CIV5AIGrandStrategies

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CIV5AIGrandStrategies.xml

  • From the header of the xml file:

AI Player Grand Strategy Infos Entries in this file define the attributes of various AI Player Grand Strategies, which focus the AI player on the different Victory Competitions. Entries can be completely removed safely if you don't want the AI to pursue a particular Grand Strategy/Victory Competition. Defines which also help shape use of AI Player Grand Strategies are located in the GlobalAIDefines.xml file inside the XML\AI\ directory. Flavors determine how likely an AI Player (with intrinsic Personality Flavors) is to adopt a particular Grand Strategy. For more information on how these Grand Strategies work, reference CvPlayerGrandStrategyAI.cpp in the GameCoreDLL project.

AIGrandStrategies

AIGrandStrategies Table
Name Type Notes
ID Integer Primary Key, Autoincrement
Type Text Not Null, Unique

AIGrandStrategy_Flavors

  • CIV5Flavors contains the definitions of the Flavors used in this table.
AIGrandStrategy_Flavors Table
Name Type Reference
AIGrandStrategyType Text AIGrandStrategies(Type)
FlavorType Text Flavors(Type)
Flavor Integer

AIGrandStrategy_Yields

  • CIV5Yields contains the definitions of the Yields used in this table.
AIGrandStrategy_Yields Table
Name Type Reference
AIGrandStrategyType Text AIGrandStrategies(Type)
YieldType Text Yields(Type)
Yield Integer


GlobalDefines

AI:

CIV5AICityStrategies • CIV5AIEconomicStrategies • CIV5AIGrandStrategies • CIV5AIMilitaryStrategies • CIV5CitySpecializations • CIV5TacticalMoves • GlobalAIDefines • GlobalDiplomacyAIDefines

BasicInfos:

CIV5Attitudes • CIV5Calendars • CIV5CitySizes • CIV5Concepts • CIV5Contacts • CIV5DenialInfos • CIV5Domains • CIV5InvisibleInfos • CIV5MajorCivApproachTypes • CIV5MemoryInfos • CIV5MinorCivApproachTypes • CIV5MinorCivTraits • CIV5Months • CIV5Seasons • CIV5UnitAIInfos • CIV5UnitCombatInfos

Buildings; Civilizations; Diplomacy:

CIV5BuildingClasses • CIV5Buildings • CIV5Civilizations • CIV5MinorCivilizations • CIV5Regions • CIV5Traits • CIV5Diplomacy_Responses

GameInfo:

CIV5ArtStyleTypes • CIV5Climates • CIV5CultureLevels • CIV5Cursors • CIV5EmphasizeInfos • CIV5Eras • CIV5Flavors • CIV5GameOptions • CIV5GameSpeeds • CIV5GoodyHuts • CIV5HandicapInfos • CIV5HurryInfos • CIV5IconFontMapping • CIV5IconTextureAtlases • CIV5MultiplayerOptions • CIV5PlayerOptions • CIV5Policies • CIV5PolicyBranchTypes • CIV5Processes • CIV5Projects • CIV5SeaLevels • CIV5SmallAwards • CIV5Specialists • CIV5Trades • CIV5TurnTimers • CIV5Victories • CIV5Votes • CIV5VoteSources • CIV5Worlds

Interface; Leaders; Misc; NewText; Technologies; Terrain:

CIV5Colors • CIV5InterfaceModes • CIV5PlayerColors • CIV5LeaderTables • CIV5Routes • Notifications • Text Files • CIV5Technologies • CIV5Features • CIV5Improvements • CIV5ResourceClasses • CIV5Resources • CIV5Terrains • CIV5Yields

Units:

CIV5AnimationCategories • CIV5AnimationPaths • CIV5Automates • CIV5Builds • CIV5Commands • CIV5Controls • CIV5EntityEvents • CIV5Missions • CIV5MultiUnitFormations • CIV5SpecialUnits • CIV5UnitClasses • CIV5UnitMovementRates • CIV5UnitPromotions • CIV5Units