User contributions for Killmeplease
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1 November 2015
- 04:1704:17, 1 November 2015 diff hist +11 GameEvents.UnitSetXY (Civ5 API) →Usage current
- 04:1604:16, 1 November 2015 diff hist +213 GameEvents.UnitSetXY (Civ5 API) →Usage
- 04:1204:12, 1 November 2015 diff hist +181 Unit.CanMoveOrAttackInto (Civ5 API) →Usage current
26 November 2014
- 08:0408:04, 26 November 2014 diff hist +73 GameEvents.CityCanTrain (Civ5 API) No edit summary current
18 February 2012
- 04:4504:45, 18 February 2012 diff hist +11 Lua Game Objects/Player No edit summary current
- 04:4204:42, 18 February 2012 diff hist +725 N SetHasPolicy Created page with "==Description== Sets player having a specified policy. Increases next policy cost. ==Example== ([http://forums.civfanatics.com/showpost.php?p=11268848&postcount=12 by Androrc th..." current
- 04:3904:39, 18 February 2012 diff hist +79 Lua Game Objects/Player No edit summary
17 February 2012
- 05:0405:04, 17 February 2012 diff hist +83 Lua Game Objects/Player No edit summary
- 05:0205:02, 17 February 2012 diff hist +2 Lua Game Objects/Player No edit summary
- 05:0105:01, 17 February 2012 diff hist +80 Lua Game Objects/Player No edit summary
- 05:0005:00, 17 February 2012 diff hist +52 Lua Game Objects/Player No edit summary
- 04:5804:58, 17 February 2012 diff hist +10 HasPolicy No edit summary current
- 04:5704:57, 17 February 2012 diff hist −11 Lua Game Objects/Player No edit summary
- 04:5604:56, 17 February 2012 diff hist +21 Lua Game Objects/Player No edit summary
- 04:5604:56, 17 February 2012 diff hist +276 N HasPolicy Created page with "==Description== Returns true if a player has a specified policy. ==Example== function hasPolicy(pPlayer, policyType) for policy in GameInfo.Policies() do if policy.Type ..."
- 04:5104:51, 17 February 2012 diff hist +18 Lua Game Objects/Player No edit summary
- 04:5004:50, 17 February 2012 diff hist 0 Lua Game Objects/Player No edit summary
- 04:4804:48, 17 February 2012 diff hist +6 Lua Game Objects/Player No edit summary
- 04:4604:46, 17 February 2012 diff hist +206 Lua Game Objects/Player No edit summary
- 04:4204:42, 17 February 2012 diff hist +16 Lua Game Objects/Player No edit summary
- 04:4104:41, 17 February 2012 diff hist +20 GetCivilizationType No edit summary current
- 04:4104:41, 17 February 2012 diff hist +509 N IsMinorCiv Created page with "==Description== Returns true if this is a city-state. ==Example== (from Emigration v.2 mod) function GetPlayerName(player) if player:IsMinorCiv() then local minorCivTyp..." current
- 04:4004:40, 17 February 2012 diff hist +528 N GetMinorCivType Created page with "==Description== Returns civilization type value for a city-state player. ==Example== (from Emigration v.2 mod) function GetPlayerName(player) if player:IsMinorCiv() then ..." current
- 04:3804:38, 17 February 2012 diff hist +509 N GetCivilizationType Created page with "==Description== Returns true if this is a city-state. ==Example== (from Emigration v.2 mod) function GetPlayerName(player) if player:IsMinorCiv() then local minorCivTyp..."
16 February 2012
- 09:4909:49, 16 February 2012 diff hist +1,974 Lua Game Events No edit summary current
- 09:1809:18, 16 February 2012 diff hist +58 Lua Game Events No edit summary
- 08:5108:51, 16 February 2012 diff hist −8 SetPopulation No edit summary current
- 08:5108:51, 16 February 2012 diff hist +10 SetPopulation No edit summary
- 08:5008:50, 16 February 2012 diff hist −2 SetPopulation No edit summary
- 08:4908:49, 16 February 2012 diff hist −49 SetPopulation No edit summary
- 08:4908:49, 16 February 2012 diff hist +950 N SetPopulation Created page with "==Description== Sets the size of population in a subject city. The second parameter should be ''true''. Otherwise, number of citizens would not be changed, whereas city size and..."
- 07:5607:56, 16 February 2012 diff hist +10 Lua Game Objects/City No edit summary current
- 07:5607:56, 16 February 2012 diff hist +3 Lua Game Objects/City No edit summary
- 07:5407:54, 16 February 2012 diff hist −2 Lua Game Objects/City No edit summary
- 07:5307:53, 16 February 2012 diff hist −14 Lua Game Objects/City No edit summary
- 07:5207:52, 16 February 2012 diff hist +4 Lua Game Objects/City No edit summary
- 07:4807:48, 16 February 2012 diff hist +11,021 Lua Game Objects/City No edit summary
15 February 2012
- 14:4614:46, 15 February 2012 diff hist 0 Lua Game Objects/Player No edit summary
- 14:4414:44, 15 February 2012 diff hist 0 Lua Game Objects/Player No edit summary
- 14:4314:43, 15 February 2012 diff hist +15,452 Lua Game Objects/Player No edit summary
- 10:0410:04, 15 February 2012 diff hist +75 SpecificCityInfoDirty No edit summary current
- 09:2409:24, 15 February 2012 diff hist −1 GameEvents.PlayerCanConstruct(playerID, buildingTypeID) No edit summary current
- 09:2409:24, 15 February 2012 diff hist +2 GameEvents.PlayerCanConstruct(playerID, buildingTypeID) No edit summary
- 09:2409:24, 15 February 2012 diff hist +2,001 N GameEvents.PlayerCanConstruct(playerID, buildingTypeID) Created page with "==Description== Fired when it is determined wherever a player can build a specific building or not. Returning ''false'' from the listener function would make a building not build..."
- 09:1709:17, 15 February 2012 diff hist −679 Lua Game Objects/City No edit summary
- 09:1609:16, 15 February 2012 diff hist +4 Lua Game Objects/Player No edit summary
- 09:1509:15, 15 February 2012 diff hist +25 Lua Game Objects/Player No edit summary
- 09:1509:15, 15 February 2012 diff hist +7 Lua Game Objects/Player No edit summary
- 09:1409:14, 15 February 2012 diff hist −286 Lua Game Objects/Player No edit summary
- 09:0409:04, 15 February 2012 diff hist +33 Lua Game Events No edit summary