UI (Civ5 Type)
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This page is a part of the Lua and UI Reference (Civ5).
Static Methods
Methods are functions that belong to an object. Static methods are invoked through a dot, as in UI.SomeMethod(<args>)
. When a dot is used the caller object is not implicitly provided as the first argument.
A
|
ActivateNotification(PlayerID blockingNotificationIndex)
| ||||
|
AddPopup(table popupInfo)
| ||||
bool
|
AreMediumLeadersAllowed()
|
C
bool
|
CanDoInterfaceMode(InterfaceMode interfaceMode)
| ||||
bool
|
CanEndTurn()
| ||||
bool
|
CanPlaceUnitAt(unknown unit, Plot plot)
| ||||
int
|
CanSelectionListFound()
| ||||
int
|
CanSelectionListWork()
| ||||
|
ChangeStartDiploRepeatCount(int arg0)
| ||||
|
CheckForCommandLineInvitation()
| ||||
|
ClearPlaceUnit()
| ||||
|
ClearSelectedCities()
| ||||
|
ClearSelectionList()
| ||||
int
|
CompareFileTime(unknown arg0, unknown arg1, unknown arg2, unknown arg3)
| ||||
|
CopyLastAutoSave(string arg0)
|
D
int
|
DebugFlag()
| ||||
|
DebugKeyHandler(KeyEventType uiMsg, KeyType wParam, unknown lParam)
| ||||
|
decTurnTimerSemaphore()
| ||||
|
DeleteReplayFile(unknown arg0)
| ||||
|
DeleteSavedGame(int arg0)
| ||||
|
DoDemand()
| ||||
|
DoEqualizeDealWithHuman()
| ||||
|
DoFinalizePlayerDeal(PlayerID them, PlayerID us, bool arg2)
| ||||
|
DoProposeDeal()
| ||||
|
DoSelectCityAtPlot(Plot plot)
| ||||
|
DoWhatDoesAIWant()
| ||||
|
DoWhatWillAIGive()
|
E
|
ExitGame()
|
G
bool
|
GetCredits()
| ||||
GameStateType
|
GetCurrentGameState()
| ||||
table(unknown => table)
|
GetHallofFameData()
| ||||
City
|
GetHeadSelectedCity()
| ||||
Unit
|
GetHeadSelectedUnit()
| ||||
InterfaceMode
|
GetInterfaceMode()
| ||||
int
|
GetInterfaceModeDebugItemID1()
| ||||
UnitType
|
GetInterfaceModeDebugItemID2()
| ||||
TaskType
|
GetInterfaceModeValue()
| ||||
table(UnitType => Civilizations.row)
|
GetMapPlayers(string mapScriptPath)
| ||||
WorldBuilderMapData
|
GetMapPreview(string mapFilePath)
| ||||
int
|
GetMouseOverHex()
| ||||
int
|
GetNumCurrentDeals(PlayerID player)
| ||||
int
|
GetNumHistoricDeals(PlayerID player)
| ||||
unknown
|
GetPlaceUnit()
| ||||
FileHeader
|
GetReplayFileHeader(unknown arg0)
| ||||
table(SpecialistType => unknown)
|
GetReplayFiles()
| ||||
ReplayInfo
|
GetReplayInfo(string file)
| ||||
unknown
|
GetReplayModificationTime(unknown arg0)
| ||||
unknown, unknown
|
GetReplayModificationTimeRaw(unknown v)
| ||||
unknown
|
GetSavedGameModificationTime(int arg0)
| ||||
unknown, unknown
|
GetSavedGameModificationTimeRaw(bool v)
| ||||
Deal
|
GetScratchDeal()
| ||||
string
|
GetTempString()
| ||||
unknown
|
GetVersionInfo()
|
H
PlayerID
|
HasMadeProposal(PlayerID us)
| ||||
bool
|
HasShownLegal()
| ||||
|
HighlightCanPlacePlots(Unit unit, Plot arg1)
|
I
|
incTurnTimerSemaphore()
| ||||
|
interruptTurnTimer()
| ||||
int
|
IsAIRequestingConcessions()
| ||||
int
|
IsCameraMoving()
| ||||
int
|
IsCityScreenUp()
| ||||
bool
|
IsCityScreenViewingMode()
| ||||
bool
|
IsDX9()
| ||||
bool
|
IsLoadedGame()
| ||||
bool
|
IsMapScenario(string mapScriptFileName)
|
L
|
LoadCurrentDeal(PlayerID player, SpecialistType i)
| ||||
|
LoadHistoricDeal(PlayerID player, SpecialistType i)
| ||||
|
LoadProposedDeal(PlayerID us, PlayerID them)
| ||||
|
LocationSelect(Plot plot, int ctrl, int alt, bool shift)
| ||||
|
LookAt(Plot plot, int arg1 = nil)
| ||||
|
LookAtSelectionPlot(int arg0)
|
M
|
MoveScenarioPlayerToSlot(UnitType playerIndex, int arg1)
|
O
|
OnHumanDemand(PlayerID aIPlayer)
| ||||
|
OnHumanOpenedTradeScreen(PlayerID aIPlayer)
|
P
bool
|
ProposedDealExists(PlayerID them, PlayerID us)
|
Q
|
QuickSave()
|
R
|
RebroadcastNotifications()
| ||||
|
RefreshYieldVisibleMode()
| ||||
|
RemoveNotification(EndTurnBlockingType blockingNotificationIndex)
| ||||
|
RequestLeaveLeader()
| ||||
|
RequestMinimapBroadcast()
| ||||
|
ResetScenarioPlayerSlots(bool arg0 = nil)
|
S
|
SaveFileList(table(SpecialistType => bool) FileList, GameType GameType, bool ShowAutoSaves, bool arg3)
| ||||
|
SaveGame(string arg0)
| ||||
|
SaveMap(string arg0)
| ||||
|
SelectCity(City city)
| ||||
|
SelectUnit(Unit v)
| ||||
|
SendPathfinderUpdate()
| ||||
|
SetAdvisorMessageHasBeenSeen(unknown arg0, bool arg1)
| ||||
|
SetCityScreenViewingMode(bool arg0)
| ||||
|
SetDirty(InterfaceDirtyBits arg0, bool arg1)
| ||||
|
SetDontShowPopups(bool arg0)
| ||||
|
SetGridVisibleMode(bool isChecked)
| ||||
|
SetInterfaceMode(InterfaceMode interfaceModeSelection)
| ||||
|
SetInterfaceModeValue(PlayerID minorCiv)
| ||||
|
SetLeaderHeadRootUp(bool arg0)
| ||||
|
SetOfferTradeRepeatCount(int arg0)
| ||||
|
SetPlaceUnit(Unit unit)
| ||||
|
SetRepeatActionPlayer(PlayerID player)
| ||||
|
SetResourceVisibleMode(bool isChecked)
| ||||
|
SetYieldVisibleMode(bool isChecked)
| ||||
int
|
ShiftKeyDown()
|
T
|
ToggleGridVisibleMode()
|
U
|
UnlockAchievement(string arg0)
| ||||
|
UpdateCityScreen()
|
W
bool
|
WaitingForRemotePlayers()
|
The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.