Events.GameplaySetActivePlayer (Civ5 API)

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This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a member of Events.

This is a static method, invoke it with a dot.


Usage

void Events.GameplaySetActivePlayer(PlayerID activePlayer, int prevActivePlayer)


Event Type

Regular event: you can subscribe to it through Events.GameplaySetActivePlayer.Add(<function handler>) or invoke it directly through Events.GameplaySetActivePlayer(<arguments list>).

Parameters

activePlayer: No description available.
prevActivePlayer: No description available.


Source code samples

Redundant occurences have been removed.

ActionInfoPanel.lua

UI/InGame/WorldView/ActionInfoPanel.lua
0454
Events.GameplaySetActivePlayer.Add( OnPlayerChangedEvent );


AdvisorCounselPopup.lua

UI/InGame/Popups/AdvisorCounselPopup.lua
0317
Events.GameplaySetActivePlayer.Add(Close);


AnnexCityPopup.lua

UI/InGame/PopupsGeneric/AnnexCityPopup.lua
0061
Events.GameplaySetActivePlayer.Add(HideWindow);


BarbarianCampPopup.lua

UI/InGame/Popups/BarbarianCampPopup.lua
0065
Events.GameplaySetActivePlayer.Add(OnCloseButtonClicked);


ChooseFaithGreatPerson.lua (G&K)

DLC/Expansion/UI/InGame/Popups/ChooseFaithGreatPerson.lua
0188
Events.GameplaySetActivePlayer.Add(OnActivePlayerChanged);


CityBannerManager.lua

UI/InGame/CityBannerManager.lua
1233
Events.GameplaySetActivePlayer.Add(OnCityBannerActivePlayerChanged);


CityList.lua

UI/InGame/CityList.lua
0075
Events.GameplaySetActivePlayer.Add( OnChangeEvent );


CityView.lua

UI/InGame/CityView/CityView.lua
2412
Events.GameplaySetActivePlayer.Add(OnEventActivePlayerChanged);


CivilopediaScreen.lua

UI/Civilopedia/CivilopediaScreen.lua
6455
Events.GameplaySetActivePlayer.Add(OnClose);


Demographics.lua

UI/InGame/Popups/Demographics.lua
0540
Events.GameplaySetActivePlayer.Add(OnBack);


DiploCorner.lua

UI/InGame/WorldView/DiploCorner.lua
0444
Events.GameplaySetActivePlayer.Add(OnDiploCornerActivePlayerChanged);


DiploList.lua

UI/InGame/DiploList.lua
0632
Events.GameplaySetActivePlayer.Add(OnDiploListActivePlayerChanged);


GameMenu.lua

UI/InGame/Menus/GameMenu.lua
0523
Events.GameplaySetActivePlayer.Add(OnGameMenuActivePlayerChanged);


InfoCorner.lua

UI/InGame/InfoCorner.lua
0094
Events.GameplaySetActivePlayer.Add(OnInfoCornerActivePlayerChanged);


MPList.lua

UI/InGame/WorldView/MPList.lua
0385
Events.GameplaySetActivePlayer.Add(OnMPListActivePlayerChanged);


NotificationPanel.lua

UI/InGame/WorldView/NotificationPanel.lua
0355
Events.GameplaySetActivePlayer.Add(OnNotificationPanelActivePlayerChanged);
0407
Events.GameplaySetActivePlayer.Add(OnNotificationsActivePlayerChanged);


SetCityName.lua

UI/InGame/Popups/SetCityName.lua
0135
Events.GameplaySetActivePlayer.Add(OnCancel);


SimpleDiploTrade.lua

UI/InGame/WorldView/SimpleDiploTrade.lua
0021
Events.GameplaySetActivePlayer.Add(OnDiploActivePlayerChanged);


TechAwardPopup.lua

UI/InGame/Popups/TechAwardPopup.lua
0156
Events.GameplaySetActivePlayer.Add(OnTechAwardActivePlayerChanged);


TechPanel.lua

UI/InGame/TechPanel.lua
0223
Events.GameplaySetActivePlayer.Add(OnTechPanelActivePlayerChanged);


TechTree.lua

UI/InGame/TechTree/TechTree.lua
0817
Events.GameplaySetActivePlayer.Add(OnTechTreeActivePlayerChanged);


UnitList.lua

UI/InGame/UnitList.lua
0090
Events.GameplaySetActivePlayer.Add(OnChangeEvent);



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.