CIV5AIMilitaryStrategies
From Civilization Modding Wiki
Revision as of 11:30, 29 September 2010 by Chronovore (talk | contribs) (Added table data structures.)
CIV5AIMilitaryStrategies.xml
- The CIV5AIMilitaryStrategies.xml file contains definitions for the AIMilitaryStrategies.
- The reference field in the tables below indicates the table and column the entry is linked to.
- This information is taken from the CIV5AIMilitaryStrategies.xml file itself.
AIMilitaryStrategies
- CIV5Technologies contains the definitions of the Technologies referenced in this table.
Name | Type | Reference | Default | Notes |
---|---|---|---|---|
ID | integer | Primary Key,Autoincrement | ||
Type | text | Not Null,Unique | ||
DontUpdateCityFlavors | boolean | false | ||
NoMinorCivs | boolean | false | ||
OnlyMinorCivs | boolean | false | ||
UpdateCitySpecializations | boolean | false | ||
CheckTriggerTurnCount | integer | 0 | ||
FirstTurnExecuted | integer | 0 | ||
MinimumNumTurnsExecuted | integer | 0 | ||
WeightThreshold | integer | 0 | ||
TechObsolete | text | Technologies(Type) | NULL | |
TechPrereq | text | Technologies(Type) | NULL | |
Advisor | text | |||
AdvisorCounsel | text | |||
AdvisorCounselImportance | integer | 1 |
AIMilitaryStrategy_Flavors
- CIV5Flavors contains the definitions of the Flavors referenced in this table.
Name | Type | Reference |
---|---|---|
AIMilitaryStrategyType | text | AIMilitaryStrategies(Type) |
FlavorType | text | Flavors(Type) |
Flavor | integer |
AIMilitaryStrategy_PersonalityFlavorThresholdMods
- CIV5Flavors contains the definitions of the Flavors referenced in this table.
Name | Type | Reference |
---|---|---|
AIMilitaryStrategyType | text | AIMilitaryStrategies(Type) |
FlavorType | text | Flavors(Type) |
Flavor | integer |