User:DonQuich: Difference between revisions
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m (testing my bot) |
m (testing my bot) |
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| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/AddFeatureDummyModel|AddFeatureDummyModel]]('''string''' dummyTag, '''string''' modelTag)</code> | ||
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| *dummyTag: | | *dummyTag: | ||
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| *modelTag: | | *modelTag: | ||
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| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/Area|Area]]()</code> | ||
<!-- | <!-- | ||
AT | AT | ||
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|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/At|At]]('''int''' x, '''int''' y)</code> | ||
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| *x: | | *x: | ||
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| *y: | | *y: | ||
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|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/CalculateBestNatureYield|CalculateBestNatureYield]]([[Civ5Lua/YieldID|YieldID]] yieldID, [[Civ5Lua/TeamID|TeamID]] eTeam)</code> | ||
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| *yieldID: | | *yieldID: | ||
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| *eTeam: | | *eTeam: | ||
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|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/CalculateImprovementYieldChange|CalculateImprovementYieldChange]]([[Civ5Lua/ImprovementID|ImprovementID]] improvementID, [[Civ5Lua/YieldID|YieldID]] yieldID, [[Civ5Lua/PlayerID|PlayerID]] ePlayer, '''bool''' optimal, [[Civ5Lua/RouteID|RouteID]] assumeThisRouteID)</code> | ||
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| *improvementID: | | *improvementID: | ||
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| *yieldID: | | *yieldID: | ||
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| *ePlayer: | | *ePlayer: | ||
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| *optimal: | | *optimal: | ||
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| *assumeThisRouteID: | | *assumeThisRouteID: | ||
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|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/CalculateNatureYield|CalculateNatureYield]]([[Civ5Lua/YieldID|YieldID]] yieldID, [[Civ5Lua/TeamID|TeamID]] eTeam, '''bool''' ignoreFeature)</code> | ||
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| *yieldID: | | *yieldID: | ||
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| *eTeam: | | *eTeam: | ||
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| *ignoreFeature: | | *ignoreFeature: | ||
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|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/CalculateTotalBestNatureYield|CalculateTotalBestNatureYield]]([[Civ5Lua/TeamID|TeamID]] eTeam)</code> | ||
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| *eTeam: | | *eTeam: | ||
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|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/CalculateYield|CalculateYield]]([[Civ5Lua/YieldID|YieldID]] yieldID, '''bool''' display)</code> | ||
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| *yieldID: | | *yieldID: | ||
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| *display: | | *display: | ||
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|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/CanBuild|CanBuild]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID, [[Civ5Lua/PlayerID|PlayerID]] ePlayer, '''bool''' testVisible)</code> | ||
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| *buildID: | | *buildID: | ||
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| *ePlayer: | | *ePlayer: | ||
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| *testVisible: | | *testVisible: | ||
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| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/CanHaveFeature|CanHaveFeature]]()</code> | ||
<!-- | <!-- | ||
CANHAVEIMPROVEMENT | CANHAVEIMPROVEMENT | ||
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|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/CanHaveImprovement|CanHaveImprovement]]([[Civ5Lua/ImprovementID|ImprovementID]] improvementID, [[Civ5Lua/TeamID|TeamID]] eTeam, '''bool''' potential)</code> | ||
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| *improvementID: | | *improvementID: | ||
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| *eTeam: | | *eTeam: | ||
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| *potential: | | *potential: | ||
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|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/CanHaveResource|CanHaveResource]]([[Civ5Lua/ResourceID|ResourceID]] resourceID, '''bool''' ignoreLatitude)</code> | ||
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| *resourceID: | | *resourceID: | ||
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| *ignoreLatitude: | | *ignoreLatitude: | ||
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| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/CanSeePlot|CanSeePlot]]()</code> | ||
<!-- | <!-- | ||
CHANGEBUILDPROGRESS | CHANGEBUILDPROGRESS | ||
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|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/ChangeBuildProgress|ChangeBuildProgress]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID, '''int''' change, [[Civ5Lua/TeamID|TeamID]] eTeam)</code> | ||
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| *buildID: | | *buildID: | ||
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| *change: | | *change: | ||
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| *eTeam: | | *eTeam: | ||
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| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/ChangeExtraMovePathCost|ChangeExtraMovePathCost]]('''int''' change)</code> | ||
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| *change: | | *change: | ||
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| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/ChangeImprovementDuration|ChangeImprovementDuration]]('''int''' change)</code> | ||
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| *change: | | *change: | ||
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| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/ChangeInvisibleVisibilityCount|ChangeInvisibleVisibilityCount]]([[Civ5Lua/TeamID|TeamID]] eTeam, [[Civ5Lua/InvisibilityScopeID|InvisibilityScopeID]] invisibleID, '''int''' change)</code> | ||
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| *eTeam: | | *eTeam: | ||
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| *invisibleID: | | *invisibleID: | ||
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| *change: | | *change: | ||
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| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/ChangeNumResource|ChangeNumResource]]('''int''' change)</code> | ||
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| *change: | | *change: | ||
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| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/ChangeOwnershipDuration|ChangeOwnershipDuration]]('''int''' change)</code> | ||
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| *change: | | *change: | ||
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| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/ChangeUpgradeProgress|ChangeUpgradeProgress]]('''int''' change)</code> | ||
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| *change: | | *change: | ||
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| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/ChangeVisibilityCount|ChangeVisibilityCount]]([[Civ5Lua/TeamID|TeamID]] eTeam, '''int''' change, [[Civ5Lua/InvisibilityScopeID|InvisibilityScopeID]] seeInvisibleTypeID, '''bool''' informExplorationTracking, '''bool''' alwaysSeeInvisible)</code> | ||
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| *eTeam: | | *eTeam: | ||
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| *change: | | *change: | ||
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| *seeInvisibleTypeID: | | *seeInvisibleTypeID: | ||
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| *informExplorationTracking: | | *informExplorationTracking: | ||
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| *alwaysSeeInvisible: | | *alwaysSeeInvisible: | ||
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|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/CountNumAirUnits|CountNumAirUnits]]([[Civ5Lua/TeamID|TeamID]] ePlayer)</code> | ||
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| *ePlayer: | | *ePlayer: | ||
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|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/DefenseModifier|DefenseModifier]]([[Civ5Lua/TeamID|TeamID]] iDefendTeam, '''bool''' ignoreBuilding, '''bool''' help)</code> | ||
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| *iDefendTeam: | | *iDefendTeam: | ||
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| *ignoreBuilding: | | *ignoreBuilding: | ||
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| *help: | | *help: | ||
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| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/Erase|Erase]]()</code> | ||
<!-- | <!-- | ||
GETACTIVEFOGOFWARMODE | GETACTIVEFOGOFWARMODE | ||
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| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetActiveFogOfWarMode|GetActiveFogOfWarMode]](''<unknown>'')</code> | ||
<!-- | <!-- | ||
GETAREA | GETAREA | ||
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|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetArea|GetArea]]()</code> | ||
<!-- | <!-- | ||
GETBESTDEFENDER | GETBESTDEFENDER | ||
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| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetBestDefender|GetBestDefender]]([[Civ5Lua/PlayerID|PlayerID]] eOwner, [[Civ5Lua/PlayerID|PlayerID]] eAttackingPlayer, [[Civ5Lua/Unit|Unit]] attacker, '''bool''' testAtWar, '''bool''' testPotentialEnemy, '''bool''' testCanMove)</code> | ||
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| *eOwner: | | *eOwner: | ||
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| *eAttackingPlayer: | | *eAttackingPlayer: | ||
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| *attacker: | | *attacker: | ||
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| *testAtWar: | | *testAtWar: | ||
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| *testPotentialEnemy: | | *testPotentialEnemy: | ||
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| *testCanMove: | | *testCanMove: | ||
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|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetBuildProgress|GetBuildProgress]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID)</code> | ||
|- | |- | ||
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| *buildID: | | *buildID: | ||
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|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetBuildTime|GetBuildTime]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID)</code> | ||
|- | |- | ||
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| *buildID: | | *buildID: | ||
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|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetBuildTurnsLeft|GetBuildTurnsLeft]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID, '''int''' nowExtra, '''int''' thenExtra)</code> | ||
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| *buildID: | | *buildID: | ||
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| *nowExtra: | | *nowExtra: | ||
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| *thenExtra: | | *thenExtra: | ||
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|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetBuildTurnsTotal|GetBuildTurnsTotal]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID)</code> | ||
|- | |- | ||
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| *buildID: | | *buildID: | ||
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|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetCityRadiusCount|GetCityRadiusCount]]()</code> | ||
<!-- | <!-- | ||
GETCONTINENTARTTYPE | GETCONTINENTARTTYPE | ||
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| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetContinentArtType|GetContinentArtType]]()</code> | ||
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| ''''Determines continent for plot type.'''' | | ''''Determines continent for plot type.'''' | ||
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|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetExtraMovePathCost|GetExtraMovePathCost]]()</code> | ||
<!-- | <!-- | ||
GETFEATUREPRODUCTION | GETFEATUREPRODUCTION | ||
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|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetFeatureProduction|GetFeatureProduction]]([[Civ5Lua/BuildActionID|BuildActionID]] buildID, [[Civ5Lua/TeamID|TeamID]] eTeam, [[Civ5Lua/City|City]] city)</code> | ||
|- | |- | ||
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| *buildID: | | *buildID: | ||
|- | |- | ||
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| *eTeam: | | *eTeam: | ||
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| *city: | | *city: | ||
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| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetFeatureType|GetFeatureType]]()</code> | ||
<!-- | <!-- | ||
GETFEATUREVARIETY | GETFEATUREVARIETY | ||
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|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetFeatureVariety|GetFeatureVariety]]()</code> | ||
<!-- | <!-- | ||
GETFOUNDVALUE | GETFOUNDVALUE | ||
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|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetFoundValue|GetFoundValue]]([[Civ5Lua/PlayerID|PlayerID]] eIndex)</code> | ||
|- | |- | ||
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| *eIndex: | | *eIndex: | ||
Line 483: | Line 421: | ||
|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetImprovementDuration|GetImprovementDuration]]()</code> | ||
<!-- | <!-- | ||
GETIMPROVEMENTTYPE | GETIMPROVEMENTTYPE | ||
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|- | |- | ||
|align=\"right\" |<code>[[Civ5Lua/ImprovementID|ImprovementID]]</code> | |align=\"right\" |<code>[[Civ5Lua/ImprovementID|ImprovementID]]</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetImprovementType|GetImprovementType]]()</code> | ||
<!-- | <!-- | ||
GETINLANDCORNER | GETINLANDCORNER | ||
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|- | |- | ||
|align=\"right\" |<code>[[Civ5Lua/Plot|Plot]]</code> | |align=\"right\" |<code>[[Civ5Lua/Plot|Plot]]</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetInlandCorner|GetInlandCorner]]()</code> | ||
<!-- | <!-- | ||
GETINVISIBLEVISIBILITYCOUNT | GETINVISIBLEVISIBILITYCOUNT | ||
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|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetInvisibleVisibilityCount|GetInvisibleVisibilityCount]]([[Civ5Lua/TeamID|TeamID]] eTeam, [[Civ5Lua/InvisibilityScopeID|InvisibilityScopeID]] invisibleID)</code> | ||
|- | |- | ||
| | | | ||
| *eTeam: | | *eTeam: | ||
|- | |- | ||
| | | | ||
| *invisibleID: | | *invisibleID: | ||
Line 515: | Line 451: | ||
|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetLatitude|GetLatitude]]()</code> | ||
<!-- | <!-- | ||
GETNEARESTLANDAREA | GETNEARESTLANDAREA | ||
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|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetNearestLandArea|GetNearestLandArea]]()</code> | ||
<!-- | <!-- | ||
GETNEARESTLANDPLOT | GETNEARESTLANDPLOT | ||
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|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetNearestLandPlot|GetNearestLandPlot]]()</code> | ||
<!-- | <!-- | ||
GETNONOBSOLETERESOURCETYPE | GETNONOBSOLETERESOURCETYPE | ||
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|- | |- | ||
|align=\"right\" |<code>[[Civ5Lua/ResourceID|ResourceID]]</code> | |align=\"right\" |<code>[[Civ5Lua/ResourceID|ResourceID]]</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetNonObsoleteResourceType|GetNonObsoleteResourceType]]([[Civ5Lua/TeamID|TeamID]] eTeam)</code> | ||
|- | |- | ||
| | | | ||
| *eTeam: | | *eTeam: | ||
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|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetNumDefenders|GetNumDefenders]]([[Civ5Lua/PlayerID|PlayerID]] ePlayer)</code> | ||
|- | |- | ||
| | | | ||
| *ePlayer: | | *ePlayer: | ||
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|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetNumFriendlyUnitsOfType|GetNumFriendlyUnitsOfType]]([[Civ5Lua/Unit|Unit]] unit)</code> | ||
|- | |- | ||
| | | | ||
| *unit: | | *unit: | ||
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|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetNumResource|GetNumResource]]()</code> | ||
<!-- | <!-- | ||
GETNUMUNITS | GETNUMUNITS | ||
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|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetNumUnits|GetNumUnits]]()</code> | ||
<!-- | <!-- | ||
GETNUMVISIBLEENEMYDEFENDERS | GETNUMVISIBLEENEMYDEFENDERS | ||
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|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetNumVisibleEnemyDefenders|GetNumVisibleEnemyDefenders]]([[Civ5Lua/Unit|Unit]] unit)</code> | ||
|- | |- | ||
| | | | ||
| *unit: | | *unit: | ||
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|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetNumVisiblePotentialEnemyDefenders|GetNumVisiblePotentialEnemyDefenders]]([[Civ5Lua/Unit|Unit]] unit)</code> | ||
|- | |- | ||
| | | | ||
| *unit: | | *unit: | ||
Line 595: | Line 526: | ||
|- | |- | ||
|align=\"right\" |<code>[[Civ5Lua/PlayerID|PlayerID]]</code> | |align=\"right\" |<code>[[Civ5Lua/PlayerID|PlayerID]]</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetOwner|GetOwner]]()</code> | ||
<!-- | <!-- | ||
GETOWNERSHIPDURATION | GETOWNERSHIPDURATION | ||
Line 601: | Line 532: | ||
|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetOwnershipDuration|GetOwnershipDuration]]()</code> | ||
<!-- | <!-- | ||
GETPLAYERCITYRADIUSCOUNT | GETPLAYERCITYRADIUSCOUNT | ||
Line 607: | Line 538: | ||
|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetPlayerCityRadiusCount|GetPlayerCityRadiusCount]]([[Civ5Lua/PlayerID|PlayerID]] eIndex)</code> | ||
|- | |- | ||
| | | | ||
| *eIndex: | | *eIndex: | ||
Line 617: | Line 547: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetPlotCity|GetPlotCity]]()</code> | ||
<!-- | <!-- | ||
GETPLOTTYPE | GETPLOTTYPE | ||
Line 623: | Line 553: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetPlotType|GetPlotType]]()</code> | ||
<!-- | <!-- | ||
GETRECONCOUNT | GETRECONCOUNT | ||
Line 629: | Line 559: | ||
|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetReconCount|GetReconCount]]()</code> | ||
<!-- | <!-- | ||
GETRESOURCETYPE | GETRESOURCETYPE | ||
Line 635: | Line 565: | ||
|- | |- | ||
|align=\"right\" |<code>[[Civ5Lua/ResourceID|ResourceID]]</code> | |align=\"right\" |<code>[[Civ5Lua/ResourceID|ResourceID]]</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetResourceType|GetResourceType]]([[Civ5Lua/TeamID|TeamID]] eTeam)</code> | ||
|- | |- | ||
| | | | ||
| *eTeam: | | *eTeam: | ||
Line 645: | Line 574: | ||
|- | |- | ||
|align=\"right\" |<code>[[Civ5Lua/ImprovementID|ImprovementID]]</code> | |align=\"right\" |<code>[[Civ5Lua/ImprovementID|ImprovementID]]</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetRevealedImprovementType|GetRevealedImprovementType]]([[Civ5Lua/TeamID|TeamID]] eTeam, '''bool''' debug)</code> | ||
|- | |- | ||
| | | | ||
| *eTeam: | | *eTeam: | ||
|- | |- | ||
| | | | ||
| *debug: | | *debug: | ||
Line 659: | Line 586: | ||
|- | |- | ||
|align=\"right\" |<code>[[Civ5Lua/PlayerID|PlayerID]]</code> | |align=\"right\" |<code>[[Civ5Lua/PlayerID|PlayerID]]</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetRevealedOwner|GetRevealedOwner]]([[Civ5Lua/TeamID|TeamID]] eTeam, '''bool''' debug)</code> | ||
|- | |- | ||
| | | | ||
| *eTeam: | | *eTeam: | ||
|- | |- | ||
| | | | ||
| *debug: | | *debug: | ||
Line 673: | Line 598: | ||
|- | |- | ||
|align=\"right\" |<code>[[Civ5Lua/RouteID|RouteID]]</code> | |align=\"right\" |<code>[[Civ5Lua/RouteID|RouteID]]</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetRevealedRouteType|GetRevealedRouteType]]([[Civ5Lua/TeamID|TeamID]] eTeam, '''bool''' debug)</code> | ||
|- | |- | ||
| | | | ||
| *eTeam: | | *eTeam: | ||
|- | |- | ||
| | | | ||
| *debug: | | *debug: | ||
Line 687: | Line 610: | ||
|- | |- | ||
|align=\"right\" |<code>[[Civ5Lua/TeamID|TeamID]]</code> | |align=\"right\" |<code>[[Civ5Lua/TeamID|TeamID]]</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetRevealedTeam|GetRevealedTeam]]([[Civ5Lua/TeamID|TeamID]] eTeam, '''bool''' debug)</code> | ||
|- | |- | ||
| | | | ||
| *eTeam: | | *eTeam: | ||
|- | |- | ||
| | | | ||
| *debug: | | *debug: | ||
Line 701: | Line 622: | ||
|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetRiverCrossingCount|GetRiverCrossingCount]]()</code> | ||
<!-- | <!-- | ||
GETRIVEREFLOWDIRECTION | GETRIVEREFLOWDIRECTION | ||
Line 707: | Line 628: | ||
|- | |- | ||
|align=\"right\" |<code>[[Civ5Lua/FlowDirectionID|FlowDirectionID]]</code> | |align=\"right\" |<code>[[Civ5Lua/FlowDirectionID|FlowDirectionID]]</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetRiverEFlowDirection|GetRiverEFlowDirection]]()</code> | ||
<!-- | <!-- | ||
GETRIVERSEFLOWDIRECTION | GETRIVERSEFLOWDIRECTION | ||
Line 713: | Line 634: | ||
|- | |- | ||
|align=\"right\" |<code>[[Civ5Lua/FlowDirectionID|FlowDirectionID]]</code> | |align=\"right\" |<code>[[Civ5Lua/FlowDirectionID|FlowDirectionID]]</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetRiverSEFlowDirection|GetRiverSEFlowDirection]]()</code> | ||
<!-- | <!-- | ||
GETRIVERSWFLOWDIRECTION | GETRIVERSWFLOWDIRECTION | ||
Line 719: | Line 640: | ||
|- | |- | ||
|align=\"right\" |<code>[[Civ5Lua/FlowDirectionID|FlowDirectionID]]</code> | |align=\"right\" |<code>[[Civ5Lua/FlowDirectionID|FlowDirectionID]]</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetRiverSWFlowDirection|GetRiverSWFlowDirection]]()</code> | ||
<!-- | <!-- | ||
GETROUTETYPE | GETROUTETYPE | ||
Line 725: | Line 646: | ||
|- | |- | ||
|align=\"right\" |<code>[[Civ5Lua/RouteID|RouteID]]</code> | |align=\"right\" |<code>[[Civ5Lua/RouteID|RouteID]]</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetRouteType|GetRouteType]]()</code> | ||
<!-- | <!-- | ||
GETSCRIPTDATA | GETSCRIPTDATA | ||
Line 731: | Line 652: | ||
|- | |- | ||
|align=\"right\" |<code>'''string'''</code> | |align=\"right\" |<code>'''string'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetScriptData|GetScriptData]]()</code> | ||
<!-- | <!-- | ||
GETSELECTEDUNIT | GETSELECTEDUNIT | ||
Line 737: | Line 658: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetSelectedUnit|GetSelectedUnit]]()</code> | ||
<!-- | <!-- | ||
GETTEAM | GETTEAM | ||
Line 743: | Line 664: | ||
|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetTeam|GetTeam]]()</code> | ||
<!-- | <!-- | ||
GETTERRAINTYPE | GETTERRAINTYPE | ||
Line 749: | Line 670: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetTerrainType|GetTerrainType]]()</code> | ||
<!-- | <!-- | ||
GETUNIT | GETUNIT | ||
Line 755: | Line 676: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetUnit|GetUnit]]('''int''' index)</code> | ||
|- | |- | ||
| | | | ||
| *index: | | *index: | ||
Line 765: | Line 685: | ||
|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetUnitPower|GetUnitPower]]([[Civ5Lua/PlayerID|PlayerID]] eOwner)</code> | ||
|- | |- | ||
| | | | ||
| *eOwner: | | *eOwner: | ||
Line 775: | Line 694: | ||
|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetUpgradeProgress|GetUpgradeProgress]]()</code> | ||
<!-- | <!-- | ||
GETUPGRADETIMELEFT | GETUPGRADETIMELEFT | ||
Line 781: | Line 700: | ||
|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetUpgradeTimeLeft|GetUpgradeTimeLeft]]([[Civ5Lua/ImprovementID|ImprovementID]] improvementID, [[Civ5Lua/PlayerID|PlayerID]] ePlayer)</code> | ||
|- | |- | ||
| | | | ||
| *improvementID: | | *improvementID: | ||
|- | |- | ||
| | | | ||
| *ePlayer: | | *ePlayer: | ||
Line 795: | Line 712: | ||
|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetVisibilityCount|GetVisibilityCount]]([[Civ5Lua/TeamID|TeamID]] eTeam)</code> | ||
|- | |- | ||
| | | | ||
| *eTeam: | | *eTeam: | ||
Line 805: | Line 721: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetWorkingCity|GetWorkingCity]]()</code> | ||
<!-- | <!-- | ||
GETWORKINGCITYOVERRIDE | GETWORKINGCITYOVERRIDE | ||
Line 811: | Line 727: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetWorkingCityOverride|GetWorkingCityOverride]]()</code> | ||
<!-- | <!-- | ||
GETX | GETX | ||
Line 817: | Line 733: | ||
|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetX|GetX]]()</code> | ||
<!-- | <!-- | ||
GETY | GETY | ||
Line 823: | Line 739: | ||
|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetY|GetY]]()</code> | ||
<!-- | <!-- | ||
GETYIELD | GETYIELD | ||
Line 829: | Line 745: | ||
|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetYield|GetYield]]([[Civ5Lua/YieldID|YieldID]] yieldID)</code> | ||
|- | |- | ||
| | | | ||
| *yieldID: | | *yieldID: | ||
Line 839: | Line 754: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/GetYieldWithBuild|GetYieldWithBuild]]()</code> | ||
<!-- | <!-- | ||
HASBARBARIANCAMP | HASBARBARIANCAMP | ||
Line 845: | Line 760: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/HasBarbarianCamp|HasBarbarianCamp]]()</code> | ||
<!-- | <!-- | ||
HASYIELD | HASYIELD | ||
Line 851: | Line 766: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/HasYield|HasYield]]()</code> | ||
<!-- | <!-- | ||
ISACTIVEVISIBLE | ISACTIVEVISIBLE | ||
Line 857: | Line 772: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsActiveVisible|IsActiveVisible]]('''bool''' debug)</code> | ||
|- | |- | ||
| | | | ||
| *debug: | | *debug: | ||
Line 867: | Line 781: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentNonrevealed|IsAdjacentNonrevealed]]([[Civ5Lua/TeamID|TeamID]] eTeam)</code> | ||
|- | |- | ||
| | | | ||
| *eTeam: | | *eTeam: | ||
Line 877: | Line 790: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentNonvisible|IsAdjacentNonvisible]]([[Civ5Lua/TeamID|TeamID]] eTeam)</code> | ||
|- | |- | ||
| | | | ||
| *eTeam: | | *eTeam: | ||
Line 887: | Line 799: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentOwned|IsAdjacentOwned]]()</code> | ||
<!-- | <!-- | ||
ISADJACENTPLAYER | ISADJACENTPLAYER | ||
Line 893: | Line 805: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentPlayer|IsAdjacentPlayer]]([[Civ5Lua/PlayerID|PlayerID]] ePlayer, '''bool''' landOnly)</code> | ||
|- | |- | ||
| | | | ||
| *ePlayer: | | *ePlayer: | ||
|- | |- | ||
| | | | ||
| *landOnly: | | *landOnly: | ||
Line 907: | Line 817: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentRevealed|IsAdjacentRevealed]]([[Civ5Lua/TeamID|TeamID]] eTeam)</code> | ||
|- | |- | ||
| | | | ||
| *eTeam: | | *eTeam: | ||
Line 917: | Line 826: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentTeam|IsAdjacentTeam]]([[Civ5Lua/TeamID|TeamID]] eTeam, '''bool''' landOnly)</code> | ||
|- | |- | ||
| | | | ||
| *eTeam: | | *eTeam: | ||
|- | |- | ||
| | | | ||
| *landOnly: | | *landOnly: | ||
Line 931: | Line 838: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentToArea|IsAdjacentToArea]]([[Civ5Lua/Area|Area]] area)</code> | ||
|- | |- | ||
| | | | ||
| *area: | | *area: | ||
Line 941: | Line 847: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentToLand|IsAdjacentToLand]]()</code> | ||
<!-- | <!-- | ||
ISADJACENTTOSHALLOWWATER | ISADJACENTTOSHALLOWWATER | ||
Line 947: | Line 853: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentToShallowWater|IsAdjacentToShallowWater]]()</code> | ||
<!-- | <!-- | ||
ISADJACENTVISIBLE | ISADJACENTVISIBLE | ||
Line 953: | Line 859: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsAdjacentVisible|IsAdjacentVisible]]([[Civ5Lua/TeamID|TeamID]] eTeam, '''bool''' debug)</code> | ||
|- | |- | ||
| | | | ||
| *eTeam: | | *eTeam: | ||
|- | |- | ||
| | | | ||
| *debug: | | *debug: | ||
Line 967: | Line 871: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsBarbarian|IsBarbarian]]()</code> | ||
<!-- | <!-- | ||
ISBEINGWORKED | ISBEINGWORKED | ||
Line 973: | Line 877: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsBeingWorked|IsBeingWorked]]()</code> | ||
<!-- | <!-- | ||
ISBESTADJACENTFOUND | ISBESTADJACENTFOUND | ||
Line 979: | Line 883: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsBestAdjacentFound|IsBestAdjacentFound]]([[Civ5Lua/PlayerID|PlayerID]] eIndex)</code> | ||
|- | |- | ||
| | | | ||
| *eIndex: | | *eIndex: | ||
Line 989: | Line 892: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsBuildRemovesFeature|IsBuildRemovesFeature]]()</code> | ||
<!-- | <!-- | ||
ISCITY | ISCITY | ||
Line 995: | Line 898: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsCity|IsCity]]()</code> | ||
<!-- | <!-- | ||
ISCITYRADIUS | ISCITYRADIUS | ||
Line 1,001: | Line 904: | ||
|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsCityRadius|IsCityRadius]]()</code> | ||
<!-- | <!-- | ||
ISCOASTALLAND | ISCOASTALLAND | ||
Line 1,007: | Line 910: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsCoastalLand|IsCoastalLand]]()</code> | ||
<!-- | <!-- | ||
ISENEMYCITY | ISENEMYCITY | ||
Line 1,013: | Line 916: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsEnemyCity|IsEnemyCity]]([[Civ5Lua/Unit|Unit]] unit)</code> | ||
|- | |- | ||
| | | | ||
| *unit: | | *unit: | ||
Line 1,023: | Line 925: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsFighting|IsFighting]]()</code> | ||
<!-- | <!-- | ||
ISFLATLANDS | ISFLATLANDS | ||
Line 1,029: | Line 931: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsFlatlands|IsFlatlands]]()</code> | ||
<!-- | <!-- | ||
ISFRESHWATER | ISFRESHWATER | ||
Line 1,035: | Line 937: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsFreshWater|IsFreshWater]]()</code> | ||
<!-- | <!-- | ||
ISFRIENDLYCITY | ISFRIENDLYCITY | ||
Line 1,041: | Line 943: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsFriendlyCity|IsFriendlyCity]]([[Civ5Lua/Unit|Unit]] unit, '''bool''' checkImprovement)</code> | ||
|- | |- | ||
| | | | ||
| *unit: | | *unit: | ||
|- | |- | ||
| | | | ||
| *checkImprovement: | | *checkImprovement: | ||
Line 1,055: | Line 955: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsFriendlyTerritory|IsFriendlyTerritory]]([[Civ5Lua/PlayerID|PlayerID]] ePlayer)</code> | ||
|- | |- | ||
| | | | ||
| *ePlayer: | | *ePlayer: | ||
Line 1,065: | Line 964: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsGoody|IsGoody]]()</code> | ||
<!-- | <!-- | ||
ISHILLS | ISHILLS | ||
Line 1,071: | Line 970: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsHills|IsHills]]()</code> | ||
<!-- | <!-- | ||
ISIMPASSABLE | ISIMPASSABLE | ||
Line 1,077: | Line 976: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsImpassable|IsImpassable]]()</code> | ||
<!-- | <!-- | ||
ISIMPROVEMENTPILLAGED | ISIMPROVEMENTPILLAGED | ||
Line 1,083: | Line 982: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsImprovementPillaged|IsImprovementPillaged]]()</code> | ||
<!-- | <!-- | ||
ISINVISIBLEVISIBLE | ISINVISIBLEVISIBLE | ||
Line 1,089: | Line 988: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsInvisibleVisible|IsInvisibleVisible]]([[Civ5Lua/TeamID|TeamID]] eTeam, [[Civ5Lua/InvisibilityScopeID|InvisibilityScopeID]] invisibleID)</code> | ||
|- | |- | ||
| | | | ||
| *eTeam: | | *eTeam: | ||
|- | |- | ||
| | | | ||
| *invisibleID: | | *invisibleID: | ||
Line 1,103: | Line 1,000: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsLake|IsLake]]()</code> | ||
<!-- | <!-- | ||
ISMOUNTAIN | ISMOUNTAIN | ||
Line 1,109: | Line 1,006: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsMountain|IsMountain]]()</code> | ||
<!-- | <!-- | ||
ISNEOFRIVER | ISNEOFRIVER | ||
Line 1,115: | Line 1,012: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsNEOfRiver|IsNEOfRiver]]()</code> | ||
<!-- | <!-- | ||
ISNONE | ISNONE | ||
Line 1,121: | Line 1,018: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsNone|IsNone]]()</code> | ||
<!-- | <!-- | ||
ISNWOFRIVER | ISNWOFRIVER | ||
Line 1,127: | Line 1,024: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsNWOfRiver|IsNWOfRiver]]()</code> | ||
<!-- | <!-- | ||
ISOPENGROUND | ISOPENGROUND | ||
Line 1,133: | Line 1,030: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsOpenGround|IsOpenGround]]()</code> | ||
<!-- | <!-- | ||
ISOWNED | ISOWNED | ||
Line 1,139: | Line 1,036: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsOwned|IsOwned]]()</code> | ||
<!-- | <!-- | ||
ISOWNERSHIPSCORE | ISOWNERSHIPSCORE | ||
Line 1,145: | Line 1,042: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsOwnershipScore|IsOwnershipScore]]()</code> | ||
<!-- | <!-- | ||
ISPLAYERCITYRADIUS | ISPLAYERCITYRADIUS | ||
Line 1,151: | Line 1,048: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsPlayerCityRadius|IsPlayerCityRadius]]([[Civ5Lua/PlayerID|PlayerID]] eIndex)</code> | ||
|- | |- | ||
| | | | ||
| *eIndex: | | *eIndex: | ||
Line 1,161: | Line 1,057: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsPotentialCityWork|IsPotentialCityWork]]()</code> | ||
<!-- | <!-- | ||
ISPOTENTIALCITYWORKFORAREA | ISPOTENTIALCITYWORKFORAREA | ||
Line 1,167: | Line 1,063: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsPotentialCityWorkForArea|IsPotentialCityWorkForArea]]([[Civ5Lua/Area|Area]] area)</code> | ||
|- | |- | ||
| | | | ||
| *area: | | *area: | ||
Line 1,177: | Line 1,072: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsResourceConnectedByImprovement|IsResourceConnectedByImprovement]]()</code> | ||
<!-- | <!-- | ||
ISREVEALED | ISREVEALED | ||
Line 1,183: | Line 1,078: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsRevealed|IsRevealed]]([[Civ5Lua/TeamID|TeamID]] eTeam, '''bool''' debug)</code> | ||
|- | |- | ||
| | | | ||
| *eTeam: | | *eTeam: | ||
|- | |- | ||
| | | | ||
| *debug: | | *debug: | ||
Line 1,197: | Line 1,090: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsRevealedBarbarian|IsRevealedBarbarian]]()</code> | ||
<!-- | <!-- | ||
ISREVEALEDGOODY | ISREVEALEDGOODY | ||
Line 1,203: | Line 1,096: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsRevealedGoody|IsRevealedGoody]]([[Civ5Lua/TeamID|TeamID]] eTeam)</code> | ||
|- | |- | ||
| | | | ||
| *eTeam: | | *eTeam: | ||
Line 1,213: | Line 1,105: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsRiver|IsRiver]]()</code> | ||
<!-- | <!-- | ||
ISRIVERCONNECTION | ISRIVERCONNECTION | ||
Line 1,219: | Line 1,111: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsRiverConnection|IsRiverConnection]]([[Civ5Lua/DirectionID|DirectionID]] directionID)</code> | ||
|- | |- | ||
| | | | ||
| *directionID: | | *directionID: | ||
Line 1,229: | Line 1,120: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsRiverCrossing|IsRiverCrossing]]([[Civ5Lua/DirectionID|DirectionID]] directionID)</code> | ||
|- | |- | ||
| | | | ||
| *directionID: | | *directionID: | ||
Line 1,239: | Line 1,129: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsRiverCrossingFlowClockwise|IsRiverCrossingFlowClockwise]]()</code> | ||
<!-- | <!-- | ||
ISRIVERCROSSINGTOPLOT | ISRIVERCROSSINGTOPLOT | ||
Line 1,245: | Line 1,135: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsRiverCrossingToPlot|IsRiverCrossingToPlot]]([[Civ5Lua/DirectionID|DirectionID]] directionID)</code> | ||
|- | |- | ||
| | | | ||
| *directionID: | | *directionID: | ||
Line 1,255: | Line 1,144: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsRiverSide|IsRiverSide]]()</code> | ||
<!-- | <!-- | ||
ISROUGHGROUND | ISROUGHGROUND | ||
Line 1,261: | Line 1,150: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsRoughGround|IsRoughGround]]()</code> | ||
<!-- | <!-- | ||
ISROUTE | ISROUTE | ||
Line 1,267: | Line 1,156: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsRoute|IsRoute]]()</code> | ||
<!-- | <!-- | ||
ISROUTEPILLAGED | ISROUTEPILLAGED | ||
Line 1,273: | Line 1,162: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsRoutePillaged|IsRoutePillaged]]()</code> | ||
<!-- | <!-- | ||
ISSTARTINGPLOT | ISSTARTINGPLOT | ||
Line 1,279: | Line 1,168: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsStartingPlot|IsStartingPlot]]()</code> | ||
<!-- | <!-- | ||
ISTRADEROUTE | ISTRADEROUTE | ||
Line 1,285: | Line 1,174: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsTradeRoute|IsTradeRoute]]()</code> | ||
<!-- | <!-- | ||
ISUNIT | ISUNIT | ||
Line 1,291: | Line 1,180: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsUnit|IsUnit]]()</code> | ||
<!-- | <!-- | ||
ISVALIDDOMAINFORACTION | ISVALIDDOMAINFORACTION | ||
Line 1,297: | Line 1,186: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsValidDomainForAction|IsValidDomainForAction]]([[Civ5Lua/Unit|Unit]] unit)</code> | ||
|- | |- | ||
| | | | ||
| *unit: | | *unit: | ||
Line 1,307: | Line 1,195: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsValidDomainForLocation|IsValidDomainForLocation]]([[Civ5Lua/Unit|Unit]] unit)</code> | ||
|- | |- | ||
| | | | ||
| *unit: | | *unit: | ||
Line 1,317: | Line 1,204: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsVisible|IsVisible]]([[Civ5Lua/TeamID|TeamID]] eTeam, '''bool''' debug)</code> | ||
|- | |- | ||
| | | | ||
| *eTeam: | | *eTeam: | ||
|- | |- | ||
| | | | ||
| *debug: | | *debug: | ||
Line 1,331: | Line 1,216: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsVisibleEnemyDefender|IsVisibleEnemyDefender]]([[Civ5Lua/Unit|Unit]] unit)</code> | ||
|- | |- | ||
| | | | ||
| *unit: | | *unit: | ||
Line 1,341: | Line 1,225: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsVisibleEnemyUnit|IsVisibleEnemyUnit]]([[Civ5Lua/PlayerID|PlayerID]] ePlayer)</code> | ||
|- | |- | ||
| | | | ||
| *ePlayer: | | *ePlayer: | ||
Line 1,351: | Line 1,234: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsVisibleOtherUnit|IsVisibleOtherUnit]]([[Civ5Lua/PlayerID|PlayerID]] ePlayer)</code> | ||
|- | |- | ||
| | | | ||
| *ePlayer: | | *ePlayer: | ||
Line 1,361: | Line 1,243: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsVisibleToWatchingHuman|IsVisibleToWatchingHuman]]()</code> | ||
<!-- | <!-- | ||
ISWATER | ISWATER | ||
Line 1,367: | Line 1,249: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsWater|IsWater]]()</code> | ||
<!-- | <!-- | ||
ISWITHINTEAMCITYRADIUS | ISWITHINTEAMCITYRADIUS | ||
Line 1,373: | Line 1,255: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsWithinTeamCityRadius|IsWithinTeamCityRadius]]([[Civ5Lua/TeamID|TeamID]] eTeam, [[Civ5Lua/PlayerID|PlayerID]] eIgnorePlayer)</code> | ||
|- | |- | ||
| | | | ||
| *eTeam: | | *eTeam: | ||
|- | |- | ||
| | | | ||
| *eIgnorePlayer: | | *eIgnorePlayer: | ||
Line 1,387: | Line 1,267: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/IsWOfRiver|IsWOfRiver]]()</code> | ||
<!-- | <!-- | ||
MOVEMENTCOST | MOVEMENTCOST | ||
Line 1,393: | Line 1,273: | ||
|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/MovementCost|MovementCost]]([[Civ5Lua/Unit|Unit]] unit, [[Civ5Lua/Plot|Plot]] fromPlot)</code> | ||
|- | |- | ||
| | | | ||
| *unit: | | *unit: | ||
|- | |- | ||
| | | | ||
| *fromPlot: | | *fromPlot: | ||
Line 1,407: | Line 1,285: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/NukeExplosion|NukeExplosion]]('''int''' range, [[Civ5Lua/Unit|Unit]] nukeUnit)</code> | ||
|- | |- | ||
| | | | ||
| *range: | | *range: | ||
|- | |- | ||
| | | | ||
| *nukeUnit: | | *nukeUnit: | ||
Line 1,421: | Line 1,297: | ||
|- | |- | ||
|align=\"right\" |<code>'''string'''</code> | |align=\"right\" |<code>'''string'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/PickFeatureDummyTag|PickFeatureDummyTag]]('''int''' mouseX, '''int''' mouseY)</code> | ||
|- | |- | ||
| | | | ||
| *mouseX: | | *mouseX: | ||
|- | |- | ||
| | | | ||
| *mouseY: | | *mouseY: | ||
Line 1,435: | Line 1,309: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/RemoveGoody|RemoveGoody]]()</code> | ||
<!-- | <!-- | ||
RESETFEATUREMODEL | RESETFEATUREMODEL | ||
Line 1,441: | Line 1,315: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/ResetFeatureModel|ResetFeatureModel]]()</code> | ||
<!-- | <!-- | ||
SEEFROMLEVEL | SEEFROMLEVEL | ||
Line 1,447: | Line 1,321: | ||
|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/SeeFromLevel|SeeFromLevel]]([[Civ5Lua/TeamID|TeamID]] eTeam)</code> | ||
|- | |- | ||
| | | | ||
| *eTeam: | | *eTeam: | ||
Line 1,457: | Line 1,330: | ||
|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/SeeThroughLevel|SeeThroughLevel]]()</code> | ||
<!-- | <!-- | ||
SETAREA | SETAREA | ||
Line 1,463: | Line 1,336: | ||
|- | |- | ||
|align=\"right\" |<code>'''int'''</code> | |align=\"right\" |<code>'''int'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/SetArea|SetArea]]()</code> | ||
<!-- | <!-- | ||
SETCONTINENTARTTYPE | SETCONTINENTARTTYPE | ||
Line 1,469: | Line 1,342: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/SetContinentArtType|SetContinentArtType]]()</code> | ||
<!-- | <!-- | ||
SETFEATUREDUMMYTEXTURE | SETFEATUREDUMMYTEXTURE | ||
Line 1,475: | Line 1,348: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/SetFeatureDummyTexture|SetFeatureDummyTexture]]('''string''' dummyTag, '''string''' textureTag)</code> | ||
|- | |- | ||
| | | | ||
| *dummyTag: | | *dummyTag: | ||
|- | |- | ||
| | | | ||
| *textureTag: | | *textureTag: | ||
Line 1,489: | Line 1,360: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/SetFeatureDummyVisibility|SetFeatureDummyVisibility]]('''string''' dummyTag, '''bool''' show)</code> | ||
|- | |- | ||
| | | | ||
| *dummyTag: | | *dummyTag: | ||
|- | |- | ||
| | | | ||
| *show: | | *show: | ||
Line 1,503: | Line 1,372: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/SetFeatureType|SetFeatureType]]()</code> | ||
<!-- | <!-- | ||
SETIMPROVEMENTDURATION | SETIMPROVEMENTDURATION | ||
Line 1,509: | Line 1,378: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/SetImprovementDuration|SetImprovementDuration]]('''int''' newValue)</code> | ||
|- | |- | ||
| | | | ||
| *newValue: | | *newValue: | ||
Line 1,519: | Line 1,387: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/SetImprovementPillaged|SetImprovementPillaged]]('''bool''' b)</code> | ||
|- | |- | ||
| | | | ||
| *b: | | *b: | ||
Line 1,529: | Line 1,396: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/SetImprovementType|SetImprovementType]]([[Civ5Lua/ImprovementID|ImprovementID]] newValueID)</code> | ||
|- | |- | ||
| | | | ||
| *newValueID: | | *newValueID: | ||
Line 1,539: | Line 1,405: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/SetNEOfRiver|SetNEOfRiver]]('''bool''' newValue, [[Civ5Lua/FlowDirectionID|FlowDirectionID]] riverDirID)</code> | ||
|- | |- | ||
| | | | ||
| *newValue: | | *newValue: | ||
|- | |- | ||
| | | | ||
| *riverDirID: | | *riverDirID: | ||
Line 1,553: | Line 1,417: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/SetNumResource|SetNumResource]]('''int''' num)</code> | ||
|- | |- | ||
| | | | ||
| *num: | | *num: | ||
Line 1,563: | Line 1,426: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/SetNWOfRiver|SetNWOfRiver]]('''bool''' newValue, [[Civ5Lua/FlowDirectionID|FlowDirectionID]] riverDirID)</code> | ||
|- | |- | ||
| | | | ||
| *newValue: | | *newValue: | ||
|- | |- | ||
| | | | ||
| *riverDirID: | | *riverDirID: | ||
Line 1,577: | Line 1,438: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/SetOwner|SetOwner]]([[Civ5Lua/PlayerID|PlayerID]] eNewValue, '''int''' acquiringCityID, '''bool''' checkUnits, '''bool''' updateResources)</code> | ||
|- | |- | ||
| | | | ||
| *eNewValue: | | *eNewValue: | ||
|- | |- | ||
| | | | ||
| *acquiringCityID: | | *acquiringCityID: | ||
|- | |- | ||
| | | | ||
| *checkUnits: | | *checkUnits: | ||
|- | |- | ||
| | | | ||
| *updateResources: | | *updateResources: | ||
Line 1,599: | Line 1,456: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/SetOwnershipDuration|SetOwnershipDuration]]('''int''' newValue)</code> | ||
|- | |- | ||
| | | | ||
| *newValue: | | *newValue: | ||
Line 1,609: | Line 1,465: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/SetPlotType|SetPlotType]]([[Civ5Lua/PlotTypeID|PlotTypeID]] newValueID, '''bool''' recalculate, '''bool''' rebuildGraphics)</code> | ||
|- | |- | ||
| | | | ||
| *newValueID: | | *newValueID: | ||
|- | |- | ||
| | | | ||
| *recalculate: | | *recalculate: | ||
|- | |- | ||
| | | | ||
| *rebuildGraphics: | | *rebuildGraphics: | ||
Line 1,627: | Line 1,480: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/SetResourceType|SetResourceType]]([[Civ5Lua/ResourceID|ResourceID]] newValueID, '''int''' numResource)</code> | ||
|- | |- | ||
| | | | ||
| *newValueID: | | *newValueID: | ||
|- | |- | ||
| | | | ||
| *numResource: | | *numResource: | ||
Line 1,641: | Line 1,492: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/SetRevealed|SetRevealed]]([[Civ5Lua/TeamID|TeamID]] eTeam, '''bool''' newValue, '''bool''' terrainOnly, [[Civ5Lua/TeamID|TeamID]] eFromTeam)</code> | ||
|- | |- | ||
| | | | ||
| *eTeam: | | *eTeam: | ||
|- | |- | ||
| | | | ||
| *newValue: | | *newValue: | ||
|- | |- | ||
| | | | ||
| *terrainOnly: | | *terrainOnly: | ||
|- | |- | ||
| | | | ||
| *eFromTeam: | | *eFromTeam: | ||
Line 1,663: | Line 1,510: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/SetRouteType|SetRouteType]]([[Civ5Lua/RouteID|RouteID]] newValueID)</code> | ||
|- | |- | ||
| | | | ||
| *newValueID: | | *newValueID: | ||
Line 1,673: | Line 1,519: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/SetScriptData|SetScriptData]]('''string''' szNewValue)</code> | ||
|- | |- | ||
| | | | ||
| *szNewValue: | | *szNewValue: | ||
Line 1,683: | Line 1,528: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/SetStartingPlot|SetStartingPlot]]('''bool''' newValue)</code> | ||
|- | |- | ||
| | | | ||
| *newValue: | | *newValue: | ||
Line 1,693: | Line 1,537: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/SetTerrainType|SetTerrainType]]([[Civ5Lua/TerrainID|TerrainID]] type)</code> | ||
|- | |- | ||
| | | | ||
| *type: | | *type: | ||
Line 1,703: | Line 1,546: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/SetUpgradeProgress|SetUpgradeProgress]]('''int''' newValue)</code> | ||
|- | |- | ||
| | | | ||
| *newValue: | | *newValue: | ||
Line 1,713: | Line 1,555: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/SetWOfRiver|SetWOfRiver]]('''bool''' newValue, [[Civ5Lua/FlowDirectionID|FlowDirectionID]] riverDirID)</code> | ||
|- | |- | ||
| | | | ||
| *newValue: | | *newValue: | ||
|- | |- | ||
| | | | ||
| *riverDirID: | | *riverDirID: | ||
Line 1,727: | Line 1,567: | ||
|- | |- | ||
|align=\"right\" |<code>'''bool'''</code> | |align=\"right\" |<code>'''bool'''</code> | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/ShareAdjacentArea|ShareAdjacentArea]]([[Civ5Lua/Plot|Plot]] plot)</code> | ||
|- | |- | ||
| | | | ||
| *plot: | | *plot: | ||
Line 1,737: | Line 1,576: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/UpdateFog|UpdateFog]]()</code> | ||
<!-- | <!-- | ||
UPDATEVISIBILITY | UPDATEVISIBILITY | ||
Line 1,743: | Line 1,582: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/UpdateVisibility|UpdateVisibility]]()</code> | ||
<!-- | <!-- | ||
WATERAREA | WATERAREA | ||
Line 1,749: | Line 1,588: | ||
|- | |- | ||
| | | | ||
| width=\"2\" |<code>Plot | | width=\"2\" |<code>Plot:[[Civ5Lua/Plot/WaterArea|WaterArea]]()</code> | ||
|} | |} | ||
[[Category:Civ5Lua]] | [[Category:Civ5Lua]] |
Revision as of 08:55, 9 August 2012
This page is a part of the Lua and UI Reference.
Plot:AddFeatureDummyModel(string dummyTag, string modelTag)
| |
*dummyTag: | |
*modelTag: | |
Plot:Area()
| |
bool
|
Plot:At(int x, int y)
|
*x: | |
*y: | |
int
|
Plot:CalculateBestNatureYield(YieldID yieldID, TeamID eTeam)
|
*yieldID: | |
*eTeam: | |
int
|
Plot:CalculateImprovementYieldChange(ImprovementID improvementID, YieldID yieldID, PlayerID ePlayer, bool optimal, RouteID assumeThisRouteID)
|
*improvementID: | |
*yieldID: | |
*ePlayer: | |
*optimal: | |
*assumeThisRouteID: | |
int
|
Plot:CalculateNatureYield(YieldID yieldID, TeamID eTeam, bool ignoreFeature)
|
*yieldID: | |
*eTeam: | |
*ignoreFeature: | |
int
|
Plot:CalculateTotalBestNatureYield(TeamID eTeam)
|
*eTeam: | |
int
|
Plot:CalculateYield(YieldID yieldID, bool display)
|
*yieldID: | |
*display: | |
bool
|
Plot:CanBuild(BuildActionID buildID, PlayerID ePlayer, bool testVisible)
|
*buildID: | |
*ePlayer: | |
*testVisible: | |
Plot:CanHaveFeature()
| |
bool
|
Plot:CanHaveImprovement(ImprovementID improvementID, TeamID eTeam, bool potential)
|
*improvementID: | |
*eTeam: | |
*potential: | |
bool
|
Plot:CanHaveResource(ResourceID resourceID, bool ignoreLatitude)
|
*resourceID: | |
*ignoreLatitude: | |
Plot:CanSeePlot()
| |
bool
|
Plot:ChangeBuildProgress(BuildActionID buildID, int change, TeamID eTeam)
|
*buildID: | |
*change: | |
*eTeam: | |
Plot:ChangeExtraMovePathCost(int change)
| |
*change: | |
Plot:ChangeImprovementDuration(int change)
| |
*change: | |
Plot:ChangeInvisibleVisibilityCount(TeamID eTeam, InvisibilityScopeID invisibleID, int change)
| |
*eTeam: | |
*invisibleID: | |
*change: | |
Plot:ChangeNumResource(int change)
| |
*change: | |
Plot:ChangeOwnershipDuration(int change)
| |
*change: | |
Plot:ChangeUpgradeProgress(int change)
| |
*change: | |
Plot:ChangeVisibilityCount(TeamID eTeam, int change, InvisibilityScopeID seeInvisibleTypeID, bool informExplorationTracking, bool alwaysSeeInvisible)
| |
*eTeam: | |
*change: | |
*seeInvisibleTypeID: | |
*informExplorationTracking: | |
*alwaysSeeInvisible: | |
int
|
Plot:CountNumAirUnits(TeamID ePlayer)
|
*ePlayer: | |
int
|
Plot:DefenseModifier(TeamID iDefendTeam, bool ignoreBuilding, bool help)
|
*iDefendTeam: | |
*ignoreBuilding: | |
*help: | |
Plot:Erase()
| |
Plot:GetActiveFogOfWarMode(<unknown>)
| |
int
|
Plot:GetArea()
|
Plot:GetBestDefender(PlayerID eOwner, PlayerID eAttackingPlayer, Unit attacker, bool testAtWar, bool testPotentialEnemy, bool testCanMove)
| |
*eOwner: | |
*eAttackingPlayer: | |
*attacker: | |
*testAtWar: | |
*testPotentialEnemy: | |
*testCanMove: | |
int
|
Plot:GetBuildProgress(BuildActionID buildID)
|
*buildID: | |
int
|
Plot:GetBuildTime(BuildActionID buildID)
|
*buildID: | |
int
|
Plot:GetBuildTurnsLeft(BuildActionID buildID, int nowExtra, int thenExtra)
|
*buildID: | |
*nowExtra: | |
*thenExtra: | |
int
|
Plot:GetBuildTurnsTotal(BuildActionID buildID)
|
*buildID: | |
int
|
Plot:GetCityRadiusCount()
|
Plot:GetContinentArtType()
| |
'Determines continent for plot type.' | |
int
|
Plot:GetExtraMovePathCost()
|
int
|
Plot:GetFeatureProduction(BuildActionID buildID, TeamID eTeam, City city)
|
*buildID: | |
*eTeam: | |
*city: | |
Plot:GetFeatureType()
| |
int
|
Plot:GetFeatureVariety()
|
int
|
Plot:GetFoundValue(PlayerID eIndex)
|
*eIndex: | |
int
|
Plot:GetImprovementDuration()
|
ImprovementID
|
Plot:GetImprovementType()
|
Plot
|
Plot:GetInlandCorner()
|
int
|
Plot:GetInvisibleVisibilityCount(TeamID eTeam, InvisibilityScopeID invisibleID)
|
*eTeam: | |
*invisibleID: | |
int
|
Plot:GetLatitude()
|
int
|
Plot:GetNearestLandArea()
|
Plot:GetNearestLandPlot()
| |
ResourceID
|
Plot:GetNonObsoleteResourceType(TeamID eTeam)
|
*eTeam: | |
int
|
Plot:GetNumDefenders(PlayerID ePlayer)
|
*ePlayer: | |
int
|
Plot:GetNumFriendlyUnitsOfType(Unit unit)
|
*unit: | |
int
|
Plot:GetNumResource()
|
int
|
Plot:GetNumUnits()
|
int
|
Plot:GetNumVisibleEnemyDefenders(Unit unit)
|
*unit: | |
int
|
Plot:GetNumVisiblePotentialEnemyDefenders(Unit unit)
|
*unit: | |
PlayerID
|
Plot:GetOwner()
|
int
|
Plot:GetOwnershipDuration()
|
int
|
Plot:GetPlayerCityRadiusCount(PlayerID eIndex)
|
*eIndex: | |
Plot:GetPlotCity()
| |
Plot:GetPlotType()
| |
int
|
Plot:GetReconCount()
|
ResourceID
|
Plot:GetResourceType(TeamID eTeam)
|
*eTeam: | |
ImprovementID
|
Plot:GetRevealedImprovementType(TeamID eTeam, bool debug)
|
*eTeam: | |
*debug: | |
PlayerID
|
Plot:GetRevealedOwner(TeamID eTeam, bool debug)
|
*eTeam: | |
*debug: | |
RouteID
|
Plot:GetRevealedRouteType(TeamID eTeam, bool debug)
|
*eTeam: | |
*debug: | |
TeamID
|
Plot:GetRevealedTeam(TeamID eTeam, bool debug)
|
*eTeam: | |
*debug: | |
int
|
Plot:GetRiverCrossingCount()
|
FlowDirectionID
|
Plot:GetRiverEFlowDirection()
|
FlowDirectionID
|
Plot:GetRiverSEFlowDirection()
|
FlowDirectionID
|
Plot:GetRiverSWFlowDirection()
|
RouteID
|
Plot:GetRouteType()
|
string
|
Plot:GetScriptData()
|
Plot:GetSelectedUnit()
| |
int
|
Plot:GetTeam()
|
Plot:GetTerrainType()
| |
Plot:GetUnit(int index)
| |
*index: | |
int
|
Plot:GetUnitPower(PlayerID eOwner)
|
*eOwner: | |
int
|
Plot:GetUpgradeProgress()
|
int
|
Plot:GetUpgradeTimeLeft(ImprovementID improvementID, PlayerID ePlayer)
|
*improvementID: | |
*ePlayer: | |
int
|
Plot:GetVisibilityCount(TeamID eTeam)
|
*eTeam: | |
Plot:GetWorkingCity()
| |
Plot:GetWorkingCityOverride()
| |
int
|
Plot:GetX()
|
int
|
Plot:GetY()
|
int
|
Plot:GetYield(YieldID yieldID)
|
*yieldID: | |
bool
|
Plot:GetYieldWithBuild()
|
Plot:HasBarbarianCamp()
| |
bool
|
Plot:HasYield()
|
bool
|
Plot:IsActiveVisible(bool debug)
|
*debug: | |
bool
|
Plot:IsAdjacentNonrevealed(TeamID eTeam)
|
*eTeam: | |
bool
|
Plot:IsAdjacentNonvisible(TeamID eTeam)
|
*eTeam: | |
bool
|
Plot:IsAdjacentOwned()
|
bool
|
Plot:IsAdjacentPlayer(PlayerID ePlayer, bool landOnly)
|
*ePlayer: | |
*landOnly: | |
bool
|
Plot:IsAdjacentRevealed(TeamID eTeam)
|
*eTeam: | |
bool
|
Plot:IsAdjacentTeam(TeamID eTeam, bool landOnly)
|
*eTeam: | |
*landOnly: | |
bool
|
Plot:IsAdjacentToArea(Area area)
|
*area: | |
bool
|
Plot:IsAdjacentToLand()
|
bool
|
Plot:IsAdjacentToShallowWater()
|
bool
|
Plot:IsAdjacentVisible(TeamID eTeam, bool debug)
|
*eTeam: | |
*debug: | |
bool
|
Plot:IsBarbarian()
|
bool
|
Plot:IsBeingWorked()
|
bool
|
Plot:IsBestAdjacentFound(PlayerID eIndex)
|
*eIndex: | |
Plot:IsBuildRemovesFeature()
| |
bool
|
Plot:IsCity()
|
int
|
Plot:IsCityRadius()
|
bool
|
Plot:IsCoastalLand()
|
bool
|
Plot:IsEnemyCity(Unit unit)
|
*unit: | |
bool
|
Plot:IsFighting()
|
bool
|
Plot:IsFlatlands()
|
bool
|
Plot:IsFreshWater()
|
bool
|
Plot:IsFriendlyCity(Unit unit, bool checkImprovement)
|
*unit: | |
*checkImprovement: | |
bool
|
Plot:IsFriendlyTerritory(PlayerID ePlayer)
|
*ePlayer: | |
bool
|
Plot:IsGoody()
|
bool
|
Plot:IsHills()
|
bool
|
Plot:IsImpassable()
|
bool
|
Plot:IsImprovementPillaged()
|
bool
|
Plot:IsInvisibleVisible(TeamID eTeam, InvisibilityScopeID invisibleID)
|
*eTeam: | |
*invisibleID: | |
bool
|
Plot:IsLake()
|
bool
|
Plot:IsMountain()
|
bool
|
Plot:IsNEOfRiver()
|
bool
|
Plot:IsNone()
|
bool
|
Plot:IsNWOfRiver()
|
bool
|
Plot:IsOpenGround()
|
bool
|
Plot:IsOwned()
|
bool
|
Plot:IsOwnershipScore()
|
bool
|
Plot:IsPlayerCityRadius(PlayerID eIndex)
|
*eIndex: | |
bool
|
Plot:IsPotentialCityWork()
|
bool
|
Plot:IsPotentialCityWorkForArea(Area area)
|
*area: | |
Plot:IsResourceConnectedByImprovement()
| |
bool
|
Plot:IsRevealed(TeamID eTeam, bool debug)
|
*eTeam: | |
*debug: | |
bool
|
Plot:IsRevealedBarbarian()
|
bool
|
Plot:IsRevealedGoody(TeamID eTeam)
|
*eTeam: | |
Plot:IsRiver()
| |
bool
|
Plot:IsRiverConnection(DirectionID directionID)
|
*directionID: | |
bool
|
Plot:IsRiverCrossing(DirectionID directionID)
|
*directionID: | |
Plot:IsRiverCrossingFlowClockwise()
| |
bool
|
Plot:IsRiverCrossingToPlot(DirectionID directionID)
|
*directionID: | |
bool
|
Plot:IsRiverSide()
|
bool
|
Plot:IsRoughGround()
|
bool
|
Plot:IsRoute()
|
Plot:IsRoutePillaged()
| |
bool
|
Plot:IsStartingPlot()
|
Plot:IsTradeRoute()
| |
bool
|
Plot:IsUnit()
|
bool
|
Plot:IsValidDomainForAction(Unit unit)
|
*unit: | |
bool
|
Plot:IsValidDomainForLocation(Unit unit)
|
*unit: | |
bool
|
Plot:IsVisible(TeamID eTeam, bool debug)
|
*eTeam: | |
*debug: | |
bool
|
Plot:IsVisibleEnemyDefender(Unit unit)
|
*unit: | |
bool
|
Plot:IsVisibleEnemyUnit(PlayerID ePlayer)
|
*ePlayer: | |
bool
|
Plot:IsVisibleOtherUnit(PlayerID ePlayer)
|
*ePlayer: | |
bool
|
Plot:IsVisibleToWatchingHuman()
|
Plot:IsWater()
| |
bool
|
Plot:IsWithinTeamCityRadius(TeamID eTeam, PlayerID eIgnorePlayer)
|
*eTeam: | |
*eIgnorePlayer: | |
bool
|
Plot:IsWOfRiver()
|
int
|
Plot:MovementCost(Unit unit, Plot fromPlot)
|
*unit: | |
*fromPlot: | |
Plot:NukeExplosion(int range, Unit nukeUnit)
| |
*range: | |
*nukeUnit: | |
string
|
Plot:PickFeatureDummyTag(int mouseX, int mouseY)
|
*mouseX: | |
*mouseY: | |
Plot:RemoveGoody()
| |
Plot:ResetFeatureModel()
| |
int
|
Plot:SeeFromLevel(TeamID eTeam)
|
*eTeam: | |
int
|
Plot:SeeThroughLevel()
|
int
|
Plot:SetArea()
|
Plot:SetContinentArtType()
| |
Plot:SetFeatureDummyTexture(string dummyTag, string textureTag)
| |
*dummyTag: | |
*textureTag: | |
Plot:SetFeatureDummyVisibility(string dummyTag, bool show)
| |
*dummyTag: | |
*show: | |
Plot:SetFeatureType()
| |
Plot:SetImprovementDuration(int newValue)
| |
*newValue: | |
Plot:SetImprovementPillaged(bool b)
| |
*b: | |
Plot:SetImprovementType(ImprovementID newValueID)
| |
*newValueID: | |
Plot:SetNEOfRiver(bool newValue, FlowDirectionID riverDirID)
| |
*newValue: | |
*riverDirID: | |
Plot:SetNumResource(int num)
| |
*num: | |
Plot:SetNWOfRiver(bool newValue, FlowDirectionID riverDirID)
| |
*newValue: | |
*riverDirID: | |
Plot:SetOwner(PlayerID eNewValue, int acquiringCityID, bool checkUnits, bool updateResources)
| |
*eNewValue: | |
*acquiringCityID: | |
*checkUnits: | |
*updateResources: | |
Plot:SetOwnershipDuration(int newValue)
| |
*newValue: | |
Plot:SetPlotType(PlotTypeID newValueID, bool recalculate, bool rebuildGraphics)
| |
*newValueID: | |
*recalculate: | |
*rebuildGraphics: | |
Plot:SetResourceType(ResourceID newValueID, int numResource)
| |
*newValueID: | |
*numResource: | |
Plot:SetRevealed(TeamID eTeam, bool newValue, bool terrainOnly, TeamID eFromTeam)
| |
*eTeam: | |
*newValue: | |
*terrainOnly: | |
*eFromTeam: | |
Plot:SetRouteType(RouteID newValueID)
| |
*newValueID: | |
Plot:SetScriptData(string szNewValue)
| |
*szNewValue: | |
Plot:SetStartingPlot(bool newValue)
| |
*newValue: | |
Plot:SetTerrainType(TerrainID type)
| |
*type: | |
Plot:SetUpgradeProgress(int newValue)
| |
*newValue: | |
Plot:SetWOfRiver(bool newValue, FlowDirectionID riverDirID)
| |
*newValue: | |
*riverDirID: | |
bool
|
Plot:ShareAdjacentArea(Plot plot)
|
*plot: | |
Plot:UpdateFog()
| |
Plot:UpdateVisibility()
| |
Plot:WaterArea()
|