CIV5Civilizations: Difference between revisions
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(→Civilizations: added plain english descriptions to notes section, from Keal's Moding tutorial) |
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! scope="col" style="background: #efefef;" | Notes | ! scope="col" style="background: #efefef;" | Notes | ||
|- | |- | ||
| CivilizationType || text|| Civilizations(Type)|| | | CivilizationType || text|| Civilizations(Type)|| Name (Type) of civilization to have building defined | ||
|- | |- | ||
| BuildingClassType || text|| BuildingClasses(Type)|| Not Null | | BuildingClassType || text|| BuildingClasses(Type)|| Not Null | ||
|- | |- | ||
| BuildingType || text|| Buildings(Type)|| | | BuildingType || text|| Buildings(Type)|| This defines a civ's Unique Buildings and can be used to block civs from building a specific building, for example a minor civ from building the Sydney Opera House, when tag is left empty: <BuildingType/> | ||
|} | |} | ||
==Civilization_CityNames== | ==Civilization_CityNames== | ||
{| border="1" style="text-align:left" cellpadding="3" cellspacing="0" | {| border="1" style="text-align:left" cellpadding="3" cellspacing="0" |
Revision as of 22:48, 11 August 2011
civ5civilizations.xml
- The civ5civilizations.xml file contains definitions for the Civilizations.
- The reference field in the tables below indicates the table and column the entry is linked to.
- This information is taken from the Kael's Modder's Guide to Civilization 5.
Civilizations
- CIV5IconTextureAtlases contains the definitions of the IconTextureAtlases referenced in this table.
Name | Type | Reference | Default | Notes |
---|---|---|---|---|
ID | integer | Primary Key,Autoincrement | ||
Type | text | Not Null,Unique, key used to reference this civilization typically in the CIVILIZATION_<name> format | ||
Description | text | Text string description of the civ, for America it is "American Empire" located in the TXT_KEY_CIV_AMERICA_DESC | ||
Civilopedia | text | NULL | NOT USED | |
CivilopediaTag | text | starting text string for the pedia entry | ||
Strategy | text | Ask Paul | NOT USED | |
Playable | boolean | true | If true, human player can select this civ. | |
AIPlayable | boolean | true | If true, the AI can select this civ. Setting both Playable and AIPlayable to false is a good way to remove a civ from a game, without actually deleting the assets (and makes other mods compatible) | |
ShortDescription | text | NULL | The short text string for this civ. For america its "America" | |
Adjective | text | NULL | The text string for the qualifier to things that belong to this civ. For American, its "American" | |
DefaultPlayerColor | text | NULL | The default color of this civ for borders, unit flags, etc. The color has to be specified in the CIV5PlayerColors.xml file | |
ArtDefineTag | text | NULL | NOT USED | |
ArtStyleType | text | NULL | Defines the art style used for buildings that are used in this civilization's cities | |
ArtStyleSuffix | text | NULL | Used to pick different flavors of improvements and wonder art | |
ArtStylePrefix | text | NULL | Used to pick different flavors of improvements and wonder art | |
DerivativeCiv | text | NULL | NOT USED | |
PortraitIndex | integer | -1 | The number of the icon in the icon atlas used for this civ | |
IconAtlas | text | IconTextureAtlases(Atlas) | NULL | The Icon Atlas that holds the icons for this civ |
AlphaIconAtlas | text | IconTextureAtlases(Atlas) | NULL | The Icon Atlas that has the alpha layer for this icon |
MapImage | text | NULL | The picture (as a .dds file) that is displayed when the civ is selected from the civilization selection menu. Typically this is a map of the civilization | |
DawnOfManQuote | text | NULL | The text string that is displayed on the loading (Dawn of Man) screen | |
DawnOfManImage | text | NULL | The picture (as a .dds file) that is shown on the loading (Dawn of Man) screen | |
DawnOfManAudio | text | NULL | The audio file that is played the loading (Dawn of Man) screen. Typically this is the reading of the Quote |
Civilization_BuildingClassOverrides
- CIV5BuildingClasses contains the definitions of the BuildingClasses referenced in this table.
- CIV5Buildings contains the definitions of the Buildings referenced in this table.
Name | Type | Reference | Notes |
---|---|---|---|
CivilizationType | text | Civilizations(Type) | Name (Type) of civilization to have building defined |
BuildingClassType | text | BuildingClasses(Type) | Not Null |
BuildingType | text | Buildings(Type) | This defines a civ's Unique Buildings and can be used to block civs from building a specific building, for example a minor civ from building the Sydney Opera House, when tag is left empty: <BuildingType/> |
Civilization_CityNames
Name | Type | Reference | Notes |
---|---|---|---|
CivilizationType | text | Civilizations(Type) | |
CityName | text | Not Null |
Civilization_DisableTechs
- CIV5Technologies contains the definitions of the Technologies referenced in this table.
Name | Type | Reference |
---|---|---|
CivilizationType | text | Civilizations(Type) |
TechType | text | Technologies(Type) |
Civilization_FreeBuildingClasses
- CIV5BuildingClasses contains the definitions of the BuildingClasses referenced in this table.
Name | Type | Reference |
---|---|---|
CivilizationType | text | Civilizations(Type) |
BuildingClassType | text | BuildingClasses(Type) |
Civilization_FreeTechs
- CIV5Technologies contains the definitions of the Technologies referenced in this table.
Name | Type | Reference |
---|---|---|
CivilizationType | text | Civilizations(Type) |
TechType | text | Technologies(Type) |
Civilization_FreeUnits
- CIV5UnitClasses contains the definitions of the UnitClasses referenced in this table.
- CIV5UnitAIInfos contains the definitions of the UnitAIInfos referenced in this table.
Name | Type | Reference |
---|---|---|
CivilizationType | text | Civilizations(Type) |
UnitClassType | text | UnitClasses(Type) |
UnitAIType | text | UnitAIInfos(Type) |
Count | integer |
Civilization_Leaders
Name | Type | Reference |
---|---|---|
CivilizationType | text | Civilizations(Type) |
LeaderheadType | text | Leaders(Type) |
Civilization_UnitClassOverrides
- CIV5UnitClasses contains the definitions of the UnitClasses referenced in this table.
- CIV5Units contains the definitions of the Units referenced in this table.
Name | Type | Reference | Notes |
---|---|---|---|
CivilizationType | text | Civilizations(Type) | |
UnitClassType | text | UnitClasses(Type) | Not Null |
UnitType | text | Units(Type) |
Civilization_Start_Along_Ocean
Name | Type | Reference | Default |
---|---|---|---|
CivilizationType | text | Civilizations(Type) | |
StartAlongOcean | boolean | false |
Civilization_Start_Along_River
Name | Type | Reference | Default |
---|---|---|---|
CivilizationType | text | Civilizations(Type) | |
StartAlongRiver | boolean | false |
Civilization_Start_Region_Priority
- CIV5Regions contains the definitions of the Regions referenced in this table.
Name | Type | Reference |
---|---|---|
CivilizationType | text | Civilizations(Type) |
RegionType | text | Regions(Type) |
Civilization_Start_Region_Avoid
- CIV5Regions contains the definitions of the Regions referenced in this table.
Name | Type | Reference |
---|---|---|
CivilizationType | text | Civilizations(Type) |
RegionType | text | Regions(Type) |