType |
text |
Flavors(Type)
|
Flavor |
integer |
|