Player.GetCityByID (Civ5 API)
This page is a part of the Lua and UI Reference (Civ5).
This function is a member of Player. This is an instance method, invoke it with a colon. |
Usage
City Player:GetCityByID(CityID city)
Returned Value
- No description available.
Parameters
city: No description available.
Source code samples
Redundant occurences have been removed.
AnnexCityPopup.lua
UI/InGame/PopupsGeneric/AnnexCityPopup.lua
0008
|
local newCity = activePlayer:GetCityByID(cityID); |
CityBannerManager.lua
UI/InGame/CityBannerManager.lua
0098
|
local city = player:GetCityByID(cityBanner.cityID); |
0990
|
local city = player:GetCityByID(CityID); |
1183
|
local city = activePlayer:GetCityByID(cityID); |
1249
|
local city = player:GetCityByID( cityIndex ); |
CityBannerManager.lua (G&K)
DLC/Expansion/UI/InGame/CityBannerManager.lua
0870
|
local city = Players[iPlayerID]:GetCityByID(iCityID); |
EspionageOverview.lua (G&K)
DLC/Expansion/UI/InGame/Popups/EspionageOverview.lua
0794
|
local pCity = pPlayer:GetCityByID(cityInfo.CityID); |
GreatPersonRewardPopup.lua
UI/InGame/Popups/GreatPersonRewardPopup.lua
0022
|
local pCity = Players[iPlayer]:GetCityByID(iCityID); |
LiberateMinorPopup.lua
UI/InGame/PopupsGeneric/LiberateMinorPopup.lua
0009
|
local pNewCity = pActivePlayer:GetCityByID(iCityID); |
ProductionPopup.lua
UI/InGame/Popups/ProductionPopup.lua
0758
|
local city = player:GetCityByID( popupInfo.Data1 ); |
TurnsRemaining.lua - DLC_04 DLC
DLC/DLC_04/Scenarios/1066Scenario/TurnsRemaining.lua
0103
|
local pCity = pPlayer:GetCityByID(iCity); |
TurnsRemaining.lua (G&K)
DLC/Expansion/Scenarios/MedievalScenario/TurnsRemaining.lua
0316
|
local pCity = pPlayer:GetCityByID(cityIndex); |
TurnsRemaining.lua (G&K)
DLC/Expansion/Scenarios/SteampunkScenario/TurnsRemaining.lua
0235
|
local pCity = pPlayer:GetCityByID(iCityID); |
VictoryStatus.lua (G&K)
DLC/Expansion/Scenarios/SteampunkScenario/VictoryStatus.lua
0177
|
local pYourBestCity = pForPlayer:GetCityByID(iYourBestCityID); |
0190
|
local pCity = Players[iPlayerLoop]:GetCityByID(iBestCityID); |
The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.